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Digital Tutors – Match Moving and Compositing Pipeline in Maya 2011 and Nuke 6
English | VP6F 782×646 | 9 hrs. 28 min | 3.47 GB
In this series of lessons we’ll learn how to take some footage and move it through the entire MatchMover to Maya to Nuke pipeline to create a finished shot.
We’ll begin this project by solving four of our shots in MatchMover and combining them in Maya into a cohesive 3d scene. Then we’ll create our last camera in Maya and match it. Once all our camera are set-up, we’ll learn how to model our object, create dynamics, animate, texture and render our scene. We’ll then jump into Nuke to do some color treatment on our backgrounds and then composite our layers together. Now, this is a long project that will take some time to complete. If you get stuck or have any questions, please join our forums and ask. We check the forums often and have a very active and helpful community.
Preview :
Lesson Outline (74 lessons)
1. Introduction and Project Overview
2. Examining the shots and the footage
3. Creating a plan to keep our shots consistent for Maya
4. Manually tracking shot two
5. Manually tracking shot three
6. Manually tracking shot four
7. Creating the coordinate system for shot four
8. Manually tracking shot five
9. Integrating our various matchmoves into one scene
10. Continuing to integrate our shots together in Maya
11. Creating low-quality previews in Composite for use in Maya
12. Offsetting our cameras and image planes to play correctly
13. Hand-matching a camera inside Maya
14. Matching the table orientation on shot 1 cam
15. Constraining a preview camera to move with our shots
16. Testing our matchmove inside Maya and fixing any issues
17. Modeling the pyramid asset
18. Extruding and Beveling our pyramid
19. Modeling the interior of the pyramid
20. Animating the first shot – Pyramid sliding across the table
21. Animating the second shot – Pyramid opens
22. Creating emitters for our nParticles
23. Animating the emitters in sync with the doors opening
24. Adding Newton and Drag forces to draw our particles into the air
25. Keeping our nParticles in the pyramid and creating a vortex
26. Creating the goal models for our particles
27. Animating the goals on and off to create the transitions
28. Using a Gravity force to create falling particles
29. Caching our particles and instancing geometry
30. Bringing in our HDR image for indirect lighting
31. Adding direct lighting sources
32. Creating a material for our pyramid
33. Using projection techniques to vary particle color by distance
34. Animating the particle projection to stay with our particles
35. Animating the particle ramp and beginning our table shader
36. Creating a clean plate and reflection map for shot 1
37. Projecting our reflection map onto our geometry
38. Setting up basic render passes and layers
39. Changing our Ambient Occlusion pass for the best results
40. Choosing the file type and frame buffer for compositing
41. Rendering with multiple cameras and fixing the preview cam
42. Overriding render layers to render each camera separately
43. Creating a layer to output a particle matte pass
44. Creating the reflection height shader and pass
45. Doing final checks on render settings and batch rendering
46. Dealing with mental ray? ‘out of memory’ errors
47. Color correcting our shots for consistency in After Effects
48. Using the Exposure and Curves Effects to CC shot 2
49. Fixing shot 3 with color correction and Keying effects
50. Reusing color correction effects to save time on shot 4
51. Tracking the table and beginning the color correction in shot 5
52. Using a luma keyer to finish shot 5
53. Setting up our project and using EXtractoR effects
54. Combining our basic color passes and precomping
55. Combining passes to create a proper foreground alpha
56. Using our Clean Plate to fix the shot 1 background
57. Adding the reflection to our background
58. Cutting out the reflection and combining it correctly
59. Lightwrapping and blurring to composite with background
60. Adding AO to the background and masking the foreground
61. Adding DOF using Lens blur and using Minimax to fix edges
62. Adding motion blur using our motion vector pass with RSMB
63. Fixing the background ambient occlusion and the blurred mask
64. Using Keying techniques to fix depth in shot 2
65. Creating an expansive ground shadow using existing images
66. Removing the visible markers using our own setup
67. Using the particle matte to color correct our particles
68. Adding shot 2 motion blur and fixing our blurs to finish shot 2
69. Converting Shot 2 to Shot 3 and fixing various issues
70. Cleaning the background with masking and layering techniques
71. Converting Shot 3 to Shot 4 and fixing depth blurs
72. Using the Tracker to remove our Markers
73. Converting shot 4 to shot 5 and fixing alpha issues
74. Fixing the reflections by manually masking our layers
Hotfile:
http://hotfile.com/dl/80090931/212b28c/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part01.rar.html
http://hotfile.com/dl/80091034/1a3a39f/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part02.rar.html
http://hotfile.com/dl/80091113/92798c3/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part03.rar.html
http://hotfile.com/dl/80091215/4fb0f64/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part04.rar.html
http://hotfile.com/dl/80091320/a23ed94/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part05.rar.html
http://hotfile.com/dl/80091447/709dde1/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part06.rar.html
http://hotfile.com/dl/80091572/229c54f/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part07.rar.html
http://hotfile.com/dl/80091664/291fe50/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part08.rar.html
http://hotfile.com/dl/80091793/4207e74/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part09.rar.html
http://hotfile.com/dl/80091887/120666d/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part10.rar.html
http://hotfile.com/dl/80092267/63bb12c/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part11.rar.html
http://hotfile.com/dl/80092352/5dd8095/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part12.rar.html
http://hotfile.com/dl/80092481/f354a97/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part13.rar.html
http://hotfile.com/dl/80092621/f5845a2/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part14.rar.html
http://hotfile.com/dl/80092746/c739ab0/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part15.rar.html
http://hotfile.com/dl/80092859/1ca1d44/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part16.rar.html
Fileserve:
part01 http://www.fileserve.com/file/YTuC9tV
part02 http://www.fileserve.com/file/x6hq5nU
part03 http://www.fileserve.com/file/PN2NXPp
part04 http://www.fileserve.com/file/WysUaNy
part05 http://www.fileserve.com/file/mkAPkmb
part06 http://www.fileserve.com/file/NKagmc4
part07 http://www.fileserve.com/file/38YENtX
part08 http://www.fileserve.com/file/ThgaA3c
part09 http://www.fileserve.com/file/vkwbVMZ
part10 http://www.fileserve.com/file/X7SsZYE
part11 http://www.fileserve.com/file/D5xZRNN
part12 http://www.fileserve.com/file/q3GHzb9
part13 http://www.fileserve.com/file/PfFxhDP
part14 http://www.fileserve.com/file/8s7wWJV
part15 http://www.fileserve.com/file/3Bw6xnC
part16 http://www.fileserve.com/file/6aAsNpw
Uploading.com:
http://uploading.com/files/e8d13c7f/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part01.rar/
http://uploading.com/files/f5877362/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part02.rar/
http://uploading.com/files/9c2e59am/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part03.rar/
http://uploading.com/files/93fad7a1/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part04.rar/
http://uploading.com/files/mm864651/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part05.rar/
http://uploading.com/files/581m56cb/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part06.rar/
http://uploading.com/files/ac9m46d2/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part07.rar/
http://uploading.com/files/cc62b326/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part08.rar/
http://uploading.com/files/7745m9a9/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part09.rar/
http://uploading.com/files/1ffcmm4m/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part10.rar/
http://uploading.com/files/8e4eb3e1/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part11.rar/
http://uploading.com/files/mdee9c1d/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part12.rar/
http://uploading.com/files/m87fd52d/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part13.rar/
http://uploading.com/files/74d9512c/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part14.rar/
http://uploading.com/files/2bf3mm6b/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part15.rar/
http://uploading.com/files/711894ce/Match.Moving.and.Compositing.Pipeline.in.Maya.2011.and.Nuke.part16.rar/
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RS links would be MUCH appreciated!!!
Woww! Thanks a lot!
Is there anyway to have a torrent file? 16 downloads / 3.47Go can be… very painful! :(
Thank you, maximas!
We have torrent here ? http://rutracker.org/forum/viewtopic.php?t=3239084
part 17???
the hotfile package is incompleted ! it needs part 17 to extract properly
Please upload link No 17
The missing parts:
HOTFILE
http://hotfile.com/dl/79830622/9f39bae/DTMatch_Moving_and_Compositing_Pipeline_in_Maya_2011_and_Nuke_6.part17.rar.html
http://hotfile.com/dl/79832743/27f55b6/DTMatch_Moving_and_Compositing_Pipeline_in_Maya_2011_and_Nuke_6.part18.rar.html
http://hotfile.com/dl/79833599/0341ebc/DTMatch_Moving_and_Compositing_Pipeline_in_Maya_2011_and_Nuke_6.part19.rar.html
FILESERVE
http://www.fileserve.com/file/2k6kJKn
http://www.fileserve.com/file/6SGdFKC
http://www.fileserve.com/file/rnK9Ezt
Sorry the fileserve links are for the After Effects tutorial. :(
Could someone please upload the Maya and After Effects version, Thank you
Could someone pls reupload only the 18th video? its is currupted even after i redownloaded..
Sorry the fileserve links are for the After Effects tutorial.pls could someone upload the file 18,50,56,57 are missing.
The Fileserve Links are for Nuke as well. I downloaded it and extracted it. Check the video. It will say ‘Match Moving and Compositing Pipeline in Maya 2011 and Nuke
Wow thanks very muchly for the great upload – much appreciated!!!!!!
BUT unfortunately after checking EVERY rar file, parts 7, 42, and 44 are not even included in the download, and part 18 is very definitely corrupted.
Does anybody out there have these files? or is the torrent file listed above complete???
Cheers
Beau
Missing part17?
found it :D
haji baba damet garm vali file 17 in kojas?
All the videos files are corrupted. please where download the good files. Tanks
file 17-18-19 is removed !!!