Advanced | 6h 07m | 2.25 GB | Project Files 234 MB | Required Software: Silo 2.2, Maya 2012, 3D-Coat 3.7, Photoshop CS4, CrazyBump
In this tutorial we will be modeling and texturing a low poly game character. Rather than focusing on the higher-end scale that is commonly seen in other tutorials, with this tutorial we will be limiting ourselves to just a few thousand polygons. We will begin, not by sculpting a high detail model in ZBrush or Mudbox, but by focusing on the character’s actual low polygon in-game model. Once that’s built and optimized, we will then focus on adding a good set of UVs before we move onto painting diffuse, normal and specular texture maps. By the end of this tutorial we will have taken a look at numerous tips, techniques and shortcuts all geared towards saving precious time by simply focusing on the actual game model itself.
Home:
http://www.digitaltutors.com/11/training.php?pid=689
Download:
http://bytesbox.com/!/oqjndXLpmoefXvv/
http://bytesbox.com/!/OC49iUJaiaREz21/
http://bytesbox.com/!/cFGMKo8EjICRVcu/
http://bytesbox.com/!/e2OlmDQ9ZSOeNzL/
http://bytesbox.com/!/44R78kBhi90V0Cs/
http://bytesbox.com/!/pzkT0wPHGp5fju4/
http://ul.to/933mql57/DTCDCaLPGCiMaS.part1.rar
http://ul.to/97aj72h6/DTCDCaLPGCiMaS.part2.rar
http://ul.to/259122cs/DTCDCaLPGCiMaS.part3.rar
http://ul.to/g373vq1q/DTCDCaLPGCiMaS.part4.rar
http://ul.to/g4et9i1w/DTCDCaLPGCiMaS.part5.rar
http://ul.to/2l2lyx6q/DTCDCaLPGCiMaS.part6.rar
11 comments on “Digital-Tutors – Creative Development: Creating a Low Poly Game Character in Maya and Silo”
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Hahah silo and crazybump? DT is really low-balling customers with this crap. Next they’ll do training with Bryce, CorelDraw and Truespace claiming that’s what the industry uses.
Another jackass :) Probably u have no idea about it… It’s not the tool its skill. Artist can draw great images even on the dusty car. You probably have the most advenced softwares and can not do a shit there.
The artist works on EA, Atari and Infogames. If he uses this softwares i think its the best for him to do the job.
Thanks U.N.Owen :)
PLS also add filefactory mirrors…
Thanks for ul and turbobit links! =)
OK fine but why Silo? I mean who uses silo and why would you need it if you have Maya? If it was to do some sort of sculpting there are easier and better ways than silo. Unless it is because silo is free or something.
I was thinking the same thing,,
The links are broken? only is able the part 4
Torrent pls :(
torrent plz i need