11 comments on “Digital-Tutors – Creative Development: Creating a Low Poly Game Character in Maya and Silo

  1. Hahah silo and crazybump? DT is really low-balling customers with this crap. Next they’ll do training with Bryce, CorelDraw and Truespace claiming that’s what the industry uses.

    • Another jackass :) Probably u have no idea about it… It’s not the tool its skill. Artist can draw great images even on the dusty car. You probably have the most advenced softwares and can not do a shit there.

    • The artist works on EA, Atari and Infogames. If he uses this softwares i think its the best for him to do the job.

  2. OK fine but why Silo? I mean who uses silo and why would you need it if you have Maya? If it was to do some sort of sculpting there are easier and better ways than silo. Unless it is because silo is free or something.

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