790 Mb| FLV | 1280?720 | Exercices Files Included
Course Details
Duration: 2 hrs. 14 min.
Release Date: March 1, 2012
Author: Joshua Kinney
Required Software: Unity 3.4
Homepage: http://www.digitaltutors.com/11/training.php?pid=659
In this series of Unity tutorials, we learn how to create a melee weapon system that we would see in most hack and slash style games. Throughout these tutorials, we’ll learn how to create a melee system that you would see in most hack and slash video games today. Although this course does not cover extremely advanced techniques, you will learn enough to customize this system for your very own projects. We’ll start off by talking about a few key tips we need to know before we import a rig into Unity. Then we’ll begin scripting a simple user interface to give our user damage feedback. Following that we’ll create the script that will handle how to deliver damage and how to limit the range of our attacks. Then we’ll create a basic enemy AI that will watch and listen for our player. Then we’ll wrap it up with applying physics to our melee combat system.
http://www.filefactory.com/file/5zn5vb3i7t6d/n/DTMWSIU-CGP.r00
http://www.filefactory.com/file/6kpu7f6ti50p/n/DTMWSIU-CGP.r01
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http://rapidgator.net/file/8685126/DTMWSIU-CGP.r00.html
http://rapidgator.net/file/8685086/DTMWSIU-CGP.r01.html
http://rapidgator.net/file/8685205/DTMWSIU-CGP.rar.html
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Creative Development: Rendering a Cowgirl Character in Maya and Photoshop with Antony Ward
http://www.digitaltutors.com/11/training.php?pid=638&autoplay=1
many thaks :D
thank you, you guys rock.