Intermediate | 5h 14m | 2.26 GB | Project Files 2 MB | Required Software: 3ds Max 2012
In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We’ll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we’ll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we’ll begin modeling the armor pieces for our character. Finally, once everything is complete, we’ll learn optimization techniques and make any final modifications to the model.
Home: http://digitaltutors.com/11/training.php?pid=723
Download:
http://bytesbox.com/!/A55R4pGLYIOSobU/
http://bytesbox.com/!/4wmlaplMm5aAOCZ/
http://bytesbox.com/!/lR1vGUKlsnsNbUg/
http://bytesbox.com/!/WQApqtNtEKdwRO1/
http://bytesbox.com/!/J6p7Pqq4ZpSD9jO/
http://bytesbox.com/!/CLv4LsjEr4uGGZV/
http://ul.to/q0qic38j/DTMLPGCi3dsM.part1.rar
http://ul.to/9lwg6apo/DTMLPGCi3dsM.part2.rar
http://ul.to/fwlfat22/DTMLPGCi3dsM.part3.rar
http://ul.to/wy3acwgz/DTMLPGCi3dsM.part4.rar
http://ul.to/2219hiit/DTMLPGCi3dsM.part5.rar
http://ul.to/tf2ic8im/DTMLPGCi3dsM.part6.rar
18 comments on “Digital-Tutors – Modeling Low Polygon Game Characters in 3ds Max”
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TORRENT PLEASE
suuuuuck, sorry for the uploader but this is Trash, with capital T!
What do you mean? Explain please.
I totally agree w/ jd. This is rubbish. I just watched 2 out of 5 of the free video samples on DT website, and it forced me to check the calendar – in case i somehow moved back in time to the very last days of 20th century. I haven’t seen a tutorial on box-based character modelling for ages! The final output mesh (acc. to the screenshots) is so blocky that it cld be used only in a low budget mobile game project. None of the chapters can be even useful for a totally beginners – the techniques shown here are too anachronistic (and if you’re rly keen to learn oldschool char lowpoly modelling workflow I recommend Paul Steeds book called Modelling a Character in 3DS Max; Wordware Publishing circa 2001/2002).
//tho, no offense Owen:)
Thanks for the opinion. Its useful.
Thank you U.N.Owen!
digital tutors is generally produce unusable tutorials. You can get idea from them but you cant learn for sure. lynda is more better than the others if you want to learn…
Finally! Thanks!!
thanks
Maybe Digital Introductor gave us the Essence of LPM?
Torrent link please.
If you want to be a good 3d modeler, you?ll have to explore different ways of doing the job, and then find your own ways, even box modeling or “old 3d school techniques”. what is good for someone not necesary is good for others. So I recomend watch every stuff no mater what ppl say and then decide for yourself… Take for sure we allways learn something even form material like this.
torrent please!!?
Thanks ! It’s the first tutorial I download on your website, I hope it will be useful
Thanks ! I hope it will be useful !
The fifth links on ul.to doesn’t work ! Can you edit the post ?
thx !
Great tutorial. Thanks!
what the hell you talking about?? tutorial is excelent!
im sure that people from digital tutors knows better what is good for beginners than you.