RenderHeads UVAutoRatioPro v2.5.4 for MAYA 2013
o get the most out of textures they should be mapped in proportion to the size of the geometry. Not doing so means that different parts of the scene will have different texture distribution, resulting in some textures appearing blurrier than others while some will be overly sharp, making the scene appear inconsistent and strange. Those objects with too much texture mapped to them waste memory and cause aliasing (flickering) due to the overly high frequency of texels.
Artists in the game and film industry can spend hours scaling UVs up and down manually trying to get them to the ideal proportion. This isn?t a particularly fun job, in fact it?s not something we should be wasting our time with. Wouldn?t it be great if this tiresome task was automated?
Enter UVAutoRatio Pro: the complete tool for automating all texel ratio tasks.
Crack Support:-
Maya 2013 32 bit
Maya 2013 64 bit
Maya 2012 32 bit
Maya 2012 64 bit
Maya 2011 32 bit
Maya 2011 64 bit
Maya 2010 32 bit
Maya 2010 64 bit
Home Site Link :– http://renderheads.com/portfolio/UVAutoRatio/
http://bytesbox.com/!/8iY7lLSFLuFJbNp/
Great Thanks!
torrent pls?
Uhhhh nice one!! Ill give it a try!! Thanx man!!!
torrnet or mediafire plzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Thanks, plugin works fine!
Remember to copy the file UVautoratiopro.txt in /maya2013/modules as stated in txt file itself.
Otherwise ypu aren’t able to view UVAutoratio gizmo (About windows) where paste reg code & you have an \error in line 1\ in mel script interpreter.
Ciao