
cmiVFX – Houdini Camera Projection Techniques

Continuing where we left off on Materials Volume 1, Bill Kladis takes us through additional materials inside of UDK! We’ll start with understanding and creating a “parent” material as we cover Material Instancing, dive into animated Flipbooks, discuss Opacity and how it works, explore how to apply a “real” video or movie to your assets, and then dive into an advanced material creating a customized and complex animated sequence!

3h 53m | 2.13 GB | Project Files 1.18 GB | Required Software: Autodesk Mudbox
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