Advanced | 10h 05m | 4.16 GB | Project Files 139 MB | Software used: Autodesk 3ds Max 2013
In this 3ds Max tutorial, we will learn several methods and tools for creating complex rigs that are capable of producing very stylized deformations!
We’ll start by creating a modular rig we can insert into our control rigs for flexibility and speed. We’ll learn how to create IK FK systems, and learn how to enhance those systems to produce more exaggerated results. We’ll also create robust counter-twist systems that do a great job at holding volume.
We’ve got a ton of great content in-store for you that will increase your knowledge of rigging so that you can create rigs that are robust and flexible.
Home:
http://digitaltutors.com/11/training.php?pid=1117
Download:
http://bytesbox.com/!/H9Ao8gsUQ113BnW/
http://bytesbox.com/!/BsF5K7Eknjg0V8w/
http://bytesbox.com/!/GWa0eZn8Ex9Brnj/
http://uploaded.net/f/bpj6pv
http://rapidgator.net/folder/1750585/DT_Adv_Char_Rig_3dsM.html
3 comments on “Digital-Tutors – Advanced Character Rigging in 3ds Max”
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Thanks.
do we have torrent plz.???
http://cgpeers.com/torrents.php?id=24873&torrentid=24737#torrent24737