CGSWorkshops – Maya Dynamics: Breaking Ground
Creating photoreal effects has always been one of the hardest jobs in computer graphics. There?s a very fine balance between simulation and creative control. This is especially true in a fast paced post production world. In this 8 week course David Alexander will take you through the entire shot recently completed for a major TV series.
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You will learn production proven techniques on how to procedurally generate cracks, falling debris and dust, replicate objects along a surface, work with particle instances, expressions and dynamic simulations. Every step of the process is covered: modeling, scripts and expressions, simulation, lighting,shading, rendering and compositing. The course also includes David?s custom instance baking and object replication scripts that have been extensively used in production.
Home Page: _http://workshops.cgsociety.org/courseinfo.php?id=423
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