CG Persia

  • Blog
  • Forum
    • Latest Threads
  • Torrents
    • Latest Uploads
  • Applications
    • Autodesk
      • 3dsMax
      • Maya
      • Softimage
      • Autocad
      • Mudbox
      • Sketchbook
      • Motionbuilder
      • Solidworks
      • Revit
    • Adobe
      • Photoshop
      • After-Effects
      • Premiere
      • illustrator
    • The Foundry
      • Modo
      • Mari
      • Nuke
      • Colorway
    • Eyeon
      • VUE
      • Fusion
      • LumenRT
    • Nextlimit
      • Maxwell Render
      • Realflow
    • Plugins
      • V-Ray
      • Arnold
      • Mental-ray
      • Allegorithmic
      • Cebas
    • Cinema 4d
    • Blender
    • Houdini
    • Lightwave
    • Sketchup
    • Keyshot
    • Lumion
    • Unity3D
    • Unreal Engine
    • XSI
    • Rhino
    • Zbrush
  • Tutorials
    • Pluralsight
      • Digital-Tutors
    • Lynda
    • Linkedin
    • cmiVFX
    • FXPHD
    • Gnomon
    • Gumroad
    • Udemy
    • CGSociety
    • 3DMotive
    • CreativeLive
    • CGCookie
    • 3DBuzz
    • InfiniteSkills
    • Skillfeed
    • Skillshare
    • Tutsplus
    • VTC
  • Textures
  • 3D Models
  • Archives
  • DMCA
  • About
    • Privacy Policy
    • IRC

FXPHD – HOU202: Intermediate Techniques for Houdini TDs

Posted by Users on 2013/07/20
Posted in: Downloads, Learning, Tutorials, Videos. Tagged: fxphd, Houdini.

FXPHD – HOU202: Intermediate Techniques for Houdini TDs

 

 

Houdini is often used at major studios to bridge the gap between custom R&D/engineered solutions, and the end result produced by the artist. Very often the Houdini artist must take on a variety of technical challenges such as physics, rigging, logic, and scripting to accomplish the shot or task.

The topics in HOU202 are geared towards better preparing the artist/TD for challenges they may encounter in a studio setting by guiding students through two production scenarios. The first scenario is the development and deployment of a geometry breaking system using Houdini SOPs for procedural geometry processing, as well as Houdini DOPs for rigid body dynamics to create breaking effects. The second production scenario will guide the artist through the process of assembling a simple Houdini rig for crowd deployment, along with the development of a procedural crowd placement and randomization system using digital assets, hython (houdini python) scripting, and CHOPs.

With these two examples the Houdini artist can improve his/her on-the-job decision making process by learning skills such as when to choose proceduralism vs hand sculpting/animation, knowing the right time for scripting, and how to use Houdini’s native features in simple ways to produce complex effects.

The instructor for the course is Andrew Lowell. Lowell?s feature film experience using Houdini includes Mummy 3, Aliens in the Attic, and most recently the Massive/Houdini TD on Invictus. Lowell has been involved in multiple disciplines such as music recording/mixing, video editing, compositing, and 3d visual effects. He now uses Houdini as his primary 3D application because of it’s ability to work interchangeably with sound, 2D, and 3D data. Lowell is recognized in the Houdini community for authoring a popular book on Houdini Music/Animation/Sound techniques. His teaching credentials include leading classesfor Side Effects Software and general classes in 3D graphics for several years.
http://www.fxphd.com/fxphd/courseDetails.php?idCourse=200

 

 

 

?https://bytesbox.com/!!/giP2wH8UnS3IO2N

 

Or

 

?http://www.filefactory.com/file/32dlyuq8vxw3/n/FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part1.rar
http://www.filefactory.com/file/2akfb6ot53pv/n/FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part2.rar
http://www.filefactory.com/file/7fvy7nvk8md5/n/FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part3.rar

 

Or

 

FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part1.rar
FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part2.rar
FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part3.rar

 

Or

 

FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part1.rar
FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part2.rar
FXPHD_-_HOU202_-_Intermediate_Techniques_for_Houdini_TDs_CGP.part3.rar

 

 

 

 

Posts navigation

← Lynda.com – Level Design Basics in Unity
Next Post →
  • Search

  • RSS Feed

    CGPersia Official Telegram Channel

    CGPersia IRC Chat

  • Categories

    • Downloads (28,734)
      • CG Releases (26,556)
        • 2D (18,457)
          • Textures (587)
        • 3D (4,813)
          • 3D Models (1,718)
        • Softwares (10,060)
          • Linux (627)
          • Mac (1,991)
          • Plugins (4,041)
          • Windows (8,282)
      • Collection (538)
      • Learning (16,095)
        • Ebooks (278)
        • Tutorials (15,818)
          • Videos (13,758)
      • Miscellaneous (226)
      • Torrent (1,013)
  • Recent Posts

    • DoubleJump Academy – The Ultimate Explosions Workshop Updated
    • Rebelway – Motion Design in Houdini Complete
    • The Gnomon Workshop – Rendering Matte Surfaces Volume 2
    • Autodesk 3ds Max 2026.3.2 Win x64
    • Flipped Normals – Ultimate Character Basemesh & Anatomy FlipBox
    • Coloso – Perfect 2D Animation Effects & Compositing
    • Unreal Engine Bundle 2 Feb 2026
    • Udemy – Blender 5 Bootcamp: Complete 3D Workflow
    • Motion Design School – Unreal Motion
    • Lumion Pro 2025.2.2 Win x64
    • CGCircuit – The Ultimate Houdini DOPs – Gas Microsolvers & Custom Forces
    • CGCircuit – CG Forest Deep Compositing
    • Udemy – Advanced Compositing in Nuke – Prometheus MasterClass
    • Udemy – Full Character Modeling in Blender Course – Stylized Bird
    • On Mars 3D – Game Art Course
  • July 2013
    M T W T F S S
    1234567
    891011121314
    15161718192021
    22232425262728
    293031  
    « Jun   Aug »
  • Tag Cloud

    3d modeling 3ds Max Adobe Adobe After Effects Adobe Photoshop Adobe Premiere Pro After Effects Animation Arnold Artstation Autodesk Blender Cinema 4D Digital-Tutors digital editing digital painting Digital Sculpting eLearning Evermotion FBX Game Development Gnomon Gumroad Houdini Lightroom lynda Maya Mirrors Modeling Nuke Photoshop Plugins Pluralsight Rendering Skillshare Substance Painter Training Udemy Unity Unreal Engine Unreal Engine 4 Video editing Video Learning Vray Zbrush
  • RSS CG Channel News

    • Nevercenter releases Milo 2026.0
    • Kangaroo Builder for Maya now supports topology transfer
    • 3D Gaussian Splats are being added to the glTF standard
    • Arrowhead Game Studios backs the Blender Development Fund
    • FrameRef is a neat new reference board for 3D and concept work
    • See the 2026 Blender development roadmap
    • BlendShape Monitor for Maya helps fix your messy character rigs
    • MetaTailor 2.5 is out with new bridge plugins to Unity and UE5
    • WARNING: Be sure to scan all the downloaded files with your Antivirus and if there is an executable or installer file, make sure to have your antivirus active and open in the background while installing or running the app. Some of the materials posted here are downloaded from CGPeers, So they could potentially have something injected in them.
    • We always ask bloggers to scan all the files before publishing the posts, but sometimes it's hard to detect all these things, so if you found anything suspicious (Not false positive, Generic, Patcher, Riskware and Heuristic results, most patches could get false flags like that by some Antivirus companies.) be sure to post comments with the file name and a VirusTotal report result link or the file MD5 Hash (higher than 30% overall positive result). Thank you.

    • CAUTION:
      We do NOT sell invites here or anywhere else. Any seller claiming to have the rights to sell invites is LYING.
      Do not attempt to buy invites or accounts from any site, marketplace, social media, etc. You’ll likely get banned at some point so don't risk it!

  • Donation