FXPHD: VFX202 – VFX Foundations II
This course, taught by Tahl Niran, continues from VFX201, building on the concepts learnt and look at how the simple operations and theories shown in the first course can be weaved into more complex tools and techniques.
A typical day for a Nuke artist might involve tasks like Track, Keying, Matching Grain and even projecting Images to aid in a cleaning up a plate. VFX202 sheds more light on how these process work and how more complex operations are woven together to make the scripts that you rely on to create Visual Effects.
Additionally we take a look at some very simple and versatile mathematical concepts that drive most of the expressions that you will ever need to write, along with some very useful practical examples.
Finally we delve into the world of 3d, looking at how even the most advanced tools and concepts in 3d like, Rendering, Rigging, simulation and more can be understood in very simple terms so that people with a limited knowledge of 3d can work hand in hand with 3d artists of all specializations.
For this course, material are demonstrated primarily in Nuke and Maya, although all techniques can be translated to any application.
Tahl Niran, is a compositor and trainer who has been working in visual effects since 1999. In that time he has worked in games, broadcast design, tv commercials and feature films and trained artists in Australia, London, New York, Mumbai and Shanghai. Tahl was one of the foundation professors at FXPHD and also one of the creators of the original Foundry Nuke Masterclasses. He returns to FXPHD after three years in London working with the team at Double Negative Visual Effects.
Home Page: _http://www.fxphd.com/fxphd/courseDetails.php?idCourse=353