Cryengine 3.6.4
- New: Added a flag to disable dynamic water volumes on selected editor objects.
- New: Add an implementation of SHAllocator that uses malloc/free from the Sandbox (that may de #defined as something else).
- New: Flowgraph Debug draw nodes: Debug:Draw:Direction, Debug:Draw:Cone, Debug:Draw:Cylinder, Debug:Draw:Line, Debug:Draw:Sphere, Debug:Draw:AABB, Debug:Draw:PlanarDisc, Debug:Draw:EntityTag, Debug:Draw:EntityTagAdvanced.
- Fixed: Updating the FlowGraph system one last time right before systems get reset during level unload to ensure that pending requests get executed.
- Fixed: #define USE_MEM_ALLOCATOR to fix allocator mismatch between Sandbox and PRT. This could cause a crash during terrain surface generation.
- Fixed: Layer dialog doesn’t set new layer (hotfix 2674).
- Fixed: UI Layout not remembered (CE-3684) (hotfix 2685).
- Fixed: Support all possible extensions in File Export dialog (even those not necessarily compatible) (CE-3704).
- Fixed: Mark Editor as not DPI-aware in manifest (CE-3729) to prevent crash on non-100% (default) Windows font size (hotfix 2685).
- Fixed: Editor ignores DPI Aware flag from Manifest Tool after clean build, force embedding of DPI Aware XML file as well.
- Fixed: Vegetation panel: Changed encoding of .bmp that MFC BarTool was unable to load because it only supports indexed bitmaps.
- Fixed: Deleting a vehicle from a level which is open in the VE crashes the editor (CE-3446).
- Fixed: Allow cancel creation mode while starting terrain tool (CE-2257), otherwise tool would simply not open.
- Fixed: Updated Boid scripts to have minimum count of 0 to prevent crash where -1 or less is used (CE-3750). Removed dead params. Added separators for structure clarity.
- Fixed: Boid’s Activate param didn’t work (CE-3801).
- Fixed: Infinite loop in code when linking the camera target to the camera.
- Fixed: Crash when creating a new level, selecting “Calculate Terrain Sky Accessibility” (CE-3450)
Crack Included
Rapidgator
http://rg.to/file/d43ca8a190186cb46adfe44d896349bb/CRYENGINE.part1.rar.html
http://rg.to/file/4459aebd9ad9de5c3ce8aa172c28d849/CRYENGINE.part2.rar.html
http://rg.to/file/01106c87d6b0d3c237d62ab4cb2086b4/CRYENGINE.part3.rar.html
http://rg.to/file/d70869d7ddff5dfec77eb914b66b4093/CRYENGINE.part4.rar.html
Oboom
https://www.oboom.com/SNDN5GMM
https://www.oboom.com/NUZWDPD8
https://www.oboom.com/IQSMXXNS
https://www.oboom.com/H9BIXOA2
Uploaded
http://ul.to/ftuzrnva
http://ul.to/2hbt6acy
http://ul.to/uomqbayy
http://ul.to/dnfk0x6j
torrent would be appreciated, anyhow thanks man!
Is it an “offline” version ??
if yes, torrent please ;)
Well this is cgpersia, I dont think they would upload the online version since you need to pay monthly subscription :P
Please, Pretty please, upload this to cgpeers, 2 hours a part takes an awefull, unneccesary long time.
Funny how it says “crack included” if there’s no crack…
Open your Eye`s and look inside the rar-files! There you will find the crack!
There is a Crack and it works.
Its in an RAR File in the CryEngine Folder.
Works nice :)
is this CRYENGINE as a service version? (the version that is available on steam?)
http://store.steampowered.com/app/220980/
torrent magnet
magnet:?xt=urn:btih:4D10A112C1BCCE5DE57A6744A013BFAA3E9EC8BF&dn=cryengine+eaas+3+6+4+build+2715+win+64+only&tr=udp%3A%2F%2Fopen.demonii.com%3A1337%2Fannounce
http://kickass.to/cryengine-eaas-3-6-4-build-2715-win-64-only-t9304856.html
Torrent:
http://kickass.to/cryengine-eaas-3-6-4-build-2715-win-64-only-t9304856.html