Duration 1h 46m Project Files Included MP4
In these lessons we’ll be looking at how to simulate hair through the use of nCloth. We’ll be touching on workflow ideas that will help you become platform independent. You will be able to take animation cache from any supporting package and then use nCloth for hair simulation. We’ll also be talking about solving common problems such as animation collisions and topology layout.
By the end of this training you’ll be able to take animations from just about anywhere and build a reusable simulation rig to create complex secondary animation using nCloth in Maya.
Uploaded
http://ul.to/9w5begwm
http://ul.to/xi28yfmd
http://ul.to/iumhlfl0
Rapidgator
http://rg.to/file/b5eeff85432e13d7557f5b0f7f969031/DTSimHairnClothMaya.part1.rar.html
http://rg.to/file/230dd4658118d31699768df93bf552e2/DTSimHairnClothMaya.part3.rar.html
http://rg.to/file/c891092b34495259918999e50396fa1b/DTSimHairnClothMaya.part2.rar.html
Nitroflare
http://www.nitroflare.com/view/7D7D259E45FD392
http://www.nitroflare.com/view/D05625FC0BAC275
http://www.nitroflare.com/view/A489D4F562E04D4