10 Lessons Project Files Included
Using Lightwave 11.5 learn useful hard surface modeling techniques for creating architecture in LightWave with this project where we build a luxurious entrance hallway and staircase. While creating columns, arches, railings, lamps and other details we cover how to make observations based on single reference and convey those into a 3D scene. We also look at the difference in detailing scenes intended for games rather than film and when to save on polygons by using bump maps.
Rapidgator
http://rg.to/file/63d705a457f2e66fb02b3d30aa615aae/SimplyLightwaveComplexinteriors.part1.rar.html
http://rg.to/file/d0a4eb572a27d94a2e54c14fe2050800/SimplyLightwaveComplexinteriors.part2.rar.html
http://rg.to/file/7b6050737506a6170a51c6694b1f2b2b/SimplyLightwaveComplexinteriors.part3.rar.html
Oboom
https://www.oboom.com/LRAM02XJ
https://www.oboom.com/OP4GERNV
https://www.oboom.com/NQKRHO9F
Uploaded
http://ul.to/1bvnrdp3
http://ul.to/r6zb7f1q
http://ul.to/igxs7zu0
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