Gumroad – Displacement Map Setup For Production by Chung Kan
Title: Gumroad – Displacement Map Setup For Production by Chung Kan
In this tutorial you will learn how to bake, extract and test render both Ptex and UV based displacement maps. You will also learn cleanup techniques that are used in a professional production environment for removing errors and spikes in both Ptex and UV based displacement maps.
Topics Covered:
Ptex & UV Based 32-bit Displacement Maps
Baking & Extracting Displacement Maps
Displacement Rendering
Ptex & UV Based Displacement Map Cleanup Techniques
Includes:
1 Video File
Zbrush ZTL Tool of the Creature Bust Mesh
Duration: 1hr video MP4 format with audio commentary in English
http://rg.to/folder/4041730/GumroadCollcetL.html
nitroflare.com/folder/10203/L08d1bXJvYWQgQ29sbGVjdGlvbiBM
http://alfafile.net/folder/9dh
Thanks for this one.
All link is DEAD!