Intermediate | 2h 5m | 434 MB | Project Files | Software used: Substance Designer, Unreal
Title: Lynda – Unreal: Substance Designer Workflow
Info: Explore the integration of Substance Designer?a powerful tool for creating textures for 3D art, visualization projects, and games?with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor.
http://nitroflare.com/view/DE568BEC8AC55DE/LcUnrealSubstncDeserWfl.part1.rar http://nitroflare.com/view/819E894ED635B6A/LcUnrealSubstncDeserWfl.part2.rar
http://uploaded.net/file/ypeckkts/LcUnrealSubstncDeserWfl.part1.rar http://uploaded.net/file/4hyyxj98/LcUnrealSubstncDeserWfl.part2.rar
https://rg.to/file/ef1eef16fe523acc2e311ea1b8aaadfc/LcUnrealSubstncDeserWfl.part1.rar.html https://rg.to/file/3d4ce107133367d56cd912e0368bfce2/LcUnrealSubstncDeserWfl.part2.rar.html