Duration 56h Project Files Included MP4
Title: Brick Visual – Post-production in Archviz
Info:
In archviz, a lot of time and energy can go into developing a final illustration
that best expresses the designer’s visions with all necessary details. Our main
focus at Brick has always been to be time-efficient while delivering quality
work. This is why instead of spending days crafting an elaborate, complete
image in the initial design phase, we create drafts with strong conceptual
foundations that present the main ideas of the design and engage the
viewer.
In the first part of our workflow, we collect the best references and by using
3ds Max, we build up the image from an artistic perspective and set lights.
We then proceed to the post-production phase, where we align the color
palettes to the ones found on our references, add matte-painted details and
characters with the help of Adobe Photoshop. Following these steps, we are
able to create a draft from scratch, within a maximum of 3-4 hours, (which
would then serve as the base of our final image).
Post-production
With strong conceptual foundations
Our main focus at Brick has always been to be time-efficient while delivering quality work. This is why instead of spending days crafting an elaborate, complete image in the initial design phase, we create drafts with strong conceptual foundations that present the main ideas of the design.
After collecting the best references, we build up the image from an artistic perspective and set lights. In the post-production phase, we align the color palettes to the ones found on our references, add matte-painted details and characters. By following this workflow, we are able to create a draft from scratch within a maximum of 3-4 hours, which would then serve as the base of our final image.
Course schedule
DAY 1
Virtual office tour and getting to know each other
Introduction to the art of archviz
Introduction to Drafts and the essence of the image
Essential lighting techniques
Using Atmospheric effects and Light mix render element
Introduction of the Pulze Scene Manager
Creation of a draft through a live tutorial
DAY 2
Practice-based workshop – drafting fictive projects, based on the presentations of the previous day
Review of your compositions
DAY 3
A brief intro into the fundamentals of Adobe Photoshop and professional workflows of post-production
Professional use of matte elements (landscape, vegetation, lights, atmosphere effects)
Mattepainting Live tutorial
Upgrading the previous day’s drafts / creating new drafts
DAY 4
The art of storytelling – how to create images that really resonate with the viewer
How to place characters, live tutorial and workshop – some rules that will help you to position your characters
Apply your story to your images
DAY5
Finalising your images with live mentoring
Review of the images
DAY 6
A full day of adjusting your images with live mentoring based on review comments
DAY 7
Half day – Review from your mentors
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part 40 not working to download
Part 40 not able to download