Duration 2h 44m Project Files Included MP4
Title: Udemy – Basics of Adobe Animate
Info:
What you’ll learn
Fundamentals of Adobe Animate
How to draw using the primitive drawing tools
How to rig using the parenting system
How to animate with the cut-out and motion tweening
How to animate in several passes
How to work with the Timeline
How to export the final animation
Basics of Adobe Animate is a short introductory course in 2D animation focused on the tools and workflows behind the cut-out animation. In this course, with one single practical exercise, you’ll learn how to draw, rig and animate a cartoon car. The total length of the animation is 2 seconds with a frame rate of 24FPS.
The aim of this course is to introduce students to cut-out animation from an empty canvas to the final sequence. This multi-passes workflow is crucial for game animation regardless of the animation style or character. Understanding the animation workflow within the software medium you’ll discover that the approach of the animation is progressively and it’s being build-up in several steps.
This course also offers an insight into the cut-out rigging in connection to character animation. As 2D animators, we usually create our own setup, our own character and then we animate it.
HOW TO APPROACH THE COURSE
The speed of the recording is real-time from start to finish and that makes it easy to follow and to work at the same time with me. Each lesson starts with a couple of min introduction for setting up the lesson goal and outcome. Also, each lesson comes along with specific working files, FLA files.
Note that the interface and the tools are being explained throughout the entire course as I prefer to explain them at the right time when they are being used.
COURSE MODULES AND LESSONS
This course is being divided into 4 sections or modules. Each module is designed in several progressive lessons introducing the tools and workflow through on practical exercise.
The animation exercise represents 2 seconds of animation, a cartoon car travels the screen from one side to another and, it jumps over an obstacle.
Section 1. Scene Setup
Lesson 1. Scene Setup and Drawing
Section 2. Rigging
Lesson 2. Rigging Step 1. Layering
Lesson 3. Rigging Step 2. Hierarchy Setup
Section 3. Animation
Lesson 4. Animation Step 1. Distance vs Time
Lesson 5. Animation Step 2. Jump Over Obstacle
Lesson 6. Animation Step 3. Contacts and Weight
Lesson 7. Animation Step 4. Wheels Deformation
Lesson 8. Animation Step 5. Finalising the Animation
Section 4. Export
Lesson 9. Export the Final Animation
Section 5. End Note
A short note about the longer journey with learning 2D animation.
WORKING FILES:
The animation exercise is being created with each lesson, and with each lessons a new FLA file is being saved accordingly.
1 JPG reference sheet for drawing
2 JPG reference sheets for Adobe Animate interface and common shortcuts
8 FLA files saved as progressively with each lesson
Exported animation in multiple file formats, SWF and MP4
Who this course is for:
Total beginners with 2D animation
Total beginners with Adobe Animate
Students in animation and game design
Anyone intrested in leaning 2D animation
Anyone intrested in getting familiar with Adobe Animate
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