Duration 6h 6m Project Files Included MP4
Title: Udemy – 3ds Max + V-Ray: From Zero to Architectural Masterpiece
Info:
What you’ll learn
Create a complete, photorealistic architectural scene from scratch, ready for your professional portfolio
Model the iconic Barcelona Pavilion using DWG blueprints and high-end poly modeling techniques
How to quickly find 3D assets and textures.
Design realistic V-Ray materials and apply them effectively
Build a professional photo studio using V-Ray lights and materials to render clean, high-quality product shots.
Set up powerful indoor and outdoor lighting using HDRI, V-Ray Sun, and studio lights
Build ultra-realistic grass from scratch using V-Ray Fur and enhance your landscape
Use smart modeling workflows with splines, modifiers, and blueprint snapping
Add natural elements like trees and link textures to them
Render cinematic, client-ready images with correct exposure, depth of field, and AI denoising
Finalize your scenes with built-in post-production tools inside the V-Ray Frame Buffer
Learn a complete 3D pipeline used by professionals — from modeling to final output
Finish the course with a portfolio-level project that demonstrates your full skillset
Learn real-world exposure and depth of field camera principles based on physical lenses to create cinematic, photographic renders.
Master clean topology rules and learn how to identify and fix common modeling issues for optimal geometry
Learn how to manage mapping coordinates using UVW Map
How to use the Modifier Stack properly to stay flexible in modeling
How to create parks, forests, city streets, and complex exterior scenes using 3D assets and spacing tools
and so much more!
Learn 3ds Max and V-Ray by recreating Mies van der Rohe’s iconic Barcelona Pavilion from scratch. This course is perfect for aspiring 3D artists and architects who want to learn professional modeling, material creation, lighting, and rendering techniques in a practical, project-based format.
Expert Instructor: Learn directly from an Architect, 3ds Max artist & V-Ray mentor since 2007.
In Short, You Will Learn: Modeling, Lighting, Texturing & Rendering. — plus blueprint-based workflows, efficient scene structuring, and photorealistic post-production tools.
You’ll Start From the Very Basics — learning the interface, navigation, and essential tools — and gradually build up your skills by creating models from blueprints, reference images, or completely from the ground up. You’ll learn how to build clean, optimized geometry, create realistic V-Ray materials, use HDRI and V-Ray Sun for lighting, and produce high-quality renders using different rendering methods and post-processing tools inside the V-Ray Frame Buffer
Portfolio-Ready Project: The course is project-based, and the entire Barcelona Pavilion scene that you build and render during the course will become a part of your portfolio. You’ll also be able to set up even more camera angles and generate as many final renders as you like, showing your ability to build the model, apply materials, add lighting, and create professional-quality renders.
Alongside the theory, practical exercises begin right from the very beginning.
This course is designed to help you apply each concept immediately. Every topic is followed by a hands-on session that we’ll complete together, step by step.
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