
Duration 10h 48m Project Files Included MP4
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Title: Udemy – Unity Mobile Publish and Monetise Your Game
Info:
What you’ll learn
Turn your Unity game into a real mobile game that players can download and play.
Publish on Google Play and the App Store, with every step of the setup covered.
Monetise your game with in-app purchases and ads, and learn where each one fits best.
Build touch controls that feel natural, with a joystick, buttons and pinch-to-zoom.
Adapt your game to phones and tablets, and dodge the camera notch at the top.
Send local push notifications on Android and iOS to bring players back for more.
Set up consumable and non-consumable in-app purchases and test them on a device.
Want to see your game running on your own phone, with players tapping an on-screen joystick, picking up in-app purchases and watching ads that reward them for it?
Push notifications, in-app purchases, ads and store setup can look like a lot at first glance. Taken one step at a time, each one is far more manageable than it seems.
You’ll start with a working prototype we provide, so every lesson goes straight into mobile features. Got a game of your own on the go? Bring it along and add each feature to that instead. You’ll set up touch controls and build to a real device first. Then you’ll create your store presence on Google Play and App Store Connect. Store setup isn’t the most glamorous part (Jonathan will tell you that himself), so he walks you through every step.
From there, you’ll add an on-screen joystick, buttons and pinch controls, and adapt your layout to phones and tablets in portrait and landscape, camera notch included. You’ll send local push notifications on Android and iOS, create consumable and non-consumable in-app purchases, and integrate ads mediation with interstitial ads on game over and rewarded ads players choose to watch.
Your instructor, Jonathan, has spent years building these exact features in the mobile games industry. Along the way, he shares the psychology behind purchases and ads: what to charge, where ads belong, and which dark patterns to steer clear of. And if you get stuck, our teaching assistants and Discord community are there to help.
If you’ve got a PC game you’d love to see on mobile, this course works just as well for porting it over. It’s an intermediate course, so it stays focused on everything specific to mobile.
By the end, you’ll have your game on your phone, set up on both stores, with in-app purchases and ads ready to go.
Ready to see your game in your hand? Take the leap, and let’s get started.
Who this course is for:
Ideal if you’re a Unity developer with a game you want to take to mobile.
Also perfect if you’re a dev with a PC game you’d love to see on phones and tablets.
And great if you’re curious about how mobile games get published and start earning money.
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