
Duration 3h 48m MP4
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Title: Udemy – 3ds max Mass Fx Rigid Body Dynamic Animation.
Info:
3ds max 2021
What you’ll learn
Detailed analysis of the MassFX Rigid Body modifier for rigid body collisions.
Management of static and kinematic dynamic bodies and their collisions.
Gravity management.
MassFX animation in relation to object types and their shapes.
Topics: In this course we will study the detailed analysis of the Mass Fx Rigid body modifier dedicated to the collision between rigid bodies, we will study the management of dynamic static bodies and kinematic bodies in real time simulation directly in the 3ds max viewport.
We will study the management of the animation players present in the Mass FX tools for the creation of collision simulations and subsequent creation of animation keys through the Bake and the behavior of collisions between the objects present in the scene.
We will study all types of physical meshes, concave convex composites to create collisions between different types of objects.
We will study the management of gravity, acceleration and advanced parameters to influence the dynamics of bodies in realistic simulations.
We will study the solvers and the settings during the simulations to increase the quality of the simulation and its possibilities to reduce errors during collisions.
We will study the modification of rigid body rotation and velocity during collisions to create variations in the simulation.
We will study the management of 3dsmax units of measure in relation to the dynamics to modify the space and the collision themes.
In the course there are dynamics exercises dedicated to vehicles and rigid bodies, exercises of gravity functions.
We will also see the new interface and new features of the Mass FX modifier.
In the course there are the exercise files set up for Mental ray and for Arnold.
Attached to the lessons are the 3ds max 2014 exercise files compatible up to 3ds max 2017 and the 3ds max 2018 and 3ds max 2020 exercise files compatible with higher releases.
Note: the exercise files are attached to lesson 3 ” 3dsmax_002_Mass FX Interface Structure ”
Who this course is for:
Architects, Surveyors, Designers, Students, Teachers, 3D Artists.
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