3D
Maya Mudbox Hyper-real Hand Modeling | 930.9 MB
These videos reveal the artistic and technical approach that CG artist Jeff Unay takes to model a hyper-realistic hand with Autodesk Maya and Autodesk Mudbox.
In part one you will see how to sculpt the primary forms of the hand. In part two you will follow a 2 hour time-lapse of sculpting which include Jeff’s comments. In parts 3 and 4 you will continue detailing the hand and preparing for deformations. In part 5 you will see how to incorporate blend shapes for use in conjunction with the joint rig. Part 6 concludes the series through sculpting the finger and thumb deformations with a look at the final result of all shapes working with the joint rig.
Please note: This is a compilation of the video podcast series ‘Model and Sculpt a Hand’ which was previously released under the Maya Video Podcast ‘Modeling’ section.
This tutorial provides a detailed demonstration of how to approach outdoor lighting for any time of day. We begin by discussing the nature of outdoor light, the sun, the sky, shadows and the use of reference material. In Maya we focus on a direct illumination approach utilizing both the native renderer and Mental Ray, while also discussing the use of skyDomes, bounce light, raytracing, optiFX, Final Gather and Ambient Occlusion. Various times of day are created, including morning, noon, afternoon, evening and night. Animated lighting tests are rendered and composited in After Effects, incorporating Z-depth based Depth-of-Field, Highlight Blooming and other filter adjustments to make our renders feel more photographic.
Archmodels vol. 64 | vray+textures
High detailed models of orient gadgets where you can find sculptures, statuettes, decorations, ornaments, embellishments, ornamentation, scenery, adornments with all textures, shaders and materials. It is ready to use, just put it into your scene.
glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI (IT IS JUST FOR MAX IN THIS POST!). glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface. Continue Reading
Magic Particles is a special editor that lets to create visual effects based on particle system quickly and visually. Ignescent text, flying comet, autumn leaves dancing in the gust of wind, snowstorm and multicolored fog, wriggly tentacles of outlandish creatures, fantastic silhouettes of plants ? all these (and many more!) images might not only be created in our program but added to your photos and videos. The program will be useful both for nonprofessionals who just like to decorate private photos and for designers. Want to decorate your wedding photo or add New Year freshness to your movie or banner? There is nothing easier! The program is so simple and easy-to-use that anyone can create special effects of top class just in a couple of minutes and with few mouse clicks.
Home Page
http://www.astralax.com/
Download
http://rapidshare.com/files/267303040/particles.zip
Mudbox 2010 Win/Mac (32/64bit)
Autodesk? Mudbox? digital sculpting and texture painting software gives modelers and texture artists the freedom to create 3D digital artwork as if they are working with clay and paint. Designed by professional artists in the game, film, television, and design industries, Mudbox combines a highly intuitive user interface with a powerful creative toolset of stencils and brushes to help create ultra-realistic 3D characters, engaging environments, stylized props, and more. Available for the Macintosh? computer and Microsoft? Windows? operating systems.
This easy-to-learn tutorial will show skeptics that you can create stunning terrains in Vue. The spotlight is on the ?Terrain Fractal? as introduced in Vue 7. Presenter Dax Pandhi, a recognized Vue master and passionate digital artist, shares some of his favorite methods to create outrageously realistic terrain elements. Dax?s approachable style is easy to follow and will boost your confidence in the technology.
This Superior Instructional DVD, teaches you a step by step system for building all the major muscle groups of the body, from basic blocking to the finished model with all the muscles. An excellent 3D modeling tutorial for Intermediate to Advanced 3D Modelers. Ideal for: