Mac

center
Red Giant All Suites 2011 Win/Mac | 1.09 GB

Red Giant Software extends the functionality of the popular programs Adobe Photoshop, Adobe After Effects, Adobe Premiere Pro, Apple Final Cut Pro, Apple Motion and Avid. A wide range of visual effects, implemented in software Red Giant, helps to simulate a realistic virtual environment to simulate rain, water, fire and other surfaces to create keyframes. Red Giant effects used in the films “Angels and Demons,? “The Curious Case of Benjamin Button,? “The Mummy 3? and other paintings, as well as film studios and TV channels: NBC Universal, Food Network, ESPN, Disney, CNN, Comedy Central, MTV and TNT. Each year, the number of users increases due to Red Giant powerful functionality of software solutions company. The company cooperates with the Red Giant SONY, Panasonic, Avid, Adobe, Autodesk and Apple.

Homepage :

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uploadstation.com
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Chaos Group provides state of the art rendering solutions for the Visual FX, Film, Media and Entertainment, Architecture, Automotive design, Product design, Television, and other industries. The V-Ray rendering engine was acknowledged for its ability to deliver high quality photorealistic images in the shortest time possible. This state of the art raytracing technology is capable of reducing costs in every production pipeline due to the doubled rendering power and saving in terms of human, time and CPU resources.



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Special Thanks:

To Oblique And Sam for all there work getting this cracked for the mac users

CGPERSIA #1 as always

:Beware rippers and sad imitations

Rigid
recoil: Rigid-body Dynamics Plug-in for modo 501 (WIN/MAC) | 162.26 MB/161.59 MB
Simulating rigid body interactions in modo is easily handled with recoil, a fully integrated dynamics simulation plug-in for modo 501 developed by Eric Soulvie.

Utilizing the popular open-source Bullet Physics engine, recoil simplifies the setup and execution of complex physical simulations by combining robust collision detection with a variety of constraints, forces, and controls. By simply tagging any mesh item to be dynamic, it is ready to respond to forces like gravity or collisions from other objects in your modo scene. The recoil plug-in lets you quickly create incredibly complex animations of interacting objects that would be almost impossible to simulate manually. It is also useful for ?stacking? up objects so that they rest against each other (see gumball image below).

More info: http://www.luxology.com/store/recoil/

Download:
WIN: http://www.url-dead/file/1595816371/recoil_for_Modo501_CGP.rar
MAC: http://www.url-dead/file/1595816271/recoil_for_Modo501_OSX_CGP.rar
—mirror—
WIN: http://www.wupload.com/file/77726328/recoil_for_Modo501_CGP.rar
MAC: http://www.wupload.com/file/77727714/recoil_for_Modo501_OSX_CGP.rar
—mirror—
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Modo
Luxology Modo v.501.43413 SP4 (Win / Mac) | 339.17 MB / 288.07 MB
modo 501 – go beyond the traditional 3D workflow to an immersive creative experience. modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.

Luxology MODO ? an innovative program for 3D modeling, painting and rendering in a single working environment. Feature of the program is a powerful but intuitive tool for designing complex geometric shapes using podrazdelnyh surfaces. Over the years the product was gradually transformed into a fully versatile pack. The program interface offers a great setting virtually all work items.
Highly sought will be preinstalled in its navigational styles that best approximate the principles of interaction with the tools to the methods practiced in 3DS Max, Maya and other similar decisions. For convenience, all the key technological transitions (drawing, animation, rendering, etc.) made in separate modules.

What`s new in Service Pack 4 (Build 43413)
– Fixed: Bug causing render errors on certain shader tree setups with multiple shader and bump layers.
– Fixed: A crash bug with an irregular mesh on edge bevel.
– Fixed: Random crash when scanning directories.
– Fixed: Unable to add paths or files with Japanese names to the preset browser.
– Fixed: GL updates on nVidia cards on OSX Lion. (Mac only)
– Fixed: Layer mask wasn’t working when applied as the child of a layer.
– Fixed: Potential crash when a partial freeze of an Adobe Illustrator object is undone.
– Fixed: Potential crash caused by adding a new modifier in the Input Editor.
– Fixed: Potential crash when adding hair guides.
– Fixed: Potential crash when using tools during preview rendering.
– Fixed: Problem with autosave not overwriting correctly.
– Fixed: Shader tree group masking issues when moving items in and out of item masks.
– Fixed: Potential fix for random crash when the brush chooser is selected from a pop-up group.
– Improved: Included the Rhino/3DM plug-in.

Technical Specifications
General System Requirements
– 2 GB RAM
– 2 GB available hard disk space
– Mouse or pointing device (pressure sensitive tablets supported)
– OpenGL 2.0 accelerated graphics (at least 1280 x 800 resolution)
– Internet connection required for product activation
Macintosh
– Mac OS X 10.6 or later (32 and 64-bit)
– Intel processor(s)
– 2 GB available hard disk space (for full content installation)
– 2 GB of RAM
– OpenGL 2.0 accelerated graphics (at least 1280 by 800 resolution)
– Mouse or pointing device (pressure sensitive tablets supported)
– Internet connection (needed for product activation and to access online videos)
Windows
– Windows 7, Vista and XP (32 and 64-bit)
– Intel Xeon/Core 2 Duo or Quad /Core i7 or AMD Opteron/Phenom processor(s)
– 2 GB available hard disk space (for full content installation)
– 2 GB of RAM
– OpenGL 2.0 accelerated graphics (at least 1280 by 800 resolution)
– Mouse or pointing device (pressure sensitive tablets supported)
– Internet connection (needed for product activation and to access online videos)

Download:
WIN: http://www.url-dead/file/1534950941/Luxology.Modo.v501.43413.SP4.rar
MAC: http://www.url-dead/file/1534950931/Luxology.Modo.v501.43413.SP4.MacOSX.rar
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Completely redesigned from the ground up, Final Cut Pro adds extraordinary speed, quality, and flexibility to every part of the post-production workflow.

Revolutionary Video Editing
? Assemble clips in the Magnetic Timeline without clip collisions or sync problems.
? Use Clip Connections to attach B-roll, sound effects, and music to the timeline.
? Reduce clutter by grouping clips into a Compound Clip. Easily expand it back to single clips.
? Perfect your pacing right in the timeline with the Inline Precision Editor.
? Cycle through different shots, graphics, or effects at one place in the timeline with Auditions.

Powerful Media Organization
? Import a broad range of formats including native AVCHD, H.264 from DSLRs, and more.
? Content Auto-Analysis captures camera metadata and analyzes shots in the background.
? Choose analysis options for stabilization, rolling shutter correction, and audio enhancement.
? Create and apply custom keywords on the fly as you select ranges in clips.
? Smart Collections let you dynamically organize content and find any shot in a few clicks.

Incredible Performance
? New 64-bit architecture uses all the RAM in your system for larger projects and richer effects.
? The Cocoa foundation makes Final Cut Pro more responsive, interactive, and fun to use.
? Final Cut Pro taps the GPU on the graphics card and all the cores in your Mac for speed.
? Background processing lets you keep working without interruption.
? A ColorSync-managed color pipeline produces accurate, consistent color across applications.

Compelling, Customizable Effects
? Preview effects to see how they look with your footage before applying them.
? Change the look of titles, transitions, and effects using intuitive controls.
? Control effects with precision using a keyframe editor that appears directly in the timeline.
? Adjust the Ken Burns effect with simple onscreen arrows for start and end points.

Integrated Audio Editing
? Let Final Cut Pro repair significant audio problems such as hum, excessive noise, and more.
? Sync DSLR video with separate audio in a single step, with instant audio waveform matching.
? Enrich your soundtrack with a library of royalty-free sound effects and audio effect plug-ins.
? Create immersive audio experiences in 5.1 surround.

Intuitive Color Grading
? Improve the look of any clip with the single-click Balance Color feature.
? Apply the Match Color feature to match the looks of two clips shot under different conditions.
? Manipulate color, saturation, and exposure with the Color Board.
? Fine tune color for a specific color range or area of the screen using keying and masks.

One-Step, Optimized Output
? Export projects to Apple devices and websites such as Vimeo, YouTube, and Facebook.
? Add your content to a set of themed menus, then burn a DVD or Blu-ray disc.
? Output files for HTTP live streaming in a single step.

System Requirements: 2GB of RAM (4GB recommended), OpenCL-capable graphics card or Intel HD Graphics 3000 or later, 256MB of VRAM, display with 1280-by-768 resolution or higher, 2.4GB of disk space.



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Luxion Keyshot Pro v2.3.2 Win/Mac 32Bit/64Bit

Communicating early concepts. Trying to make design decisions. Creating marketing and sales images. No matter what you are trying to do, KeyShot breaks down the complexity barriers of creating photographic images from 3D models. Faster, easier, and more amazing than ever before. In realtime. KeyShot is easy, it doesn’t require any specialized expertise. KeyShot has 6 main buttons rather than hundreds of parameters, options, sliders, and adjustments found in traditional rendering programs. It is the perfect tool for anyone who is or wants to get involved with 3D data: industrial designers, mechanical engineers, marketing professionals, photographers, CG experts – you name it. The only limit is your creativity.

KeyShot is FAST
Rather than playing with many parameters and waiting for the result, KeyShot allows you see results at the same time you make changes. Using all of your computers processor power, KeyShot delivers stunning images of your 3D data. The more processors you have, the faster KeyShot gets! And no matter whether you are on a PC or Mac, you never need a special graphics card, nor any dedicated drivers. It just works.

KeyShot is AMAZING
KeyShot features the only rendering engine that is certified by the CIE (International Commission on Illumination). Using scientifically accurate materials and real world lighting, KeyShot delivers the most accurate images in a matter of seconds. And when you combine a 3D scene with a photograph, you can create even more amazing results that you may have never thought of before.

How it works

Step 1: Import your 3D model
Use your BIP files, Alias WIRE, Rhinoceros, SketchUp, SolidWorks (PC only), SolidEdge (PC only), Pro/ENGINEER, IGES, STEP, OBJ, 3ds, Collada, and FBX data directly.

Step 2: Paint your model
Use any of the scientifically accurate materials from the material library by simply copying and pasting them onto the model. You will instantly see what your design will look like, with the given material, color, and finish, under the current lighting conditions.

Step 3: Choose your lighting
Simply select an environment image (HDRI). As soon as you change the lighting environment you will notice the effect the real world lighting captured in those environments has on materials, colors and finishes.

Step 4: Adjust your camera
Change angle, distance, twist, focal length – just like a real camera.

Step 5: Adjust your background
Interactively cycle through colors, choose from pre loaded photos, or set your own images as the background for your shot.

Step 6: Enjoy the perfect picture
It is all happening in realtime – in front of your eyes.
You are done!

Homepage: –http://www.keyshot.com/keyshot/

Download Links:-

FileSONIC.COM

Windows

x32Bit
http://www.url-dead/file/1206898704/LUXION_KEYSHOT_PRO_V2.3.2_WIN32-XFORCE.rar

x64Bit
http://www.url-dead/file/1206898901/LUXION_KEYSHOT_PRO_V2.3.2_WIN64-XFORCE.rar

Mac Os X
http://www.url-dead/file/1206929021/LUXION_KEYSHOT_PRO_V2.3.2_MACOSX_X64-XFORCE.part1.rar
http://www.url-dead/file/1206898921/LUXION_KEYSHOT_PRO_V2.3.2_MACOSX_X64-XFORCE.part2.rar

——————–Or———————-

FileSERVE.COM

Windows

x32Bit
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x64Bit
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Mac Os X
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http://www.fileserve.com/file/3GP5MGT/LUXION_KEYSHOT_PRO_V2.3.2_MACOSX_X64-XFORCE.part2.rar

 

GeoControl 2.1 Build 53 Win/Mac


The revolutionary concept of GeoControl2 opens up totally new dimensions of creating virtual landscapes.
The unique combination of more artistic tools and semi-scientific algorithms makes it possible to create realistic, breathtaking landsapes, based on conceptual layouts or on fantasie.
The creative tool “isolines” is completly selfdeveloped and offers the first time the opportunity, to creatively control the form of the landscape.
The interventions are none destructive, layerbased and you can allways, also afterwards, readjust, switch off or change an isoline or layer.

The artistic “shape” filters give the landscapes a typical structure, like round hills or ridged mountains.
The semi-scientific erosion algorithms turn these outlines into fantastic realistic and so believable landscapes.
Beside that flows, rivers or even river networks can be added to the terrain. The algorithm is unique, extrem fast and satisfies even scientific requierements.

But landscapes are not only defined by nature. The human factor also is a very important element. The “vector” tool “simulates” this part of a landscape. You can use it to integrate roads, urban areas or even controled rivers.

Home page : http://www.geocontrol2.com

Windows

http://www.url-dead/file/1070909604/GeoControl_2.1_Build_53_Win.rar

——————–Or———————-

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Mac Os X

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Vue 9.5 xStream offers professional CG artists a complete toolset for creating and rendering

exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and

Softimage.

Access all the power of the world’s leading 3D Digital Nature solution directly from within your favorite

application. Create and edit beautifully detailed natural environments using your application’s standard

manipulators.

Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction

between Vue and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.


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KEYGEN ONLY

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Special Thanks to Uwe for sending me this


THANKS TO X-FORCE AS USUAL

VUE201 – A Comprehensive Guide to Vue Taught by Eran Dinur, this course offers a comprehensive approach to learning Vue, with an emphasis on workflow
and techniques needed for effectively using it in various professional production scenarios.
From creating assets for matte painting and compositing to animating and rendering complete 3D scenes.
Vue has gained a prominent position in the industry as a tool for creating rich and detailed 3D natural scenery
and there’s an ever-growing demand for competent Vue artists.

We will first cover all of the main aspects of Vue – the different atmospheric models, polygonal and procedural terrains,
EcoSystems, animation, materials and plant editing, and then dig deeper into more complex areas such as fractal functions
and multi-layered shaders. Keeping in mind the needs of matte painting and compositing, we will also explore Vue’s extensive
multi-pass rendering, matte generation and export options.

Class 1: Introduction to Vue
– We will look at some of the strengths and unique capabilities of Vue. Then we?ll build a simple scene,
which will allow us to get familiar with the interface and various editors.

Class 2: Plants and EcoSystems
– After examining Vue?s SolidGrowth plants, We?ll take a close look at Vue?s fantastic distribution system.
We?ll explore the different approaches to setting up EcoSystems, from free-hand painting to defining distribution
and interaction rules.

Class 3: Atmosphere and lighting
– Mastering the atmospheric models in Vue is essential for achieving good looking renders.
We will devote most of the class to the Spectral atmosphere and volumetric clouds,
and will also take a short look at the standard model and environment mapping.

Class 4: Terrains
– We?ll go through the different terrain types (height field, procedural, large scale and infinite),
and explore terrain hand-sculpting and erosion techniques, as well as basic function editing,
and spherical terrains.

Class 5: Materials and natural distribution
– We will create textured and procedural materials and layer them using natural distribution rules.
We will also create water material and explore transparency, refraction and murkiness.

Class 6: The function Editor
– In this class we will dig deep inside Vue?s powerful node-based function editor,
and learn how to create elaborate terrains and materials using fractal algorithms and filters.

Class 7: Animation
– Importing cameras from external applications, camera and object animation,
animating atmospheres and clouds, wind animation and ventilators,
animating water materials and terrains.

Class 8: Rendering and exporting
– Vue has an extensive multi-pass rendering system, and we?ll take a close look at the various passes
and their potential usage.
We?ll also look at render quality configurations, as well as object and material export options.

Class 9: Advanced Techniques 1
– Displacement, sub-surface scattering, Hyper textures and camera projection mapping.

Class 10: Advanced Techniques 2
– More lighting, terrain, material, plants and EcoSystem techniques.

Rapidgator

http://rg.to/file/3fde53c027121fd3311ace6a83b331df/FXPHDVUE201.part1.rar.html
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Oboom

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https://www.oboom.com/LS2243N3

Uploaded

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