
Roadkill Professional has been written from the ground up, specifically designed for unwrapping high polygon 3D meshes quickly and accurately. Continue Reading

Roadkill Professional has been written from the ground up, specifically designed for unwrapping high polygon 3D meshes quickly and accurately. Continue Reading

UVLayout is a stand-alone application for the creation and editing of UV coordinates for 3D polymeshes and subdivision surfaces. Used by professionals in the games and visual effects industries, by hobbyists of all ilks and by students, UVLayout’s unique approach gives texture artists the tools they need to produce high quality low distortion UVs in significantly less time than they would by traditional methods. Continue Reading

Founded in 2006 and based in Gothenburg, Sweden, Craft Animations is a developer of real-time 3D animations tools, called Craft Director Studio, which streamline production times by nearly 90 procent, saving the user both time and money. Continue Reading

Tinderbox is an impressive collection of 2D visual effects plug-ins, delivering unlimited creative possibilities for artists involved in producing digital images for film and video. Opt for instant gratification with hundreds of presets or add your unique touch with a multitude of adjustable parameters. Continue Reading

StretchMesh is a new paradigm for surface deformation. By using a fast algorithm for relational vertex knowledge, smooth character deformations can be created quickly and with superior results over existing techniques. StretchMesh is implemented as a standard Maya deformer to work seamlessly with and enhance existing work flows. Continue Reading

T-Splines v2 for Rhino has many significant improvements, focused on three areas:
1. Creating smooth, organic models,
2. Editing them quickly, and
3. Exporting them for manufacturing without remodeling.
1. Create smooth organic models

T-Splines models are truly watertight, and even complex models can be created as a single surface. Mechanical detailing can be done with Rhino. Read more.
smooth
2. Edit quickly

Editing is done with a manipulator that can push and pull, rotate, and scale parts of the T-splines surface. Whether T-splines points are moved an inch or a mile, the surface will maintain outstanding continuity and not tear apart.
Many T-splines commands, such as extruding edges, deleting faces, subdividing faces, and extruding faces are popular techniques used in the animation industry for their speed. T-Splines brings these commands into industrial design for the first time, with one critical improvement. With T-Splines, you can add detail to a model, and the surface doesn\’t change or warp until you move the control points. Read more.
smooth
3. Export for manufacturing without remodeling

T-splines designs can be exported for manufacturing without needing to be remodeled. This is because all T-splines can be converted exactly to smooth, water-tight manufacturable NURBS. This is a push-button operation.
T-splines can be manufactured by any machine that reads in Rhino .3dm files. T-Splines can also be exported to solid modelers like SolidWorks.
Download Link:
rapidshare: http://rapidshare.com/files/282790018/TS2.rar

V-ray Advanced 1.5 Sp4 x64 for 3ds Max 2010 | 39.4 MB
The V-Ray? 1.50 Service Pack 4 is compatible with Autodesk? 3ds Max? 8, Autodesk? 3ds Max? 9, Autodesk? 3ds Max? 2008, 3ds Max? 2009, Autodesk? 3ds Max Design 2009, Autodesk? 3ds Max? 2010, Autodesk? 3ds Max? Design 2010. ( But This Download Is Only For Max 2010 x64 )
The new V-Ray build supports both 32-bit and 64-bit OS.
Added New Feature in V-Ray 1.50 SP4 is V-Ray Ambient Light.

Autodesk Softimage Face Robot v1.9 | 480 MB
Autodesk Softimage Face Robot v1.9 – a full-fledged software product for rigging and animation of 3D, allowing you to create realistic animation of persons with unparalleled speed and ease. Built around the core XSI 6 version of Face Robot 1.8 is full of innovations that will facilitate the work of animators on the animation and facilitate the export of animation for games.

FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena.
It’s versatility, robustness and intuitive workflow makes it a perfect solution for the most demanding tasks in the computer graphics industry. Almost every aspect of simulation can be customized through 3ds max scripting, allowing user to interfere with simulation computation at the lowest level. Continue Reading

KRAKATOA? is Prime Focus? production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit. It provides a pipeline for acquiring, caching, deforming, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa? integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications. Continue Reading