Plugins

The Face Machine v1.08 For Maya 2012, 2011, 2010, 2009 32bit & 64Bit

The Face Machine is Anzovin Studio’s new auto-rigging tool for Maya, but instead of rigging bodies, it rigs faces! Like The Setup Machine, The Face Machine (or TFM) automatically installs a high-level facial setup and does intelligent point weighting.

TFM supports both box controls and direct controls that allow the animator to simply grab the face and deform it into the exact expression desired. Since it’s based on direct deformation, rather then a set of pre-defined blend shapes, TFM rigs can produce any expression you can imagine with unparalleled ease. The Face Machine makes rigging a face fast and easy.

http://www.url-dead/file/876000964/The Face Machine v1.08 For Maya 2012_ 11_10_09 32bit & 64Bit.zip

———-Or————
http://www.fileserve.com/file/pEBfFFr

The Setup Machine Ver 2.11 For Maya 2012, 2011, 2010, 2009 32Bit & 64Bit

The Setup Machine 2 enables Maya users to easily and quickly rig a wide variety of CG characters. With just a few clicks, TSM2 installs a high-quality skeleton and proxy, adds a control rig, and applies basic but accurate skin weighting to human, animal, and creature models, a task that normally takes days.

The rig TSM installs is designed for maximum flexibility and control, allowing you to contort and deform the rig in ways that are impossible with most rigs used outside of major feature animation studios. Powerful integrated tools like smart FK/IK switching and IK pop elimination make animating with a TSM rig easy and fun.

And because it builds its rig with standard Maya nodes, the resulting rigged character can be used in any copy of Maya. The Setup Machine is perfect for anyone who needs a great character rig fast.

More Info

http://www.anzovin.com/products/tsm2maya.html

http://www.url-dead/file/884407064/The_Setup_Machine-Ver_2.11_For_Maya_2012__2011__2010__2009_32Bit___64Bit.rar

——————Or——————-

http://www.fileserve.com/file/apYBgv4/The_Setup_Machine-Ver_2.11_For_Maya_2012__2011__2010__2009_32Bit___64Bit.rar

Vray
Vray 1.5 SP1 & VrayRT for Maya 2012, 2011, 2010 64Bit (Build 15069)
GPU Rendering Support

Fur Rendering not Work

ChaosGroup provides state of the art rendering solutions for the Visual FX, Film, Media and Entertainment, Architecture, Automotive design, Product design, Television, and other industries. The V-Ray rendering engine was acknowledged for its ability to deliver high quality photorealistic images in the shortest time possible. This state of the art raytracing technology is capable of reducing costs in every production pipeline due to the doubled rendering power and saving in terms of human, time and CPU resources.

Now, V-Ray&RT for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process. The comprehensive list of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching life footage, Environment Fog, a set of Sub-Surface Scattering shaders and many others. V-Ray for Maya is an indispensable tool that is always there to help artists transform even the most ambitious creative visions into reality for both less time and lower cost without sacrificing quality

download
http://www.url-dead/file/883602491/Vray1.50SP1_VRayRTMaya2012.rar
http://www.url-dead/file/883603521/Vray1.50SP1_VRayRTMaya2011.rar
http://www.url-dead/file/883603541/Vray1.50SP1_VRayRTMaya2010.rar
—mirror—
http://www.fileserve.com/file/MhHXFDr/Vray1.50SP1_VRayRTMaya2012.rar
http://www.fileserve.com/file/cNFks26/Vray1.50SP1_VRayRTMaya2011.rar
http://www.fileserve.com/file/v6k8H2X/Vray1.50SP1_VRayRTMaya2010.rar

V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs.
Major features

? V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;

Shading

? VRayCarPaintMtl material with accurate flakes simulation;
? VRayDistanceTex texture that measures distances to arbitrary mesh objects;
? Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;

Lights

? V-Ray specific light lister;
? Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;

Render Elements

? VRayLightSelect render element to extract the contribution of individual lights;
? VRayDRBucket render element to show which machine rendered a given bucket in DR mode;

Effects

? VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;
? VRayExposureControl plugin for proper exposure of regular viewport and camera views;

Optimizations

? VRayStereoRig controller for easy stereoscopic setup;
? Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper;
? Retrace threshold for the light cache
? Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture;
? Integration of the various V-Ray components in the 3ds Max “Create” menu;
? Tools for calculating and rendering accurate camera distortion through .lens files;
? Faster rendering of VRayProxy objects;
? Support for proper motion blur of Thinking Particles;
? Proper blending of gizmos for VRayEnvironmentFog;
? Improved raytracing precision in certain cases;
? Render history for the V-Ray VFB;
? Load and compare images directly in the V-Ray frame buffer;
? Support for rendering of VRayProxy objects as point clouds;
? Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later;
? Support for bidirectional path tracing for accurate unbiased lighting solutions;

…and many other small fixes and improvements

Torrent:

http://cgpeers.com/torrents?id=2858


DOWNLOAD:
x86
http://bitshare.com/files/yohdw2u8/2012×86.rar.html

http://www.url-dead/file/884150544/2012×86.rar
x64
http://bitshare.com/files/t29h7q7y/2012×64.rar.html

http://www.url-dead/file/884154164/2012×64.rar

Hair Farm was designed and developed by Dr. Cem Yuksel, a Computer Graphics researcher at Texas A&M University, over the course of more than 6 years.
When Cem Yuksel first started the Hair Farm project, the available technologies in Computer Graphics for modeling, animating, and rendering hair were very limited and under-developed for producing a hair software that would fully satisfy an artist. Therefore, while he was writing Hair Farm, he also got engaged in a number of research activities and proposed various novel technologies required for a solid hair modeling, animation, and rendering software.
After 6 years of research and development, he managed to solve the last piece of the puzzle with his invention of Hair Meshes. This novel hair modeling approach is presented in SIGGRAPH Asia 2009 in the Technical Papers session, among some of the top Computer Graphics research works being published this year.

Here’s a beta crack for hairfarm professional.
Words from my cracker:

In this release memory issue is fixed. But in near week or so maybe a better release of the same version will be – if it can be made better (now it increases memory usage for around 3mb per frame)

Meaning this release is cracked and dumps most data after each frame, but usually pools around 3mb per frame so it’s still not perfect.

Please report any other bugs in THIS thread, not the dilemma thread.

http://www.url-dead/file/836146194
http://bitshare.com/files/fp2dwoaq/HFB11.rar.html

Max 2011 x64 only.

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finalRender 3.5 is targeted to the mainstream user base, while finalRender 3.5 SE (Studio Edition) is the perfect choice for bigger production houses and advanced users, seeking the maximum in quality and flexibility.

Both products use the same rock solid Hollywood production-proven rendering core and produce the same rendering results (when not using any of the advanced features of 3.5 SE). The SE Comparison feature page shows the differences. A?complementary copy of finalToon 3.5 is included with a purchase of either finalRender 3.5 or finalRender 3.5 SE.

Continue Reading

NextLimit Maxwell Render 2.5.1 32Bit & 64Bit With all Platform plug-ins

Maxwell Render? is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world. Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data.

Download

NextLimit Maxwell Render 2.5.1 32Bit

http://www.fileserve.com/file/xrwsm7g
Or
http://www.url-dead/file/189833571/NextLimit Maxwell Render 2.5.1 32Bit.rar

NextLimit Maxwell Render 2.5.1 64Bit

http://www.fileserve.com/file/eQz5NxM
Or
http://www.url-dead/file/189855391/NextLimit Maxwell Render 2.5.1 64Bit.rar

Plug-ins

http://www.fileserve.com/file/pcfX5en
http://www.fileserve.com/file/AMzyvWm

Or

http://www.url-dead/file/189834921/NextLimit Maxwell Render Plug-ins.part1.rar
http://www.url-dead/file/189833641/NextLimit Maxwell Render Plug-ins.part2.rar

Thanks to XFORCE for Original CRACK

Cebas FinalRender R3.5 SE SP2 for 3DSMAX 2011/2010/2009 Win32/Win64

Firstly as a standard version (finalRender R3) targeted to the mainstream user base, while the other version, called the Studio Edition (finalRender R3 SE for short), is the perfect choice for bigger production houses and advanced users seeking the maximum in quality and flexibility. Both products use the same rock solid and Hollywood production proven rendering core and rendering results (when not using any of the advanced features of R3 SE) will be identical between the two versions. Check out the SE Comparison feature page to learn more about the differences.

 

FileSONIC

http://www.url-dead/file/522078271/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2011_32Bit___64Bit.rar
http://www.url-dead/file/522078281/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2010_32Bit___64Bit.rar
http://www.url-dead/file/522081504/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2009_32Bit___64Bit.rar

 

FileSERVE

http://www.fileserve.com/file/3pDmjsy/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2011_32Bit___64Bit.rar

http://www.fileserve.com/file/2ww2A8Q/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2010_32Bit___64Bit.rar

http://www.fileserve.com/file/Ytc5ArE/Cebas_FinalRender_R3.5_SE_SP2_for_3DsMAX_2009_32Bit___64Bit.rar

Thanks XFORCE / CGP Forum