Plugins

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OnOne PhotoTools 2.5.1 Professional Update Only and OnOne PhotoTune v3.0.1
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OS: Windows XP / Vista / 7.
Language: English
File Size: 23.78 MB and 74.84 MB
Full ammunition – Incl.Keygen-REDT

OnOne Software Corporation introduced the updated set of filters, PhotoTools for Adobe Photoshop, for processing digital images. PhotoTools Package offers a range of high-quality special effects, tools for correcting and editing images, as well as automation of the creative process, the combined user-friendly and functional interface.
OnOne PhotoTools 2.5.1 Professional Update Only
High-quality filters can be used to provide color correction and polarization images. With the proposed tool will be able to carry photo-styling digital images under the old photographs or film shots.
In the preview window you can see the effect of each of a hundred and fifty-effects PhotoTools before applying. For each image you can apply multiple effects, also allows the possibility of batch processing of photos. The favorite combination of effects can be stored in a separate file.
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Digieffects

This pack contains:

Aged Film v1.3

Turn back the clock with Aged Film and show which era you set your shot.

Features and Benefits:
* New host support: EDIUS
* Supports a wide range of other host applications including Final Cut Pro, After Effects, Premiere
Pro, Combustion, and Boris RED.
* Includes the ability to customize characteristics such as grain, dust, scratches, frame jitter and
color and all those little details that tell the viewer that they?re looking at historical footage.
* The ability to deinterlace and control source blend and random seed.
* All effects are rendered in 16bpc.
* All Aged Film effects can be animated over time in After Effects.
* Includes dozens of presets such as 8mm, armageddon, grandpa?s attic, old home video,
scratched film, shaky projector, speakeasy, the 70s and much more.
* Fast rendering.

Atmosphere v1.4

Now you can add true 3 dimensional atmospheric falloff in After Effects. No more adding\ semi-
transparent solids between your 3D layers to simulate fog or haze. With Atmosphere you get
true three dimensional fog that gets denser as your layer stretches into the distance.

Use it with multiple layers separated in Z space or rotate your 3D layers on the X or Y axis and
watch them fade off into the distance.

This effect can be added to individual layers for fine control of the effect on each layer or applied
to an entire comp so the effect applies the same parameters to all layers. You have control over
where the fog starts and ends as well as how dense it is and how quickly it falls off.

The only other way to simulate this effect is with elaborate particle generators which add render
time and empty your wallet.

Camera Mapper v1.2.1

Digieffects once again pushes After Effects one step closer to a 3D application. Camera Mapper
takes one of the most popular features from top 3D applications and adds it to your After Effects
arsenal. Now you can turn any 2D image into a three dimensional wonder by simply aligning 3D
solids with features in your image.

Create multi-plane images with 3D parallax from any still image or project your image onto solids
rotated in 3D space to create 3 dimensional objects that move realistically when camera moves
are used. The possibilities are endless. Now instead of a video camera, all you need is a still
image and some imagination.
Key Features:
* Realistically create the illusion that a still image is fully dimensional moving footage.
* Subtly change the perspective of a shot, or animate it over time.
* Can be combined with 3D tracking to add or alter elements in a scene.
* Now you can step back in time and get another chance to move the camera.
* Allows you to stay in After Effects when working with fully dimensional models.

Damage v2.1

You?ve been talking and we?ve been listening. To all of you who thirst to wreak more havoc, the
scores of you who wish to take all that is beautiful and render it visual debris, and for those of you
who have been writing us about all the electronic carnage you daydream about if only you had a
way to do it faster, with more options?
?AND we?ve created Damage 2.0. All the ancient evil of analog signal defects in Skew and
Interference, the modern, coldly unsympathetic digital malfunction of Artifact and stockade?and
now, we?ve harnessed the incompetence at the source. Two new effects in the Damage toolbox,
Destabilize and Overexpose, allow you to go back in time?and not only corrupt your footage, but
also ruin the image of the camera operator?

Falloff Lighting v1.3.2

Another bright idea from Digieffects! Falloff Lighting brings a much needed improvement to the
After Effects lighting system. With Falloff Lighting applied, 3D layers further from the light source
are dimmer than layers that are closer, just like real world lights!

Get realistic light falloff, intense hotspots and enhanced shadow interaction. What?s all of that
mean? Lighting that looks like and behaves like real world lighting! You can apply this effect to
individual layers for fine control, or apply it to an entire composition which effects all layers with
the same settings.

Free Form Displacer 1.62

Displacer brings true three dimensional displacement mapping to After Effects. Displacement
maps can of course be animated, adding effects like rippling water or blowing flags in full 3D
perspective ? no faking. Use mesh subdivision to raise and lower the density of your mesh , and
anti-aliasing settings to work quickly and then switch to a fully refined result.

Free Form Mesh Warp v1.62

3D Mesh Warp adds a third dimension to what you already do with After Effects? built-in Mesh
Warp tool. Select how many rows and columns you divide the image into, then manipulate the
control tangents to create cylinders, curves, ribbons, folding cards, an infinite amount of three
dimensional shapes.

Free Form 1.62

3D Mesh Warp adds a third dimension to what you already do with After Effects? built-in Mesh
Warp tool. Select how many rows and columns you divide the image into, then manipulate the
control tangents to create cylinders, curves, ribbons, folding cards, an infinite amount of three
dimensional shapes.

All plugins are compatible with Adobe After Effects CS4 and CS5

Download Link :

http://hotfile.com/dl/66435657/464ed7d/DigiEffects_Plugins_for_AE_for_CS4__CS5_(PC).rar.html

3d-io UV-Packer v1.10 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

UV-Packer automatically redistributes all UV charts in a UV map for optimal fit. Do you often find yourself spending a lot of time to rearrange charts generated by pelting or do you need to modify UV maps because the proportions of the UV space or the size of the required padding have changed?
UV-Packer does it with a single click of a button.
It can also rescale the separate UV charts depending on the mesh surface area to even out the pixel distribution across different parts of the mesh.

Changes for version 1.10:

– Added support for Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011.

– Added MAXScript support for UV-Packer.

– UV chart input data can now be taken from a different UV map channel to prevent undesired overwrites.

– Padding between UV charts has been adjusted. Charts now also keep correct distance to the edges of the UV map.

– Added options for fixed aspect ratio and user defined preview colors.

– Simplified user interface to make using the plug-in even more intuitive.

3d-io UV-Packer is compatible with: 3D Studio MAX 2011 32 bit,3D Studio MAX 2011 64 bit,3D Studio MAX 2010 32 bit,3D Studio MAX 2010 64 bit,3D Studio MAX 2009 32 bit,3D Studio MAX 2009 64 bit

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

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3d-io UV-Packer v1.10 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

http://hotfile.com/dl/66971767/d14b0ff/UV-Packer_v1.10_For_3DsMax_2011_2010_2009_32Bit_64Bit.rar.html
Or
http://www.fileserve.com/file/dz5dSjk/3d-io_UV-Packer_v1.10_For_3DsMax_2011__2010__2009_32Bit___64Bit.rar

Many Thanks to Esanti & His cracking Team

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3d-io Flatiron 1.55 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit? *: Crack FIXED :*


Flatiron is a texture baking plug-in for 3D Studio MAX which handles multiple objects at once. It produces high quality UV map using the proven Unwrella Technology, which unfolds your models with exact pixel to model surface aspect ratio automatically. Flatiron speeds up your scene baking workflow and improves the texturing quality immensely.

Automatic uwrapping, baking and packing of group of objects onto a single UV surface
Optimal packing of UV chunks with maximal use of available space depending on the surface complexity
Previewing using ?Add Shell Material?, or in-place ?Overwrite material? modes
Excellent for Realtime Engine use
Network rendering support (through backburner)
Maxscript Interface SDK ? allows programmers to control Flatiron through maxscript

3d-io UV-Packer is compatible with: 3D Studio MAX 2011 32 bit,3D Studio MAX 2011 64 bit,3D Studio MAX 2010 32 bit,3D Studio MAX 2010 64 bit,3D Studio MAX 2009 32 bit,3D Studio MAX 2009 64 bit

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

3d-io Flatiron 1.55 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit *: Crack FIXED :*

http://hotfile.com/dl/66809535/84266b8/3d-io_Flatiron_1.55_For_3DsMax_2011__2010__2009_32Bit___64Bit_Crack_FiX.rar.html
or
http://www.fileserve.com/file/phUckMK/Flatiron_1.55_For_3DsMax_2011__2010__2009_32Bit-64Bit_Crack_FiX.rar

Many Thanks to Esanti & His cracking Team

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Electric Rain Swift 3DsMAX v4.0.144 32Bit & 64Bit

Swift 3D MAX V4 plug-in enables Autdesk 3ds Max users the ability to render 3D scenes as high-quality, low-bandwidth vector or raster Adobe Flash animations. Powered by the industry-leading RAViX 4 vector rendering technology, Swift 3D MAX offers superior integration with Flash and unrivaled vector, raster, video, and real-time Flash 3D output. From cartoon to full gradient shading, Swift 3D Max plug-in is certain to produce the style you need for your next Flash or print project. Additional export formats include the NEW Adobe CS5 native Flash FLA & XFL formats, Illustrator AI, EPS, SVG, video formats such as AVI, MOV, FLV, Microsoft XAML (3D WPF and Silverlight), and to pre-packaged Papervision 3D v2.0 and Collada DAE.

Extends Autdesk 3ds Max 2008-2010
We make Papervision 3D 2.0 easy, our prepackaged projects require no ActionScript. Just export and compile and Flash and its web ready.
Unrivaled vector rendering quality and output styles
Superior integration with Flash through the Swift 3D File Importer and native Flash CS 5 .FLA and .XFL formats
SmartLayer Technology reduces file size and expands design possibilities
Simple to use – accessed through 3ds max render dialogue
Autocropped and transparent raster Flash renderings for smaller file sizes and seamless Flash integration.
Fastest vector rendering engine available with the broadest capabilities

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

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Electric Rain Swift 3DsMAX v4.0.144 32Bit & 64Bit

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***

Ticket01 CoNtoURBS For Maya 2010, 2011 32Bit & 64Bit


When it comes to creating high-quality wireframe renderings of your objects there?s the contour rendering option in mental ray. Unfortunately this feature will only render polygonal geometry. What if you need a high-quality wireframe rendering of your NURBS geometry?
This is where CoNtoURBS comes into play. It combines a Maya plug-in with a custom mental ray shader. Its setup cannot be easier than: select your NURBS object, create the complete setup via the plug-in, render! The images show the difference between the Maya viewport preview and the CoNtoURBS shader.

The shader also supports trimmed surfaces and you can even override the span count in U and V direction without changing the object itself! CoNtoURBS allows for simple contour shading as well as using it in conjunction with every other more complex contour shader, e.g. contour_shader_depthfade, mental ray offers.

CoNtoURBS for mental ray for Maya works within Maya and in batch rendering.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Ticket01 CoNtoURBS For Maya 2010, 2011 32Bit & 64Bit

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Many Thanks to Esanti & His cracking Team

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***

Ticket01 Konstrukt For Maya 2010, 2011 32Bit & 64Bit

What is the Konstrukt plug-in?

When it comes to the search for new shapes that no one ever before has encountered – Konstrukt will support and help you with that. Its Geometry Deformer works like an object magnet that can attach and project all kinds of geometry onto a NURBS surface. The projected geometry will stay modifiable. While being attached and floating across the base, the objects can easily be transformed like any other object. The common manipulators are provided to do so and ensure an interactive feedback.

Konstrukt creates random Voronoi diagrams on-the-fly. A 20.000 cell entity is usually done in under a second. A built in option can also transform these diagrams into Centroidal Voronoi Diagrams. How fast this transformation goes is entirely up to you. It?s all in the sliders. Voronoi diagrams* can be used to create a variety of shapes, e.g. cell-like structures, cracked and shattered objects, stained glass or other interesting objects that would be tedious to nearly impossible when tried to be modeled manually.

The Honeycomb module will do exactly what it says, it creates hexagonal structures. These are also highly configurable and very versatile.
The Extended LiveWire is a consistent further development of the LiveWire feature found in the MultiTool. It enhancements are texture-driven variable insets that can be applied per-face or per-vertex.

Generize. Using a NURBS surface as base object and any kind of geometry (curves, surfaces, meshes) as template allows the artist for creating complex pattern-based objects that deform with their base shape. The image to the right was created using a simple sphere as base and only one template. The repetition along U and V across the base surface can be changed interactively in the scene. Generize offers a lot more, like texture-map driven scaling and distribution, Genotype::Phenotype support for blending between up to 4 different shapes, attractor support to create unique objects and much more.

object* replication within NURBS parametric space

deformation follows NURBS object

unique 2D texture map driven scaling

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Ticket01 Konstrukt For Maya 2010, 2011 32Bit & 64Bit

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IMG Download

Many Thanks to Esanti & His cracking Team

Enjoy it !

Play DVD BOY’s

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