Windows

 

AutoDesSys bonzai3d v2.4.0 build 7792

Bonzai3d is a small, intuitive application with BIG capabilities. The goal is to offer conceptual and sketching stages of design, yet CAD accurate models that can be used further down the project pipeline for construction drawings, renderings, animation, 3D printing and so much more.

Bonzai3d was developed to fill in the gap for an affordable, quick, easy, simple, yet geometrically robust 3D modeler without restrictive limitations that can quickly bog down a project. It has a fluid, smart interface. It offers easy sculpting with real time booleans and all the classic modeling tools with real time dynamic editing.

Give Bonzai3d a try and see how useful this three-dimensional modeler can be for you!

Requirements:
? Memory: minimum 512 Mb (Recommended: 1 GB)
? Hard Disk Space: minimum 500 Mb (Recommended: 2 GB)

Language: ????/english
OS: Windows XP / Vista / Windows 7
Homepage: http://anonym.to/?http://www.formz.com/

 

http://www.url-dead/file/951360734/AutoDesSys.bonzai3d.v2.4.0.build.7792.part1.rar
http://www.url-dead/file/951360754/AutoDesSys.bonzai3d.v2.4.0.build.7792.part2.rar

——————–Or———————-

http://www.fileserve.com/file/NkxhPxg/AutoDesSys.bonzai3d.v2.4.0.build.7792.part1.rar
http://www.fileserve.com/file/tJKwrvR/AutoDesSys.bonzai3d.v2.4.0.build.7792.part2.rar

Imagineer Systems Mocha Pro v2.5.2 For Windows/MacOSX/RedHat x32Bit/x64bit

mocha Pro – Ultimate VideoFX Utility. mocha Pro delivers all the planar tracking and rotoscoping tools from award winning software, mocha and adds compositing tools for match moving, auto image and wire removal, clean plate generation, lens distortion correction and stabilization, to deliver an all-in-one master VFX tool set. By combining the best of legacy products mokey and monet, Imagineer now offers one product with all the features. mocha Pro’s remove module is the industry’s most unique alternative to painting, cloning & manual tracking.

Leveraging more than 8 years of engineering research and development, mocha Pro offers digital media artists a powerful, intuitive and innovative planar tracking-based solution with a streamlined interface, accelerated workflow and the power to easily track and manipulate shots not possible with traditional solutions. mocha Pro is the ideal VFX complement for film/video post production, creative motion graphics and 2D-3D conversion pipelines.

– one tool, all the features – 64 bit optimized
– object removals & clean plate generation
– lens distortion correction
– offset & 3D offset tracking
– insert compositing & mesh warper
– planar tracking & roto export to After Effects, Flame, Nuke & more

Planar tracking innovation. mocha is a stand alone tracking & roto software designed to complement any compositing and finishing environment. mocha’s unique planar tracker and streamlined interface allows artists to easily track shots where point trackers fail: shots with noise, shots with motion blur and shots that go offscreen or are obscured. Artists can quickly and easily solve difficult tracks and export transform, scale, rotation and perspective keyframe data to the industry’s most popular packages such as After Effects, Final Cut Pro, Motion, Flame, Smoke, Combustion, Avid DS, Quantel generationQ, Shake, Digital Fusion and Nuke. Tracking screen inserts and stabilizing camera jitter has never been easier!

Rotoscoping and matte creation. Isolating and extracting objects is at the heart of all visual effects compositing and 2D to 3D conversion projects. mocha’s advanced bezier and x-spline shape creation tools give compositors the tools they need to create highly accurate and realistic roto mattes with variable edge feathering. Linking shapes to the planar tracker allows the artist to create mattes with far less manual keyframes. mocha can render mattes with motion blur for any as well as export shape data for Flame/Flint/Inferno, Shake, Combustion, After Effects and Final Cut Pro.

Features:
– 2.5D planar tracking
– AdjustTrack module
– 64 bit optimized
– Improved user interface
– OGL accelerated matte rendering with motion blur
– X-spline and Bezier roto tools with per-point edge feathering
– Stabilize & smooth module with AutoFill render
– Open EXR Support
– Automatic object and rig removal module with optional clean plate inserts
– Lens distortion analysis with distort & undistort render function
– Insert composite module
– Offset & 3D offset surface composting & track export
– Mesh warper distortion tool
– Multi-pass rendering (render matte, fill, comp)


Export roto data to:
– Apple: Final Cut Pro (with mocha shape for Final Cut plug-in)
– Autodesk Flame, Smoke, Combustion: GMasks
– Nuke & Nuke X
– After Effects CS3, CS4, CS5 (with mocha shape for After Effects plug-in)
– Eyeon Fusion (via ssf export)
– Shake

Recommended Hardware:
Processor: Intel Core 2 Duo or equivalent
Memory: 2 GB +
Disk: High-speed disk array
Graphics Card: NVDIA Quadro FX 1500 or equivalent
Monitor: 1200×800 or higher

Minimal Requirements:
Processor: At least 1-GHz Pentium IV or PowerPC G4
Disk: At least 1 GB
Memory: At least 1 GB
Graphics card: Must support OpenGL
Monitor: Minimum resolution 1200×800 pixels

Export track data to:
Autodesk: Flame, Smoke, Combustion
Adobe After Effects CS3, CS4,CS5
Apple: Final Cut Pro & Finl Cut Express
Apple Motion
Apple Shake
Avid|DS
Quantel generationQ (requires free mocha for Quantel plug-in)
Eyeon Fusion
Nuke

Language: ????/english
OS: Windows XP / Vista / Windows 7 / Mac OS X 10.5 or higher / Linux
Homepage: http://anonym.to/?http://www.imagineersystems.com/

FileSonic.com

Windows

32Bit
http://www.url-dead/file/950099134/Imagineer.Systems.Mocha.Pro.v2.5.2.zip

64Bit
http://www.url-dead/file/950094804/Imagineer.Systems.Mocha.Pro.v2.5.2.X_x64.zip
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Linux

32Bit
http://www.url-dead/file/950099154/Imagineer.Systems.Mocha.Pro.v2.5.2.REDHAT.zip

64Bit
http://www.url-dead/file/950099184/Imagineer.Systems.Mocha.Pro.v2.5.2.REDHAT_x64.zip
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Mac OS X


32Bit
http://www.url-dead/file/950095181/Imagineer.Systems.Mocha.Pro.v2.5.2.MACOSX.zip

64Bit
http://www.url-dead/file/950099144/Imagineer.Systems.Mocha.Pro.v2.5.2.MACOSX_x64.zip

———————————————————————Or———————————————————————

FileSERVE.com

Windows

32Bit
http://www.fileserve.com/file/mB9FxZ8/Imagineer.Systems.Mocha.Pro.v2.5.2.zip

64Bit
http://www.fileserve.com/file/8TTzPKm/Imagineer.Systems.Mocha.Pro.v2.5.2.X_x64.zip

—————————————–

Linux

32Bit
http://www.fileserve.com/file/F6fj6Aj/Imagineer.Systems.Mocha.Pro.v2.5.2.REDHAT.zip

64Bit
http://www.fileserve.com/file/ZGu2WNN/Imagineer.Systems.Mocha.Pro.v2.5.2.REDHAT_x64.zip

—————————————–

Mac OS X
32Bit
http://www.fileserve.com/file/dTyG3Bj/Imagineer.Systems.Mocha.Pro.v2.5.2.MACOSX.zip

64Bit
http://www.fileserve.com/file/HkXCBRs/Imagineer.Systems.Mocha.Pro.v2.5.2.MACOSX_x64.zip

Adobe Photoshop Extended CS5 12.0.4 Multilanguage (2011)

Adobe Photoshop CS5 – a program for processing raster graphics. Supports numerous graphic formats. Adobe Photoshop allows you to create new images and edit them. Photoshop used to create photorealistic images to work with color scanned images, retouching, color correction, transformation of graphs, color separation, etc. Adobe Photoshop has all the methods of working with bitmaps, in this case is to work with layers and uses the contours. Program is the undisputed leader among the professional graphic editors due to its widest possibilities, high efficiency and speed. Adobe Photoshop provides all the necessary tools for correcting, editing, preparing images for printing and high quality output

Among the most interesting innovations are the following:

” Technology Truer Edge in Photoshop CS5 Extended, improves the definition of boundaries of objects in photographs.
” Tool Content-Aware Fill to remove from the image of an object and automatically fill the space with the relevant content.
” Advanced tools for working with the HDR-images, which include tool HDR Pro, which improved removal of artifacts and image adjustments. Using the HDR-toning, you can mimic the appearance of HDR-images for the usual picture.
” Tools Mixer Brush, blending the colors in one brush
” Puppet Warp Tool for the strain of any element of the image. It can, for example, to change the landscape to create a different perspective, or to straighten a bent arm.
” The ability to save 16-bit image format JPEG.
” Custom mini-bar Adobe Mini Bridge for fast file management, which is available directly from the application

 

http://www.url-dead/file/901818191/Adobe_Photoshop_Extended_CS5_12.0.4.part1.rar
http://www.url-dead/file/901817744/Adobe_Photoshop_Extended_CS5_12.0.4.part2.rar
http://www.url-dead/file/901817724/Adobe_Photoshop_Extended_CS5_12.0.4.part3.rar

——————-Or———————

http://www.fileserve.com/file/PR3FHTh/Adobe_Photoshop_Extended_CS5_12.0.4.part3.rar
http://www.fileserve.com/file/KAUsqDK/Adobe_Photoshop_Extended_CS5_12.0.4.part1.rar
http://www.fileserve.com/file/SEyXA65/Adobe_Photoshop_Extended_CS5_12.0.4.part2.rar

 

Over the past Six months I have Managed to track down all the remaining xfrog libraries along with updating the already released libraries with better textures and better quality models
Each library comes with billboards and perspectives also perfect for game engines and large forests.
so without further ado I bring to you the Complete range of 30 Xfrog Libraries along with tutorials and Software, The first time this has ever been released.

The Face Machine v1.08 For Maya 2012, 2011, 2010, 2009 32bit & 64Bit

The Face Machine is Anzovin Studio’s new auto-rigging tool for Maya, but instead of rigging bodies, it rigs faces! Like The Setup Machine, The Face Machine (or TFM) automatically installs a high-level facial setup and does intelligent point weighting.

TFM supports both box controls and direct controls that allow the animator to simply grab the face and deform it into the exact expression desired. Since it’s based on direct deformation, rather then a set of pre-defined blend shapes, TFM rigs can produce any expression you can imagine with unparalleled ease. The Face Machine makes rigging a face fast and easy.

http://www.url-dead/file/876000964/The Face Machine v1.08 For Maya 2012_ 11_10_09 32bit & 64Bit.zip

———-Or————
http://www.fileserve.com/file/pEBfFFr

The Setup Machine Ver 2.11 For Maya 2012, 2011, 2010, 2009 32Bit & 64Bit

The Setup Machine 2 enables Maya users to easily and quickly rig a wide variety of CG characters. With just a few clicks, TSM2 installs a high-quality skeleton and proxy, adds a control rig, and applies basic but accurate skin weighting to human, animal, and creature models, a task that normally takes days.

The rig TSM installs is designed for maximum flexibility and control, allowing you to contort and deform the rig in ways that are impossible with most rigs used outside of major feature animation studios. Powerful integrated tools like smart FK/IK switching and IK pop elimination make animating with a TSM rig easy and fun.

And because it builds its rig with standard Maya nodes, the resulting rigged character can be used in any copy of Maya. The Setup Machine is perfect for anyone who needs a great character rig fast.

More Info

http://www.anzovin.com/products/tsm2maya.html

http://www.url-dead/file/884407064/The_Setup_Machine-Ver_2.11_For_Maya_2012__2011__2010__2009_32Bit___64Bit.rar

——————Or——————-

http://www.fileserve.com/file/apYBgv4/The_Setup_Machine-Ver_2.11_For_Maya_2012__2011__2010__2009_32Bit___64Bit.rar

ShiVa
ShiVa Advanced Edition v1.9.0 | 527.22 MB
Shiva Advanced, the full complete version to create every kind of application.
Include a Team Development Manager, Performance reporter, Level Of Details Manager, Screenshots Generator, Material Batch processing and Advanced export options

ShiVa, a platform for 3D real time development, allows you to make games such as:
– First person shooter “FPS”
– Platform games.
– Adventure games.
– Massive online multiplayer role-play game “MMO”.
– Race simulation games.
– Shoot them up game.

But ShiVa also allows you to make serious games applications and 3D real time applications for professional use such as:
– Architecture.
– Engineering.
– Communication and marketing.

Graphics:
ShiVa integrates an up-to-date graphics engine, able to reproduce all the effects you need for your creations
in all styles, cartoon or ultra-realistic, as far as your imagination will take you.

Meshes:
Support of polygonal meshes, including :
– static meshes,
– dynamic meshes controlled by a skeleton (with up to 4 joints per vertex),
– importation of meshes from XSI, Maya, 3DSMax or Blender using the collada open standard (.dae)
– unlimited size and number of faces.

Materials:
Simple and advanced materials support, including :
– Gouraud, Phong and Toon shadings (with outlining),
– bump texture maps,
– gloss texture maps,
– noise texture maps,
– animated textures,
– dynamic textures,
– dynamic procedural texture mapping coordinates generation (planar, spherical, perspective),
– texture mapping modifier (with or without animation).

Lights and Shadows:
Advanced lighting support, including :
– static lighting (per vertex or with lightmap),
– dynamic lighting (per vertex or per pixel),
– dynamic soft shadows (with self shadowing),
– unlimited number of lights.

Reflection and Refraction
Dynamically generated reflection and refraction textures, allowing to reproduce :
– water effects, simples and complexes,
– mirrors,
– ice…

3D Special Effects:
Dynamic particle system and motion trail support, allowing to simulate :
– explosions or splashes,
– fire, rain, snow or underwater air bubbles,
– tire tracks on the road, the sand or the snow,
– localised retinal persistence (fires of car the night, trail of sword…).

2D Post Render Effects:
Dynamic cumulative post render effects, including :
– light bloom,
– color levels and saturation,
– motion blur.

Physics:
ShiVa integrates the dynamics engine ODE allowing you to simulate physical interactions between objects in an
impressive realistic way.

Collision meshes:
Support of the polygonal collision meshes, including :
– static or moving meshes,
– robust and optimized ray cast,
– no limit of size nor of number of faces.

Rigid bodies:
Realistic and robust simulation of rigid bodies :
– management of the physical parameters (form, mass, friction, rebound?),
– management of the linear and angular forces, the fields and the impulses,
– management of the collisions.

Joints:
System of connection between several rigid bodies, including :
– simple joints (spring, hinge, slider…),
– complex joints (axle of car?),
– motor joints.

Animation:
ShiVa integrates an advanced animation engine, configurable and workable in script which will give life to your objects.

Squeletal animation:
Hierarchical animation support, allowing to control skinned meshes :
– characters, animals,
– facial animations,
– unlimited number of joints.

Motion blending:
Advanced realtime animation mixing processing :
– allows to perform smooth transitions between animations,
– many playback modes available for each animation channels,
– up to 8 simultaneous animation channels per objet, with custom settings.

Skeleton synchronization:
Automatic synchronization system between many skeletons :
– one animated object can clone his animation on other objects,
– allows to reproduce an optimized crawl animation,
– allows to automatically stacking (for clothes or equipments).

Total control from the script:
Drive the animations and skeletons from the script, allowing to :
– mix in realtime your animations,
– know the position of every joint in world space,
– make a character look at the active camera.
Navigation
ShiVa integrates an automatic follow up paths engine to facilitate the creation of autonomous movement behaviour.

Automatic pathfinding:
System of detection and automatic follow-up of way, allowing to :
– create autonomous moving objects easily,
– to find the shortest way between two points while avoiding the obstacles.

Script Full control from the script:

AI:
ShiVa integrates a scripting module based on an optimised version of the language LUA, allowing the control all the
engine functionalities and letting you do whatever you want to do.

Scripting:
Based on an optimized and simplified version of the language LUA, you will be able from script to :
– create complex behaviors,
– control all the parts of the engine with the hundreds of dedicated functions.

States Finite State Machines:
Native support of the finite-state machines, with for goal :
– to simplify the design of your AIs,
– to separate the various ?states? from your artificial behavior.

Events:
Optimized event manager, allowing to :
– make communicate the objects between them semantically,
– model the exchanges in the form of ?stimuli?.

Audio:
ShiVa integrates an audio management engine capable of managing the punctual sounds as well as streaming
playback musics.

Ponctual sounds:
Ponctual sounds playback with realtime control, from the scripts, of gain or pitch.
3D localized sound support

Ambient musics:
Streaming of large music files, including :
– volume control,
– automatic crossfade between musics.

Video:
ShiVa integrates a video file management which allows you to provide high quality cinematics to your users.

Input:
ShiVa manages all types of peripherals such as keyboard, joypad which connect your applications and their users.

Network:
ShiVa can create multi-user applications on internet or within a local network.

HUD:
ShiVa integrates a system dedicated to the management of user interface components to create dynamic,
intelligent and autonomous interfaces.

Components:
Native support of “head up display” components, including :
– common components (labels, buttons, editboxes, listboxes…),
– special components (video preview, webcam capture preview…),
– you can create your own controls.

Actions:
Component animation system, allowing to :
– create effects of appearance or disappearance of components,
– create dynamic, intelligent and autonomous interfaces.

Cracking: Use Patch, and Activation Key 1234-1234-1234-1234-1234
—————————————————–

Download:
http://www.url-dead/file/870373994/ShiVaAdvancedEdition_v1.9.0.rar
—or—
http://www.fileserve.com/file/bZUzftv/ShiVaAdvancedEdition_v1.9.0.rar

pixelfarm
All The Pixel Farm Full Products 2011 (Win/Mac/Linux) | 826.71 MB
The latest version of PFTrack has just been released, and it looks like The Pixel Farm dev team have been quite busy, packing in a lot of new features, Python scripting and even a new architecture in this latest release. The full list of features have yet to be released but here are just some of the things you can expect in PFTrack 2011…

The new version has been re-written and is now a 64-bit, GPU-accelerated application that also incorporates node-based flowgraph architecture, something only previously available in PFMatchit. There are new tools for match-moving, scene preparation and image processing, so you can do new things like track deformable objects such as an actor?s face while speaking – neat.

Studios will appreciate the new fully-integrated Python scripting and workflow customisation tools, which give you access to the underlying metadata management core of PFTrack 2011 for easier integration within studio workflows.

PFFarmer
PFHoe
PFLic
PFMachit
PFPrep
PFTrack 5
PFTrack 2011.1.1
PFClean
———————————————–

Download:
http://www.url-dead/file/860127911/All.The.Pixel.Farm.Full.Products.2011.Win.Ma.Linux.part1.rar
http://www.url-dead/file/860104841/All.The.Pixel.Farm.Full.Products.2011.Win.Ma.Linux.part2.rar

keyshot
Luxion KeyShot Pro 2.2.65 Win 32Bit & 64Bit | 735.19 MB
KeyShot features the only rendering engine that is certified by the CIE (International Commission on Illumination). Using scientifically accurate materials and real world lighting, KeyShot delivers the most accurate images in a matter of seconds. And when you combine a 3D scene with a photograph, you can create even more amazing results that you may have never thought of before.

What?s new in KeySHOT 2.2.65 ?
Hierarchical scene tree
Preservation of model structure from CAD model incluing all subassemblies
Preservation of part / layer names
Separate material column
Ability to ungroup identical parts in the assembly

This update only contains bug fixes. Here is the detailed list of items that have been fixed:

Import

Object hierarchy no longer flattens after object is moved
Resolved potential scale and orientation issues after multiple saves
Camera no longer jumps upon import
Deleted object no longer shows up when new object is being imported
“Merge with current scene” and “From Previous” are checked by default upon secondary import
File > New now longer remembers previous scale and import settings

Importers
Reimplementation of SketchUp importer resolves normals and scale issues
Resolved duplicate object issue with ALIAS .wire files
Ability to read Solid Edge part files
FBX files recognizes assigned textures upon import

Miscellaneous
Resolved issues with older scenes not opening nor importing into KeyShot 2.2
Fixed issue where materials could not be deleted from the library
Resolved outstanding issues with foreign characters
Miscellaneous bug fixes
—————————————————

Download:
http://www.url-dead/file/860080231/KeyshotPro_x32.rar
http://www.url-dead/file/860085901/KeyshotPro_x64.rar
—mirror—
http://www.fileserve.com/file/WyNfUgy/KeyshotPro_x32.rar
http://www.fileserve.com/file/Ya6KUDp/KeyshotPro_x64.rar

shade
Mirye Software 12.0.2 Build 452090 | 32bit/64bit | 2.57 GB
Release: 2011
Shade – Professional – Create a model or finished, rendering and animation takes a long time, each characteristic of shade allows you to work faster to produce high-resolution high-quality art and animation.

Description:

Shadow 12combines advanced 3D-modeling , rendering and animation in an integrated, flexible Suite for Windows . Use the shadows, the full set of stand-alone instrument or as a key tool in the existing design workflow. 32-bit and 64 bit hardware-accelerated shadow of a powerful ShadeGrid network rendering can easily scale to provide fast rendering of a possible.

You can do so many things with Shadow:
– Modeling for poly mesh, curved surfaces, Boolean, meta-objects BLOB create models from photographs and illustrations
– Create fully animated characters with animated natural hair, or bring them in using the COLLADA or PoserFusion
– The skin of your model with multi-layer materials and unlimited maps normal maps, travel maps and much more
– Shadow of light supports the IES data, HDR-based lighting IBL volumetric lighting to create a well-lit, natural light
– Render scene with a breathtaking radiosity using a multipass Rendering, Toon Rendering and 3D stereoscopic imaging.

Download:
one file:
http://www.url-dead/file/851939801/shade12p.iso
—or—
http://www.url-dead/file/851337291/shade12p.part01.rar
http://www.url-dead/file/851450751/shade12p.part02.rar
http://www.url-dead/file/851329681/shade12p.part03.rar
http://www.url-dead/file/851444131/shade12p.part04.rar
http://www.url-dead/file/851334831/shade12p.part05.rar
http://www.url-dead/file/851649541/shade12p.part07.rar
http://www.url-dead/file/851549251/shade12p.part06.rar
http://www.url-dead/file/851543651/shade12p.part08.rar
http://www.url-dead/file/851638821/shade12p.part09.rar
http://www.url-dead/file/851444111/shade12p.part10.rar
http://www.url-dead/file/851707801/shade12p.part11.rar