
“MARI is very user friendly, allowing artists to spend more time painting and less time grappling with technical issues.”
GINO ACEVEDO, HOD Texture Department, Creature Art Director at Weta Digital. Continue Reading

“MARI is very user friendly, allowing artists to spend more time painting and less time grappling with technical issues.”
GINO ACEVEDO, HOD Texture Department, Creature Art Director at Weta Digital. Continue Reading

Autodesk Inventor Publisher 2011 R1 Xforce Win (32/64) bit
Fomat: iSO | WiN32: 1.02GB | WiN64: 1.06GB Continue Reading

Autodesk Sketchbook Pro 2011-Xforce WinMac
Windows OS | Mac OS | 225 MB Continue Reading

Krakatoa1.6.0.43178 For 3DsMax 2011,2010 32Bit & 64Bit
KRAKATOA? is Prime Focus’ production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit.
It provides a pipeline for acquiring, caching, deforming, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa? integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.
Feature Set
Particle Sources:
Input particles from 3ds Max particle systems like Particle Flow and Thinking Particles.
Use geometry vertices as particles.
Load particle files in Krakatoa?s PRT format, CSV files or RealFlow BIN files.
Rendering Options:
Render using volumetric or additive shading models. The volumetric model simulates attenuation due to the density of particles that the light passes through accurately modeling physical light.
Particles can be rendered as self-illuminated, or with volumetric lighting. Use specular shading when the particles have normals.
Shade particle color and density with 3ds Max material?s color and opacity, or supply a custom color, use blended z-depth and blended camera distance as alternate methods.
Full support for motion and depth of field effects. Use 3ds Max?s built-in multi-pass effects for compatibility.
User can cache particle pipeline results in RAM before or after the lighting phase ? allowing for quick adjustments to lighting parameters or camera placement.
Partitioning
Advanced partitioning enables more particle rendering than 3ds Max can normally process by itself. When running Max in conjunction with Deadline?, users can distribute large particle simulation jobs over multiple machines.
By evaluating the same system multiple times ? with different random seeds for each partition ? Krakatoa? can generate massive particle counts.
Recombine partitioned files and render them as a single particle cloud.
Ultimately, the only limitation on particle counts is your available RAM.
Interaction With Other Renderers
Load specified scene geometry to act as matte objects, obscuring particles from the camera and casting shadows onto particle systems.
Use shadowing attenuation maps created during the rendering process to project shadows from particles onto scene geometry in other renderers. Several provided scripts simplify the process of switching between renderers and re-applying the shadowing attenuation maps to the scene lights.
PRT Loader
Krakatoa?s PRT loader allows users to preview input particle files in the 3ds Max viewport ? and specify how they will load and render in Krakatoa?.
Apply 3ds Max object space and world space modifiers to particles just like any other object.
Use custom geometry to cull volumes for selectively deleting particles.
Playback graph lets users change timing on particle sequences.
? 2010 Prime Focus Software – Designed by Velocity Design Works
All rights reserved. All trademarks contained herein are the property of their respective owners.
If you like this software,Buy it
Enjoy !
http://www.fileserve.com/file/7n4BzhC
|
|
|
Krakatoa1.6.0.43178 For 3DsMax 2011,2010 32Bit & 64Bit
Enjoy it !
Play DVD BOY’s
3d-io UV-Packer v1.10 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit
UV-Packer automatically redistributes all UV charts in a UV map for optimal fit. Do you often find yourself spending a lot of time to rearrange charts generated by pelting or do you need to modify UV maps because the proportions of the UV space or the size of the required padding have changed?
UV-Packer does it with a single click of a button.
It can also rescale the separate UV charts depending on the mesh surface area to even out the pixel distribution across different parts of the mesh.
Changes for version 1.10:
– Added support for Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011.
– Added MAXScript support for UV-Packer.
– UV chart input data can now be taken from a different UV map channel to prevent undesired overwrites.
– Padding between UV charts has been adjusted. Charts now also keep correct distance to the edges of the UV map.
– Added options for fixed aspect ratio and user defined preview colors.
– Simplified user interface to make using the plug-in even more intuitive.
3d-io UV-Packer is compatible with: 3D Studio MAX 2011 32 bit,3D Studio MAX 2011 64 bit,3D Studio MAX 2010 32 bit,3D Studio MAX 2010 64 bit,3D Studio MAX 2009 32 bit,3D Studio MAX 2009 64 bit
All rights reserved. All trademarks contained herein are the property of their respective owners.
If you like this software,Buy it
Enjoy !
3d-io UV-Packer v1.10 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit
http://hotfile.com/dl/66971767/d14b0ff/UV-Packer_v1.10_For_3DsMax_2011_2010_2009_32Bit_64Bit.rar.html
Or
http://www.fileserve.com/file/dz5dSjk/3d-io_UV-Packer_v1.10_For_3DsMax_2011__2010__2009_32Bit___64Bit.rar
Many Thanks to Esanti & His cracking Team
Enjoy it !
Play DVD BOY’s
3d-io Flatiron 1.55 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit? *: Crack FIXED :*
Flatiron is a texture baking plug-in for 3D Studio MAX which handles multiple objects at once. It produces high quality UV map using the proven Unwrella Technology, which unfolds your models with exact pixel to model surface aspect ratio automatically. Flatiron speeds up your scene baking workflow and improves the texturing quality immensely.
Automatic uwrapping, baking and packing of group of objects onto a single UV surface
Optimal packing of UV chunks with maximal use of available space depending on the surface complexity
Previewing using ?Add Shell Material?, or in-place ?Overwrite material? modes
Excellent for Realtime Engine use
Network rendering support (through backburner)
Maxscript Interface SDK ? allows programmers to control Flatiron through maxscript
3d-io UV-Packer is compatible with: 3D Studio MAX 2011 32 bit,3D Studio MAX 2011 64 bit,3D Studio MAX 2010 32 bit,3D Studio MAX 2010 64 bit,3D Studio MAX 2009 32 bit,3D Studio MAX 2009 64 bit
All rights reserved. All trademarks contained herein are the property of their respective owners.
If you like this software,Buy it
Enjoy !
3d-io Flatiron 1.55 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit *: Crack FIXED :*
http://hotfile.com/dl/66809535/84266b8/3d-io_Flatiron_1.55_For_3DsMax_2011__2010__2009_32Bit___64Bit_Crack_FiX.rar.html
or
http://www.fileserve.com/file/phUckMK/Flatiron_1.55_For_3DsMax_2011__2010__2009_32Bit-64Bit_Crack_FiX.rar
Many Thanks to Esanti & His cracking Team
Enjoy it !
Play DVD BOY’s
Unwrella v2.12 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit
Unwrella v2.11 For Maya 2011, 2010, 2009 32Bit & 64Bit

Luxion KeyShot Pro v2.0.46 32Bit & 64Bit
What is it?
KeyShot is the key to amazing shots … in seconds.
Communicating early concepts. Trying to make design decisions. Creating marketing and sales images. No matter what you are trying to do, KeyShot breaks down the complexity barriers of creating photo-realistic images from 3D models. Faster, easier, and more amazing than ever before.
Try for yourself. Yes, you can!
KeyShot 2 is an all new application built on Luxion’s production proven realtime raytracing and global illumination technology. We have taken the world’s fastest rendering engine, and made it even faster.
Highlights of the new release include:
Significantly faster realtime interaction. A new, rapid, high-quality shadowing algorithm takes full advantage of multi-core CPUs, delivering smooth, noise-free results instantly
Optimized workflow through new interface
Drag and drop capabilities of materials, textures and envrionments
A scene tree that makes interaction with mulitple parts and models a snap
A new innovative labeling system allows any number of labels to be added to any material
New import pipeline supports many more file formats on both PC and Mac
KeyShot 2 has been further optimized to run even faster on PC and Mac without the need for special graphic cards. Performance improvements reach up to 50% compared to KeyShot and
HyperShot.
Performance improvements include:
Loading of 3D data
Calculation of detailed and ground shadows
Image resolution in realtime
Offline render times
All rights reserved. All trademarks contained herein are the property of their respective owners.
If you like this software,Buy it
Enjoy !


Luxion KeyShot Pro v2.0.46 32Bit & 64Bit
Enjoy it !
Play DVD BOY’s
