Ebooks

50 Robots to Draw and Paint: Create Fantastic Robot Characters for Comics, Computer Games, and Graphic Novels – Keith Thompson
Barron\’s Educational Series, 2006 0764133101 PDF 128 pages 57.32 MB

# The ability to render eye-catching, convincing robots is a vital skill for artists who design computer games or illustrate graphic novels and comic books. This book presents 50 robot designs for artists to copy, and then embellish with their own creative flourishes. Each design features step-by-step constructional drawings, with instructions for shading and coloring. Among them are? Basic robots, easy-to-create ?starter? models
# Wizards and alchemists
# Clockwork robots, constructed from gears, cogs, and mechanical parts
# Bipedal anti-tank robots engaging in future wars
# Insect-like robots with computer brains
# Robotic shock-troop robots for interstellar warfareReaders will also find advice on effective storytelling, avoiding simplistic clich?s, seeking out constructive criticism, and maintaining productive work habits. More than 200 instructive color illustrations.From the Back CoverLearn how to draw awe-inspiring robots for comic books, graphic novels, and computer games. From terrifying Victorian clockwork creations to the dark future?s most lethal war machines, this book helps you bring cold life to your robot art.
# Learn the core skills for rendering robots: where to find inspiration; how to draw and color your work using a range of media; techniques for adding detail like electrical circuits, machinery, and weapons.
# The main section of the book is a directory of 50 robot designs to copy, each featuring step-by-step constructional drawings and instructions for shading and coloring.
# Features a wide range of robot styles, from simple tin men to sophisticated tank destroyers, and includes ten super-simple designs to get you started.Keith Thompson is a renowned illustrator and conceptual designer who specializes in fantasy and science fiction art. His surreal and innovative work has been featured in numerous books and magazines around the world, and is also available to buyers as fine-art prints. He lives in Ottawa, Canada.

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Digital Painting Fundamentals with Corel Painter X By Rhoda Grossman
Course Technology PTR | 2007-07-26 | ISBN: 1598634046 | 256 Pages | PDF | 30 Mb
Digital Painting Fundamentals with Corel Painter X is an introduction to drawing and painting using a Wacom graphics tablet and the industry standard software for pixel-based art.

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VRay: THE COMPLETE GUIDE is the first book in the world completely devoted to VRay. Its aim is to provide an avanced support for the specialists in this branch. All too often we lose a lot of time searching the meaning of a particular parameter. Who hasn’t spent entire days trying to understand what was wrong with their rendering? Having some ?presets? is not enough: it is necessary to understand and have knowledge of the tools daily used. This is the only way thanks to which you’ll be able to face more and more difficult tasks.

VRay: THE COMPLETE GUIDE was born thanks to two year’s hard work, during which we tried to produce a high-quality handbook committed to VRay’s users. Not just a basic list of commands, but a special tool, composed by technical and theorical parts, by which you’ll be carried away! You’ll be able to find, through 1000 pages, 2300 images and 3200 renderings expressly created for this handbook. Enclosed you’ll also find a DVD-ROM containing 32 animations in .mov format, bearing examples otherwise impossible to understand via images only. It’s an unrepeatable handbook, difficult to find elsewhere: made up of 1000 pages, full colour, 20x28x5cm (other manuals are usually smaller: 17x23x3cm). Bound with extreme care, through paperback binding stitched with wire referendum and not simply glue, it holds up through the time. The hardback cover also is hardbound disk, allowing a better usability.

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