Ebooks

VRay – THE COMPLETE GUIDE – second edition is the first book in the world completely devoted to VRay. Its aim is to provide an advanced support for the specialists in this branch. All too often we lose a lot of time searching the meaning of a particular parameter. Who hasn’t spent entire days trying to understand what was wrong with their rendering? Having some ?presets? is not enough: it is necessary to understand and have knowledge of the tools daily used. This is the only way thanks to which you’ll be able to face more and more difficult tasks.

VRay – THE COMPLETE GUIDE – second edition was born thanks to two year’s hard work, during which we tried to produce a high-quality handbook committed to VRay’s users. Not just a basic list of commands, but a special tool, composed by technical and theoretical parts, by which you’ll be carried away! You’ll be able to find, through 1060 pages, 2300 images and 3200 renderings expressly created for this handbook.

Enclosed you’ll also find a DVD-ROM containing 32 animations in .mov format, bearing examples otherwise impossible to understand via images only.

It’s an unrepeatable handbook, difficult to find elsewhere: made up of 1060 pages, full color, A4 21x29x6cm (other manuals are usually smaller: 21x19x4cm). Bound with extreme care, through paperback binding stitched with wire referendum and not simply glue, it holds up through the time. The hardback cover also is hardbound disk, allowing a better usability.

NEW EDITION
The SECOND EDITION, is available only in PDF digital format and we upgrade to VRay 1.5 SP3a, with 30 new pages unpublished. For a research we make a full interactive index. Now you can quickly reach any part of the book with one click. This index is inside in the sample files you can download below.The PDF has a little watermark noninvasive with the with client info (name, address), the print, copy-paste function is disable. Plus there is a password to open the PDF, which will be used to access the private section of our FORUM, a place where to discuss directly with the author. Also, each PDF will has a little difference than the other (text changes, different images position, etc. …), which will make each copy unique and immediately recognizable The book price is 25 euro, but the old customers can buy the PDF version only for 15 euro!

More Info:http://www.francescolegrenzi.com/blog/static.php?page=vray_guide_eng

Rapidshare:
http://rapidshare.com/files/380707379/VR.T.C.G.DVD.PDF.part01.rar
http://rapidshare.com/files/380707170/VR.T.C.G.DVD.PDF.part02.rar
http://rapidshare.com/files/380706614/VR.T.C.G.DVD.PDF.part03.rar
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http://rapidshare.com/files/380706426/VR.T.C.G.DVD.PDF.part07.rar
http://rapidshare.com/files/380706430/VR.T.C.G.DVD.PDF.part08.rar
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PDF Only:
http://rapidshare.com/files/380707208/VR.T.C.G.2.E.PDF.part1.rar
http://rapidshare.com/files/380706463/VR.T.C.G.2.E.PDF.part2.rar
http://rapidshare.com/files/380707063/VR.T.C.G.2.E.PDF.part3.rar

Hotfile:
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http://hotfile.com/dl/40049869/87ac3e3/VR.T.C.G.DVD.PDF.part07.rar.html
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http://hotfile.com/dl/40050248/ba03961/VR.T.C.G.DVD.PDF.part09.rar.html

PDF Only:
http://hotfile.com/dl/40048247/086a7db/VR.T.C.G.2.E.PDF.part1.rar.html
http://hotfile.com/dl/40048375/9e7c125/VR.T.C.G.2.E.PDF.part2.rar.html
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Password: tdmf

Thanks to “Abdullah Pierdullah”

dfsa

In this series of lessons we’ll learn how to use Nuke’s tracker to create keyframes from real life footage. This is an important technique for matching an image or animation’s position, rotation, scale and perspective shift to film.

We’ll begin this project by learning the basics of the tracker node and create a one point track using some simple footage. We’ll then learn how to apply the tracker data to other nodes using expressions. We’ll then learn how to do a two point track on real footage and create a black-bar effect over someone’s eyes. We’ll track the four corners of a TV to replace the image on the screen. Lastly, we’ll then learn some tips for getting a track from difficult footage using color correct techniques.

More Info:http://www.digitaltutors.com/09/training.php?cid=2&pid=208

sgg
Rapidshare:
http://rapidshare.com/files/373477125/DT_ITTINUKE.part1.rar
http://rapidshare.com/files/373476649/DT_ITTINUKE.part2.rar
http://rapidshare.com/files/373475856/DT_ITTINUKE.part3.rar

Hotfile:
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http://hotfile.com/dl/36897100/709bbdf/DT_ITTINUKE.part2.rar.html
http://hotfile.com/dl/36897015/35e5168/DT_ITTINUKE.part3.rar.html

Mediafire:
http://www.mediafire.com/?5wmdtlic2no
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Maya Studio Projects: Dynamics
The only hands-on book devoted to mastering Maya’s dynamics tools for water, wind, and fire

In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya’s toolkit, so you’ll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do.

The one-of-a-kind book is completely project-based. Learn the intricacies of Maya’s Dynamics tools and continue to build your skills with projects that increase in complexity.

Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more
Build professional skills in Maya Dynamics with this project-based guide
Put your skills to work by completing a series of projects on water, wind, and fire effects
Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction.

Table of Contents:

-1. Particles.
-2. Fluids.
-3. Breaking Ground.
-4. Volcanic Activity.
-5. Tornadoes.
-6. Playing with Fire.
-7. Explosions.
-8. The Flood.

My personal opinion-
This book is awesome! A lot of useful information, and it really nails the theory, helping you to better understand how everything works in Maya.
Maya Studio Projects: Dynamics not only teaches you the authors techniques, but allows you to walk away with the knowledge to create your own dynamic effects. Im so glad I found this gem, and can share it with the rest of you at CGPersia :)

DOWNLOAD:
http://rapidshare.com/files/364495380/0470487763_Maya.rar.html

Maya: Secrets of the Pros
In this unique full-color book, a cadre of professionals led by Maya expert and best-selling author, John Kundert-Gibbs, team up to share what they’ve learned using Maya in the CG trenches.
Contributing authors include veterans of such high-profiles projects as The Lord of the Rings trilogy, Final Fantasy: The Spirits Within, Star Wars: Episode I, The Perfect Storm, as well as animations featured at SIGGRAPH.

Whether you’re new to the field or already have solid 3D experience, Maya: Secrets of the Pros offers insights and step-by-step instructions designed to help you build and sharpen a range of critical skills, including:
* Preparation techniques for modeling and animation
* Improving motion capture and lip synching
* Creating crowd scenes from a small number of base models
* Controlling dynamics in plot-driven sequences
* Developing massively complex particle systems for film effects, such as those in The Perfect Storm
* Modeling subdivision surfaces
* Creating a GUI animation set-up for animators
* Using effective natural lighting
* Writing software for a multi-platform renderfarm

DOWNLOAD:

http://rapidshare.com/files/362552194/Sybex__Maya_Secrets_of_the_Pros_by_John_Kundert-Gibbs.rar

42MB Compressed, PDF Format.


Different tutorials to the Second Edition. Tutorials below:

“Deconstructing the Elements” allows artists to recreate natural effects
using Autodesk 3ds Max.

Part I: Fire-
– Ball of Fire
– Sun Surface- Extreme UV solar imagery
– Angle Grinder
– Afterburner

Part II: Water-
– Ice Aggregation
– Icicles
– Condensation
– Soap Bubbles

Part III: Earth-
– Mountain Weathering
– Atoll
– Snow Drifts
– Mars

Part IV: Air-
– Bubble Stream
– Large Bubbles
– Galaxy
– Ray of Dusty light
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth’s elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training.
This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved.

DOWNLOAD:

http://rapidshare.com/files/364010851/GFX-Deconstructing.the.Elements.with.3ds.Max.3rd.Edition.rar


Breathe life into your creations

With detailed examples, high-quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa’s best-selling book on facial animation. You’ll learn the basics of design, modeling, rigging, and animation-while mastering exciting new techniques for stretch-and-squash deformation, advanced blend extraction, and the latest software tools. Walk through the author’s detailed analysis of sample animations and discover how to add nuance and sophistication to your designs.

Full of insights drawn from years of professional experience, this book provides the focused and practical information you need to create:
Believable facial animations.
Learn visimes and lip sync techniques
Construct a mouth and mouth keys
Explore the process of facial landmarking
Master the cartoon techniques of squash and stretch
Harness the latest advanced blend extraction tools
Create interfaces for your faces
Understand skeletal setup, weighting, and rigging
Control faces with the book’s powerful rig and learn how skin moves to make various shapes and expressions
Master powerful stretch-and-squash (and squoosh!) techniques

Featured on the CD
Fine-tune your facial animations with the techniques demonstrated on the companion CD. Content includes tutorial files, lip sync samples, models, textures, and more.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

DOWNLOAD:

http://rapidshare.com/files/362540561/Sybex.Stop.Staring.Facial.Modeling.and.Animation.Done.Right.2nd.Edition.May.2007.rar


Issue 30

Techniques
The latest and greatest techniques;
– Applying Lighting renders
– Integrate Poser renders
– Professional retouching masterclass

Creative Tutorials
Challenging and inspiring Masterclasses including;
– Create a photomontage
– Design a lowlight landscape

Also featured;
– 2007 Graduate Showcase
– Photoshop CS3 and CS3 Extended update
– Win one of three work placements with McFaul

DOWNLOAD:

http://rapidshare.com/files/362325412/Advanced_Photoshop_Magazine_Issue30.rar

Create natural fire, earth, air and water without plug-ins by Pete Draper (Author) Publisher: Focal Press; 2 edition (April 18, 2006) | ISBN-10: 024052019X | PDF | 96 Mb | 877 pages (With examples)
Size : 116 Mb Un-rared

Get the most realistic effects from 3ds Max without having to spend more on plug-ins!

Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth’s atmosphere, glaciers, lava eruptions and a Badlands landscape.

DOWNLOAD:

http://rapidshare.com/files/362298948/Deconstructing_The_Elements_with_3ds_Max_-_Second_Edition.part1.rar
http://rapidshare.com/files/362313140/Deconstructing_The_Elements_with_3ds_Max_-_Second_Edition.part2.rar