Videos

Luxology modo Video Training – Cartoon Kid

In this brand new video album from Luxology?s Andy Brown we explore ways of modeling a cartoon character using modo 302, utilizing techniques that are relevant to the creation of any kind of bipedal character.

The Cartoon Kid character is derived from concept sketches provided by Push Pen Studios, to whom we thank profusely. The training videos cover many organic subdivision surface modelling techniques along with a generous application of sculpting. The album also shows how to use and customize modo?s tools and interface to easily pose a character. We explore how to apply UV coordinates and texture the model in order to produce finished still images of the character in action.

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LightWave 3D 9.x Advanced Cartoon Series: Head Modeling

This is the first video in a large series on Advanced Cartoon Character creation. This video series from KURV studios is unlike any training ever done for LightWave 3D. We started with a character from PushPen Studios. An extremely professional character just like one you would be handed at studios like Dreamworks or Pixar Animation Studios.

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n this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.

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Gnomon – Harald Belker 2: Digital Automotive Rendering (photoshop)

AVI | 718 MB

There are many ways to render an automobile. Harald will take you through the steps to render an automobile with Adobe Photoshop
through the use of paths, layering colors, surfacing and highlights. You will see his strategy for layer building, shading the form in color,
rendering wheels, and background design. The end result of this demonstration is a quick but powerful color rendering executed with a digital medium.

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GDC 2009 – Presentation videos ( Autodesk : MotionBuilder, 3ds Max ,? Kynapse , Maya , Softimage, Mudbox)

Learn about the latest version of MotionBuilder, 3ds Max ,? Kynapse , Maya , Softimage, Mudbox. These demonstrations walks you through some of the most anticipated features in Autodesk apps.

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Great lighting is the key to getting professional-looking output from Maya and Mental Ray. Now, for the first time, Pixar Technical Director Jeremy Birn shares his secrets, his settings, and his Maya scenes, in a Maya-specific training DVD. This new DVD features over 3 hours of tightly edited demonstrations of professional lighting and rendering techniques using

Maya and Mental Ray. Continue Reading

Advanced Character Animation with SOFTIMAGE|XSI? for Half-Life?2, part of the Noesis Interactive?, MOD Your World? training series, teaches how to “Evolve Your Character ” by focusing on bringing your character to life by animating or applying motion capture data to your own custom design characters within Half-Life?2.

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