Learning

Duration 1h 3m Level Intermediate Project Files Included 15 FPS MP4

In this series of tutorials, we will learn the new features available in NUKE 8.0. With this release, there are lots of changes for speeding up your workflow and making all things color related much more intuitive and rich. NUKE 8.0 has done a lot to save you the time of having to jump back into a 3D application to fix or export things you need for your composite. With the addition of the EditGeo node and wireframe render options, you can stay in NUKE and get on with your project. New features like in panel color wheels, the Pixel Analyzer panel, and Scopes will be sure to make your grading and color correcting workflow much more streamlined. There have also been huge improvements made to the Dope Sheet as well as the Text Node. By the end of this course, you will have a firm grasp on what’s new in NUKE 8.0, keeping you ahead of the curve.

Rapidgator

http://rg.to/file/42128ffc2c21f307768cf207d5d8669f/DTNewFeaNUKE8.part3.rar.html
http://rg.to/file/e53ad58c462686e70206e1c8252ef805/DTNewFeaNUKE8.part1.rar.html
http://rg.to/file/d9667daf7240a122a687fa1f0da6a6ef/DTNewFeaNUKE8.part2.rar.html

Nitroflare

http://www.nitroflare.com/view/C314D53512E78FC
http://www.nitroflare.com/view/F7440F101458A8B
http://www.nitroflare.com/view/B2DBD0521765618

Duration 1h 1m Released January 3 2011 Project Files Included 15 FPS MP4

Previous post of this tutorial was mislabeled and a different tutorial.

In this After Effects tutorial we will learn how to key a greenscreen using multiple layers to capture as much detail as possible. Using multiple layers and keyers, we will be able to focus our efforts and create a better final matte. We will begin the tutorial by importing our footage into After Effects and analyzing the job ahead of us. Then we will create garbage masks to break apart our person into manageable pieces. We will then add Keylight effects to our layers to create an initial key. After that, we will analyze the best way to remove noise on each layer. Then we will fill in our alpha by creating a core matte. Finally we will focus on the hair and all the detailed roto and keying work involved. We will complete the project by doing some heavy-duty rotoscoping work on the bottle.

Rapidgator

http://rg.to/file/96d98aa99ddad6fb4498e1a2bedf8170/DTMulGrKeyiAE.part1.rar.html
http://rg.to/file/82260ab5178cb52596360f8c411d0f13/DTMulGrKeyiAE.part2.rar.html
Filefactory

http://www.filefactory.com/file/3ta4tyqp8l5h/DTMulGrKeyiAE.part1.rar
http://www.filefactory.com/file/12sn1x3q1qy3/DTMulGrKeyiAE.part2.rar

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