
AE Project – Abyss Creatures Trailer
HD resolution (1280?720) | 1.45 minutes | .aep files | 470 Mb
DEMO: http://videohive.net/item/abyss-creatures-trailer/133992
Tutorials

Pro Presets 2 Installs in a few seconds giving you access to a artistic array of light effects.
http://hotfile.com/dl/98734644/c968d1b/VC_Pro_Presets_2.part2.rar.html

In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.

If there is one thing that can truly control the balance of speed versus quality in Vray it is image sampling. Image sampling is basically part of anti-aliasing. This tab can take your renderings from 20 second quick tests to 30 minute high quality renders without having to adjust any other aspect of the rendering. They control anything from fine detailed textures, to glossy reflections and refraction, to aspects like depth-of-field and motion blur, all at once. This tutorial helps to make sense of each one and simplify the process. Control the quality of the rendering in the most efficient way.

In day 3 of the multi-part ?Civil War Cannon? series, available exclusively to our Premium subscribers. Chris continues working towards completing the cannon?s detailed under carriage and barrel mounting system, by adding many of the remaining detail pieces. Including the clamps, chains and rivets. So let?s continue on!?

+ project files | .mov
Fileserve | Hotfile | Filesonic | 1.94Gb rar | 3.33Gb unrar

Gnomon Color Theory: Mechanics of Color
250mb | Hotfile
Beginning with some thoughts on how we define the concept of color, Richard explains various methods people in history have used to systemize color. Continue Reading

Learn a production workflow to interior set modeling that can be used for Film, Games, and Architectural Visualizations with 5 hours of project-based training. Great for intermediate artists.
950MB | Hotfile Continue Reading

These videos will teach you many techniques and every single tool for all three of Maya’s modeling surface types: Polygons, NURBS, and Subdivision Surfaces. Throughout the 116 hour class, you will progress through seven separate modeling projects, each covering a fully demonstrated model. Push your skills to the next level as you are guided through the construction of a handgun with silencer, night vision goggles, two separate characters (one male and one female) each using two entirely different modeling and artistic styles, as well as an F-18 fighter jet and a Lamborghini Murcielago!





