Fusion 6 Videos

[center][img]http://a.imageshack.us/img64/8544/fusionn.jpg[/img][/center]
[center][b]Fusion 6 Videos[/b]
English | MP4 1280×718 25fps 1500 kbps | AAC 112kbps | 2.61 GB
[i]Genre: Video training[/i][/center]
This channel contains videos about the latest version of eyeon Software’s image compositing program, Fusion.
eyeon Software is a developer of award winning software solutions for visual effects and compositing in the film, broadcast and multimedia markets.
[center][b]Screenshot:[/b][/center]
[center][img]http://a.imageshack.us/img267/6681/01fusion63dtextureoverv.jpg[/img][/center]

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[/quote]

Keyshot 2.0.46

KeyShot 2 is an all new application built on Luxion’s production proven realtime raytracing and global illumination technology. We have taken the world’s fastest rendering engine, and made it even faster. Available for both PC and Mac, KeyShot 2 still works on your old laptop without the requirements of an expensive graphics card.
But this is just the beginning. Other key highlights of the new release include:

Significantly faster realtime interaction utilizing a new rapid high-quality shadowing algorithm that takes full advantage of multi-core CPUs, delivering smooth, noise-free results instantly
The entire workflow has been optimized by introducing a brand new user interface
Full visual drag and drop capabilities of materials, textures and envrionments
A scene tree that makes interaction with mulitple parts and models a snap
A new innovative labeling system allows any number of labels to be added to any material including glass
An all new import pipeline supports many more native file formats on both PC and Mac, including KeyShot’s own bip files
http://www.keyshot.com/index.html

LUXION KeyShot 2.0.46 32bit + Test Scene :

http://hotfile.com/dl/65237306/0ac8863/keyshot_32bit_2.0.46.part1.rar.html
http://hotfile.com/dl/65243095/de6da47/keyshot_32bit_2.0.46.part2.rar.html
http://hotfile.com/dl/65246931/f8f7ac2/keyshot_32bit_2.0.46.part3.rar.html

LUXION KeyShot 2.0.46 64bit + Test Scene :

http://hotfile.com/dl/65252796/567d828/keyshot_64bit_2.0.46.part1.rar.html
http://hotfile.com/dl/65258351/7053749/keyshot_64bit_2.0.46.part2.rar.html
http://hotfile.com/dl/65328936/91fe6fb/keyshot_64bit_2.0.46.part3.rar.html

10 Test Scenes for KeyShot :

http://hotfile.com/dl/65337043/1695a1b/Keyshot_Test_Scenes.rar.html

Includes the following scenes :
Blinky-Blinky – Diamond Abbrev – Hyperspeed Mustang – Indoor Bed Room – Indoor Template + Honda – Keyshot Interior – Mr. Martin’s house WIP – Runner – Scene Exterior – Silver Clio

Special Thanks to our friend Amon^RA for the program Fix
Special Thanks to our friends Zigaretos and arkimote09 for Test Scenes

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Luxion KeyShot Pro v2.0.46 32Bit & 64Bit

What is it?
KeyShot is the key to amazing shots … in seconds.

Communicating early concepts. Trying to make design decisions. Creating marketing and sales images. No matter what you are trying to do, KeyShot breaks down the complexity barriers of creating photo-realistic images from 3D models. Faster, easier, and more amazing than ever before.

Try for yourself. Yes, you can!

KeyShot 2 is an all new application built on Luxion’s production proven realtime raytracing and global illumination technology. We have taken the world’s fastest rendering engine, and made it even faster.

Highlights of the new release include:

Significantly faster realtime interaction. A new, rapid, high-quality shadowing algorithm takes full advantage of multi-core CPUs, delivering smooth, noise-free results instantly
Optimized workflow through new interface
Drag and drop capabilities of materials, textures and envrionments
A scene tree that makes interaction with mulitple parts and models a snap
A new innovative labeling system allows any number of labels to be added to any material
New import pipeline supports many more file formats on both PC and Mac

KeyShot 2 has been further optimized to run even faster on PC and Mac without the need for special graphic cards. Performance improvements reach up to 50% compared to KeyShot and
HyperShot.

Performance improvements include:
Loading of 3D data
Calculation of detailed and ground shadows
Image resolution in realtime
Offline render times

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Luxion KeyShot Pro v2.0.46 32Bit & 64Bit

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IMG Download

Enjoy it !

Play DVD BOY’s

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Electric Rain Swift 3DsMAX v4.0.144 32Bit & 64Bit

Swift 3D MAX V4 plug-in enables Autdesk 3ds Max users the ability to render 3D scenes as high-quality, low-bandwidth vector or raster Adobe Flash animations. Powered by the industry-leading RAViX 4 vector rendering technology, Swift 3D MAX offers superior integration with Flash and unrivaled vector, raster, video, and real-time Flash 3D output. From cartoon to full gradient shading, Swift 3D Max plug-in is certain to produce the style you need for your next Flash or print project. Additional export formats include the NEW Adobe CS5 native Flash FLA & XFL formats, Illustrator AI, EPS, SVG, video formats such as AVI, MOV, FLV, Microsoft XAML (3D WPF and Silverlight), and to pre-packaged Papervision 3D v2.0 and Collada DAE.

Extends Autdesk 3ds Max 2008-2010
We make Papervision 3D 2.0 easy, our prepackaged projects require no ActionScript. Just export and compile and Flash and its web ready.
Unrivaled vector rendering quality and output styles
Superior integration with Flash through the Swift 3D File Importer and native Flash CS 5 .FLA and .XFL formats
SmartLayer Technology reduces file size and expands design possibilities
Simple to use – accessed through 3ds max render dialogue
Autocropped and transparent raster Flash renderings for smaller file sizes and seamless Flash integration.
Fastest vector rendering engine available with the broadest capabilities

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Electric Rain Swift 3DsMAX v4.0.144 32Bit & 64Bit

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Play DVD BOY’s

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lk

3DMeNow Professional is our top-of-the-range human modeling package. Used to build recognizable human and character models for interactive 3D games and broadcast animation, this software produces amazingly lifelike 3D head data (models, textures and morph states) in a fraction of the time taken with conventional manual authoring techniques.Creates data suitable for use in 3DSMaxTM, MayaTM, SoftImageTM and most industry standard 3D authoring applications.

Cut production time 3DMeNow Pro slashes production time on real-time and fully rendered 3D human character animation for games and full-motion-video: not only in the creation of your base state models and textures, but in animation production – simply build your model from photos or art, then automatically output up to 56 high quality morphs for facial animation and full lipsynch!

Features:
New enhanced base models including head, bust and torso.
Enhanced morph targets.
Enhanced modeling and texture-mapping.
Export formats:*.3ds/ *.lwo/ *.vrml/ *.X/ *.xsi/ *.stl/ *.obj/ *.RAW/ *.lwo/ *.bio
Realtime output with new audio compression for amazingly low-bandwidth interactive content.
Full Screen Video file output.
Batch morph target export.

Biovirtual 3DMeNow Pro allows the creation of real-time and fully rendered 3D heads for games and full-motion-video.

It makes not only base state models and textures but animation.

The application automatically generates blended morph states for lip sync and facial animation.

Working from just 2 photos, side and front, you can create 3D photometrical head models.

Simply load one front-face and one profile photo (or sketches or artwork) into 3DMeNow and start modeling and animating 3D humans or characters straight away! Just line up the points to your images to create your model – then load in a standard *.wav file or record your voice to create stunning real-time 3D animations…

Animation with 3DMeNow is incredibly easy – and amazingly powerful. Build-up complex animations from a palette of 35 available actions, simply by dragging them onto the timeline. With automatic lipsynch, as well as automatic idling animation – anyone, beginner or professional, can quickly assemble a realistic and expressive animation sequence appropriate to the speech.

With actions you can make your models act in virtually any way you want: actions include whole- face emotions (happy, sad, angry etc) as well as part- face expressions (smile, frown, squint etc); looks (eyes and whole head rotations) and crazy morphs. Fine-tune actions on the timeline to create incredibly realistic, as well as hilarious animations of all kinds.

Record your speech (or anyone else’s!) directly into 3DMeNow – or load any *.wav file for instant, automatic animation. Edit and optimize the audio for efficient web distribution. Apply effects to change the way your voice sounds for serious, and comic effects.

3DMeNow exports scalable *.bio files for web, presentations and emails: you can ouput models at high, medium and low detail as well as choose audio and image output resolution.

Spectacles can be fitted to a model at any point in your project: choose from 15 available styles, select your frame colour, lens colour and transparency – and fine-tune into position.

You can model hair in two ways with 3DMeNow – use the traditional method of drawing-out the perimeters, or choose from one of 60 prebuilt hairstyles as well as ponytails using the new integrated hair modeling wizard.

New enhanced base models including head, bust, torso as well as new accessory objects
User-definable mapping throughout, including separate eyes and teeth
Enhanced morph targets
Enhanced modeling and texture-mapping
Automated lipsynch from audio (from standard *.wav files)
Text-to-Speech lipsynch animation
Keyframe animation
Realtime output with new audio compression for amazingly low-bandwidth interactive content
Full Screen Video file output
Batch morph target export
Scalable (subdivision surface) geometry, morph data and texture export
Polygonal 3D Data Export Formats now include: *.bio, *.3ds, *.lwo, *.vrml, *.xsi, *.x, *.obj, *.raw, extended *.raw, *.stl
Unrestricted commercial license: use the application to generate as much real-time content, data or video as you want.

System Requirements:
Windows 95/98/NT/2000
Tested On Windows Vista. Vista Compatible.
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wax
In this DVD Josh takes you step-by-step through the sculpting process of carving wax to produce a working master. Wax masters are used in the casting process for sculptures and jewelry making, and in this lecture, Josh carves a low-relief belt buckle that he later has cast in silver. Using a modern version of this traditional medium and utilizing the subtractive techniques of traditional carving can be a powerful tool for maximizing accuracy and efficiency. Using common hand and power tools Josh demonstrates simple relief carving from the rough cut-out to identifying low points, shaping, beveling and adding wax to create new elements to your sculpture. This DVD is a useful fundamental process for sculptors of all levels.

http://www.thegnomonworkshop.com/store/product/893/

Download:
http://hotfile.com/dl/65100709/078a01b/TGIWC.part1.rar.html
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Ticket01 CoNtoURBS For Maya 2010, 2011 32Bit & 64Bit


When it comes to creating high-quality wireframe renderings of your objects there’s the contour rendering option in mental ray. Unfortunately this feature will only render polygonal geometry. What if you need a high-quality wireframe rendering of your NURBS geometry?
This is where CoNtoURBS comes into play. It combines a Maya plug-in with a custom mental ray shader. Its setup cannot be easier than: select your NURBS object, create the complete setup via the plug-in, render! The images show the difference between the Maya viewport preview and the CoNtoURBS shader.

The shader also supports trimmed surfaces and you can even override the span count in U and V direction without changing the object itself! CoNtoURBS allows for simple contour shading as well as using it in conjunction with every other more complex contour shader, e.g. contour_shader_depthfade, mental ray offers.

CoNtoURBS for mental ray for Maya works within Maya and in batch rendering.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Ticket01 CoNtoURBS For Maya 2010, 2011 32Bit & 64Bit

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IMG Download

Many Thanks to Esanti & His cracking Team

Enjoy it !

Play DVD BOY’s

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Ticket01 Konstrukt For Maya 2010, 2011 32Bit & 64Bit

What is the Konstrukt plug-in?

When it comes to the search for new shapes that no one ever before has encountered – Konstrukt will support and help you with that. Its Geometry Deformer works like an object magnet that can attach and project all kinds of geometry onto a NURBS surface. The projected geometry will stay modifiable. While being attached and floating across the base, the objects can easily be transformed like any other object. The common manipulators are provided to do so and ensure an interactive feedback.

Konstrukt creates random Voronoi diagrams on-the-fly. A 20.000 cell entity is usually done in under a second. A built in option can also transform these diagrams into Centroidal Voronoi Diagrams. How fast this transformation goes is entirely up to you. It’s all in the sliders. Voronoi diagrams* can be used to create a variety of shapes, e.g. cell-like structures, cracked and shattered objects, stained glass or other interesting objects that would be tedious to nearly impossible when tried to be modeled manually.

The Honeycomb module will do exactly what it says, it creates hexagonal structures. These are also highly configurable and very versatile.
The Extended LiveWire is a consistent further development of the LiveWire feature found in the MultiTool. It enhancements are texture-driven variable insets that can be applied per-face or per-vertex.

Generize. Using a NURBS surface as base object and any kind of geometry (curves, surfaces, meshes) as template allows the artist for creating complex pattern-based objects that deform with their base shape. The image to the right was created using a simple sphere as base and only one template. The repetition along U and V across the base surface can be changed interactively in the scene. Generize offers a lot more, like texture-map driven scaling and distribution, Genotype::Phenotype support for blending between up to 4 different shapes, attractor support to create unique objects and much more.

object* replication within NURBS parametric space

deformation follows NURBS object

unique 2D texture map driven scaling

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Ticket01 Konstrukt For Maya 2010, 2011 32Bit & 64Bit

IMG
IMG Download

Many Thanks to Esanti & His cracking Team

Enjoy it !

Play DVD BOY’s

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SimLab Composer v2.1| 130 MB
SimLab Composer is a convenient 3D-tool that allows you to create as accurate as possible and use their three-dimensional models.

Then, you can:
– Wrap three-dimensional models between different CAD, design and visualization software.
– Quickly create interactive three-dimensional PDF-files.
– Automatically create stunning three-dimensional images using a fast and physically accurate renderer (rendering engine) is included in SimLab Composer.

SimLab Composer is an easy to use 3D tool, which enables you to make the most of your 3D models.

SimLab Composer enables you to do the following:
Transfer 3D models between CAD, Design, and Visualization applications.
Quickly create interactive 3D PDF files to share work with clients.
Make impressive rendered images, using the fast and physically accurate renderer included in SimLab Composer.

Simlab Composer Exciting Features:

Simple, yet powerful
SimLab Composer was built with the user in mind. We understand time is precious; so we designed SimLab Composer to be a powerful tool that is easy to master.

Multiple 3D Format Support
Designed to be the ultimate 3D sharing tool, SimLab composer supports many of the widely used 3D formats, including:
SketchUp, Rhino, STEP, IGES, Collada, 3D PDF, 3D XML from CATIA, FBX, Obj, 3DS, DXF, U3D, STL, SolidWorks *, and DWG *

(*) Solidworks and DWG file formats are only supported on Windows version of Simlab Composer.
Please click here for a full list of supported 3D file formats

Super fast and accurate renderer
SimLab Composer includes high quality, accurate, and fast global illumination renderer, which makes creating high quality images an easy task.

Multiple Operating Systems Support
SimLab Composer is supported on Windows and Mac OS.

The right tool to build 3D scenes
In addition to the 3D draggers found in modern 3D applications, SimLab Composer offers unique tools like snap to object and snap to ground to make building scenes intuitive.

Maintaining the assembly structure
Simlab Composer has the unique ability of maintaining the assembly structure while importing or exporting 3D scenes. Having the assembly structure intact, brings life to 3D models, it makes them self explanatory to clients, and ready for rendering and animation.

Sharing 3D scenes
SimLab Composer supports exporting different formats for sharing 3D scenes, those format include 3D PDF, WaveFront (obj), Collada, FBX, KeyShot (bip), STL, OSG and IVE. SimLab Composer enables the user to pack the 3D scene with all its textures in one zip file that can be used on different machines.

Generate texture coordinates
For models with no texture coordinates, Simlab Composer enables the user to generated box, planer, spherical and cylindrical texture coordinates.

Create 3D Text
Simlab Composer has the ability to add 3D text to any scene, All what you need to do is to set text, select font and size

download
http://hotfile.com/dl/54523206/b148740/Simlab.Composer.v2.1.rar.html
http://www.fileserve.com/file/ywekK3U