Introduction to Scripting Shaders in Unity

Duration 1h 9m Level Intermediate Project Files Included 15 FPS MP4

In this series of tutorials we will learn the basics of scripting shaders in Unity.

We will start out by discussing the fundamentals of shaders where we’ll learn about what a shader is, what shader languages are available in Unity and how to properly structure a shader. Once that is out of the way, we’ll jump into creating a very simple shader to reinforce the foundation lesson. Then we’ll start to add more and more functionality to our shader like how to add textures through properties. Then we’ll learn about lighting models by modifying our shader to accept a specular map. We’ll even add control to the inspector to adjust the overall glossiness of the shader. Finally, we’ll finish off the training by adding emissive and alpha maps to our shaders.

Rapidgator

http://rg.to/file/6c7670723056c266f74d804ea77202db/DTIntrScriShadUnity.part1.rar.html
http://rg.to/file/cc43ecd92a94ff21d5a53861dff589e4/DTIntrScriShadUnity.part2.rar.html
http://rg.to/file/48429a130a26370e5277a3c7573990eb/DTIntrScriShadUnity.part3.rar.html

Nitroflare

http://www.nitroflare.com/view/38984B86F53F5FC
http://www.nitroflare.com/view/832158CB512026D
http://www.nitroflare.com/view/000DC1C0118B581

 

The Foundry Nukex v7

 

NUKE are powerful, award-winning compositing tools that deliver unparalleled speed and first-class feature sets unrivalled in the desktop market.
If you?re in the business of creating high-quality film, animation, commercial or broadcast content, The Foundry?s NUKE products, backed by a large, global pool of trained talent, will bring speed, functionality and flexibility to your pipeline.

Rapidgator

http://rg.to/file/80d5ce1ee81114497cf9f8dc2b7e1ac3/THE_FOUNDRY_NUKEX_V7.part1.rar.html
http://rg.to/file/3598f3a4716a68ca03e1d5cae802aaad/THE_FOUNDRY_NUKEX_V7.part2.rar.html

Uploaded

http://ul.to/8x7u0gfg
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