3ds Max

All posts tagged 3ds Max

Duration 3h 15m Level Intermediate Project Files Included 15 FPS MP4

In this series of tutorials we will learn how to create a game-ready facial rig in 3ds Max. We’ll start by creating our facial skeleton. We’ll then cover skinning techniques that help to ease the weight painting
process. Once this step is finished we’ll begin finalizing our work by establishing controls. Along the way, we’ll learn fun topics like how to rig fleshy eyes, how to create lip controls that conform to the mouth, as
well as how to add levels of controls to plan for automation. By the end of this course, you’ll have the skill-set needed to create your own game-ready facial rigs.

Rapidgator

http://rg.to/file/93cb1b397e3ff75f8a88701407aa16c3/DTFacRigGam3dsMax.part1.rar.html
http://rg.to/file/6dffdd08e5f0464a22b5770c49e1aa9f/DTFacRigGam3dsMax.part2.rar.html
http://rg.to/file/44fe9f60d9e636a34be5bf46f031440c/DTFacRigGam3dsMax.part3.rar.html

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Duration 6h 40m Level Advanced Project Files Included 15 FPS MP43.2GB

In this series of tutorials we will learn how to create a mechanical rig for 3D visualizations in 3ds Max.

We will begin from the concept of the crane, explaining the different parts and how a crane works. Next, we will introduce the rigging tools used, and the limitations of the setup that a real crane
has, all in 3ds Max. We will then model and texture every main part of the crane separately and assemble it all into a new scene ready to be rigged and refined.

Finally, we will test out our rig with an animation and render it as a preview.

Rapidgator

http://rg.to/file/fcf3d102460d6e1681fe291109358be6/DTModRigHydCr3dsMax.part1.rar.html
http://rg.to/file/dc4ef4a532c59d62c82090a9c393edb2/DTModRigHydCr3dsMax.part2.rar.html
http://rg.to/file/a410c6c5c6f5dc65b32cda7f40b13003/DTModRigHydCr3dsMax.part3.rar.html
http://rg.to/file/16420011063a498060986447bfff9325/DTModRigHydCr3dsMax.part4.rar.html
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Duration 5h 48m Level Advanced Project Files Included 15FPS MP4 2.71GB

In this series of tutorials we will learn how to model a complex architectural scene and optimize it for quick editing and rendering.

Throughout these lessons we will go through the steps of creating a complex architectural scene in a way that makes it quick to create, easy to edit and fast to render. We will learn about the various modeling techniques essential to architectural workflows, including terrain, cities, polygon modeling, splines and nurms smoothing, as well as optimization techniques such as using proxies and XRef scenes.

By the end you will be able to handle any scale of architectural project and easily complete them within very short deadlines.

Rapidgator

http://rg.to/file/ab54d184730bd018f6673b01bda02ff7/DTCreOpArcVis3dsMV-Ray.part1.rar.html
http://rg.to/file/dd712139a8f681e53a900228367150f6/DTCreOpArcVis3dsMV-Ray.part2.rar.html
http://rg.to/file/9347e0334cd412aeec3956fd2bc7470b/DTCreOpArcVis3dsMV-Ray.part3.rar.html
http://rg.to/file/9ce5ac0bcd51e615439edc780453e2e3/DTCreOpArcVis3dsMV-Ray.part4.rar.html
http://rg.to/file/3981221a0c8ffda19fa3c609ce7e8f60/DTCreOpArcVis3dsMV-Ray.part5.rar.html

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Duration 2h Level Advanced Project Files Included 15FPS MP4 895MB

In this series of tutorials we will learn different techniques to create morph targets for our
characters. Throughout these lessons we will see lots of different techniques to create those morph
targets, working symmetrically to save time but dividing the morphs to have separate controls for each
side of the face. We will also see how we can use morphs to drive the movement of other objects (like
the eyebrows), and how to mirror non-symmetrical morphs.

Rapidgator

http://rg.to/file/91e6ca127679aec57ae4255f507e5cd8/DTCreMorTarFacAnim3dsMaxZB.part1.rar.html
http://rg.to/file/36bbc0282814989c0606f6927442ff61/DTCreMorTarFacAnim3dsMaxZB.part2.rar.html
http://rg.to/file/1e643b115c39a6a10af529cf97425d01/DTCreMorTarFacAnim3dsMaxZB.part3.rar.html
http://rg.to/file/4db3f196d246a6bdf89d76a2d4882094/DTCreMorTarFacAnim3dsMaxZB.part4.rar.html

Uploaded

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