eLearning

All posts tagged eLearning

Duration 6h 21m Level Intermediate Project Files Included 15FPS MP4 2.66GB

In this set of tutorials we will learn techniques for rigging quadrupeds in Maya. We’ll start by learning how to enhance the Flexi system, we created in Advanced Character Rigging in Maya, making it more robust for spines, necks, and areas of the like, while making sure to keep this modular component clean and animator- friendly. We’ll then build our creature’s skeleton from the ground, up, and learn how the Flexi rig can be easily inserted to save us a lot of time. We’ll also learn how to create a robust pose tracking system for driving corrective targets, as well as how to script a few tools with MEL to work faster. By the end of this course, you will have the skill set needed to rig your own quadrupeds with confidence.

Rapidgator

http://rapidgator.net/file/2d524ed05590e64614c962359399ad31/DTRigQuadMaya.part1.rar.html
http://rapidgator.net/file/3a808b1d83925338c7a45ca4fd454348/DTRigQuadMaya.part2.rar.html
http://rapidgator.net/file/db5fa790143a0e052cdd3c58cadd412b/DTRigQuadMaya.part3.rar.html
http://rapidgator.net/file/14563b7791f6f98d1eb4ba1fed3afe63/DTRigQuadMaya.part4.rar.html
http://rapidgator.net/file/ef26475b322da5440f8203a61e59f071/DTRigQuadMaya.part5.rar.html
http://rapidgator.net/file/bba4ccc81a8394b882c49b699106ae33/DTRigQuadMaya.part6.rar.html
http://rapidgator.net/file/88e34af402aaa9d3c3040d543ca0d890/DTRigQuadMaya.part7.rar.html

 

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Duration 1h 52m Level Intermediate Project Files Included 15FPS MP4

To get started, we will learn how to bring in our two pieces of geometry and setup our MARI project. Next we will dive right into the Tri Planar Projection procedural layer inside MARI and learn how we can use it to?lay down a foundation of tiled rock texture for our terrain. From here we will begin to add various other layers of detail to our color map including a sandy beach, grass and vegetation as well as snowcaps for our?mountains. We will also learn how we can use masks and mask stacks to make our tiled procedurals feel a little more natural as they flow together. Throughout this course, we will being using a workflow that?applies a photographic base where we can through the use of MARI?s procedural layers but we will also be doing a good deal of painting. To wrap this course up, we will learn how we can use an adjustment stack to apply multiple adjustment layers, each to specific areas of a single procedural layer to give our vegetation a bit more variation in color. After completing this course, you will have a good idea how MARI can be used to texture terrain for both games or film.

Rapidgator

http://rg.to/file/166e151dd00b402f817cd2dab8f87f28/DTPaTexfTerMARI.part1.rar.html
http://rg.to/file/310a8e02aca9644370e6c8851dc900c3/DTPaTexfTerMARI.part2.rar.html
http://rg.to/file/a782db2fba5de5e11e8959a35fc76fdf/DTPaTexfTerMARI.part3.rar.html
 

Duration 3h 15m Level Intermediate Project Files Included 15 FPS MP4

In this series of tutorials we will learn how to create a game-ready facial rig in 3ds Max. We’ll start by creating our facial skeleton. We’ll then cover skinning techniques that help to ease the weight painting
process. Once this step is finished we’ll begin finalizing our work by establishing controls. Along the way, we’ll learn fun topics like how to rig fleshy eyes, how to create lip controls that conform to the mouth, as
well as how to add levels of controls to plan for automation. By the end of this course, you’ll have the skill-set needed to create your own game-ready facial rigs.

Rapidgator

http://rg.to/file/93cb1b397e3ff75f8a88701407aa16c3/DTFacRigGam3dsMax.part1.rar.html
http://rg.to/file/6dffdd08e5f0464a22b5770c49e1aa9f/DTFacRigGam3dsMax.part2.rar.html
http://rg.to/file/44fe9f60d9e636a34be5bf46f031440c/DTFacRigGam3dsMax.part3.rar.html

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Duration 1h 51m Level Intermeidiate Project Files Included 15FPS MP4

In this set of tutorials we will learn how to work more efficiently inside of Maya using MEL. We’ll start by learning how to create a tool to quickly access MEL commands. We’ll then learn about global and local procedures, as well as, how to source external files using MEL. We’ll learn how use MEL to export code, we’ll learn how to build a tool that can trim down time on the setup process for a linear workflow, and conclude the course by learning how to create and manage a Text Scroll List in order to build a constraining tool. By the end of this course, you will have the understanding you need to improve your skill in MEL and be an even greater asset to your team.

Rapidgator

http://rg.to/file/886232dfbcbb283a9aaf0366b76e56a4/DTEnhYMayaToolwMEL.rar.html

 

Duration 1h 13m Level Intermediate Project Files Included 15FPS MP4

In this tutorial you’ll learn how to model a steel tower using Revit. We’ll work from the ground up and begin with structural foundations. From there we’ll attach columns to the footings by placing base plates and anchor bolts into the model. Once columns are in place, we’ll learn a few ways to model and connect beams to the columns. We’ll also explore how to use open web joists as structural elements for the floors and roof of our structure. Finally, we’ll place a few steel ladders into our model to allow access up and down the tower. With these tools and skill sets you’ll be able to model your own steel structure in Revit with ease and accuracy.

Rapidgator

http://rg.to/file/6ac3ec6da625a0936c01f6746103651b/DTModSteStruRevit.part1.rar.html
http://rg.to/file/d6367dbb8b6a3d47196ca45d27cd025b/DTModSteStruRevit.part2.rar.html

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1024×768 30 FPS MP4 3.4GB

Course Description
Welcome to Creating Realistic Human Skin Textures with Brian Wade! Learn how to create realistic
human skin textures using traditional sculpting techniques in ZBrush. Let legendary special
effects artist, Brian Wade, show you how! This is an on-demand course. Although downloads are not
available, you have lifetime streaming access to all course content, so you are free to watch all
of the videos in this workshop at your leisure. You will find all of the videos listed on the
right-hand-side. There are no structured critiques for this workshop, but you are free to submit
your work in the projects section to share with your peers.

Rapidgator

http://rg.to/file/c2089f12db7f1dce3eaa581e66461e93/ZBWCreatRealHumSkTex.part1.rar.html
http://rg.to/file/d0f102ad69d7e05fe33a356bd0343116/ZBWCreatRealHumSkTex.part2.rar.html
http://rg.to/file/bbe2b778cf23d6bcfdb3aab808e480a3/ZBWCreatRealHumSkTex.part3.rar.html
http://rg.to/file/0df161269971be675b9c310cc0831c86/ZBWCreatRealHumSkTex.part4.rar.html
http://rg.to/file/9e6f7c7aeee77a31a2942a88993e945b/ZBWCreatRealHumSkTex.part5.rar.html
http://rg.to/file/bdcc7f50d676f805fb5e1196eaf96d3e/ZBWCreatRealHumSkTex.part6.rar.html
http://rg.to/file/5be6630a7427de630718d566fe8ae8e0/ZBWCreatRealHumSkTex.part7.rar.html

Nitroflare

http://nitroflare.com/view/8CCF8A25B5858B8/ZBWCreatRealHumSkTex.part7.rar
http://nitroflare.com/view/EA256426258A6CA/ZBWCreatRealHumSkTex.part4.rar
http://nitroflare.com/view/E73785420B4C21D/ZBWCreatRealHumSkTex.part3.rar
http://nitroflare.com/view/47658C4F5A9E0DF/ZBWCreatRealHumSkTex.part5.rar
http://nitroflare.com/view/43A7F294438D5FD/ZBWCreatRealHumSkTex.part2.rar
http://nitroflare.com/view/67A41AAFC504320/ZBWCreatRealHumSkTex.part1.rar
http://nitroflare.com/view/8C7ECAEB9FF59C7/ZBWCreatRealHumSkTex.part6.rar

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Duration 1h 4m Level Intermediate Project Files Included 15FPS MP4 556MB

In this series of tutorials, you’ll learn how to put together all the elements you’ll need to
create a powerful and professional site analysis using Revit 2014.

We’ll begin by inserting a satellite image of a proposed building site located in a dense downtown
setting where you’ll see how to quickly scale your image using real world data. From there we’ll
create the site’s infrastructure by placing streets, bridges and blocks that will really bring the
site to life. Once we’ve completed our model, we’ll then analyze the site even further by
conducting a solar study to study the sun’s path and its effect on our site. Finally, we’ll be
able to experience the scale of our site by creating a basic walkthrough of downtown.

Once you’ve become comfortable with the concepts and techniques in this course, you’ll be able to
put together a high-quality site analysis presentation of your own with no problem.

Rapidgator

http://rg.to/file/2c935d027c62ee97b8dacf4fdec1bb90/DTCreSiteAnalRevit.part1.rar.html
http://rg.to/file/6751f8a8d600d9b5c0b28fb0d239464e/DTCreSiteAnalRevit.part2.rar.html

 

Duration 2h 13m Level Intermediate Project Files Included 15FPS MP4 857MB

Visually presenting a story can be a creative, collaborative, and fun experience.

We’ll begin by discussing the usefulness of creating a storyboard and some elements to aim for
when crafting one. From here we’ll start the process of fleshing out the shots of our own story by
visually nailing down the world in which it’s events take place starting with the establishing
shot.

As we progress forward we’ll learn about how we want to visually present the main character, build
anticipation to the story’s conflict, our character’s motivation, the obstacles they’ll face, and
how to arrive at a resolution. Along the way we’ll also learn about maintaining good compositions
to lead the viewers eye through each shot in addition to making editorial changes to the
arrangement of our shots to improve the progression and flow of our story.

After watching this tutorial you’ll have be able to construct your own story boards with more
creative confidence while having a lot of fun.

Rapidgator

http://rapidgator.net/file/b60be35bc931153703896aca1a5f8a08/DTISDP.part1.rar.html
http://rapidgator.net/file/6e4c8a9c0c4fe4f3ba572dc72c60f299/DTISDP.part2.rar.html
http://rapidgator.net/file/837954af434f52facca1ac169b5503ab/DTISDP.part3.rar.html

Uploaded

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