Nuke

All posts tagged Nuke

Poster
Gnomon School – Master Classes 2011: 3D Character Texturing and Enhancement in NUKE with Alex Cancado

Advanced | 1h 57m | 727 MB | Required Software: NUKE 6.2

Producing photo-real composites of CG characters is always a challenge. Waiting for mattes or passes from a CG department can mean long waits and lots of iterations. Using the 3D capabilities of NUKE along with animated models can make your job easier and allow a much faster turnaround than relying on the CG department.
Learn to utilize the 3D capabilities of NUKE to speed up character compositing. This class will cover exporting OBJ sequences for animated geometry from Autodesk Maya and importing them into NUKE. Using UV-based tools you will learn to build static and animated mattes. These mattes can be used directly or proofed out in NUKE and handed back to CG, avoiding the time consuming back-and-forth during development. You will see hands-on how this works inside NUKE and discuss real-world examples of how and why this was used in movies such as Percy Jackson and the Olympians: The Lightning Thief, Fright Night and Green Hornet.

Home:
http://www.gnomonschool.com/master/2011

Download:
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[center]Poster
Digital-Tutors – Creative Development: Creating a Photorealistic Ink Drop Effect in FumeFX and Krakatoa with Eduard Schulze-Battmann[/center]
Advanced | 1h 39m | 431 MB | Project Files 13 MB | Required Software: 3ds Max 2012, FumeFX 2.0, Krakatoa 1.6, NUKE

In this tutorial we will learn how to create particle effects from the beginning to final render. Throughout this tutorial we are going to talk about FumeFX and PFlow from the basics to more advanced techniques. We’ll also cover some rendering techniques in Krakatoa, including the Magma Flow Editor, we’ll see how to increment our particle count using the partitioning, and finally we’ll look how to composite the particles in NUKE. After completing this tutorial, we’ll have a much better understanding of fluids and how to manage and render particles.

Home:
http://www.digitaltutors.com/11/training.php?pid=558

Download:
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Digital-Tutors : 3D Pan and Tile Sky Replacement in NUKE

Digital-Tutors : 3D Pan and Tile Sky Replacement in NUKE
Fileserve ? Filesonic ? Bitshare? ? Uploadstation ? WUpload | 510.64 MB
  • 1 hrs. 31 min.
  • Released on August 1, 2011
  • Project Files Included (12 MB)
  • Required Software: NUKE v6.2

 

In this course we?ll learn how to create a 3d sky using a pan and tile technique in NUKE. By stitching together multiple photographs, we will be able to create a fake sky background for our composite. Continue Reading