techniques

All posts tagged techniques

The Gnomon Workshop – From Speedpainting to Concept Art in Photoshop

In this DVD, David Levy demonstrates the Adobe Photoshop techniques that he uses to create environ- ments for the entertainment industry. He specifically reveals the custom brush creation techniques that have been perfected by a small group of passionate artists in Montreal. From two basic brushes, David shows you how to develop your own library of custom brushes that will allow you to gain speed and efficiency during your speedpainting process. Continue Reading


Lynda.com Shake 4.1 Essential Training
Shake is the tool of choice for major motion picture studios. It has had a starring role in producing the Oscar-winning visual effects for King Kong and many other films. Shake 4.1 Essential Training provides a solid foundation for creating award-winning compositions. From clarifying the often confusing interface to introducing the concepts of node-based compositing, from teaching the different modal views to explaining how to render files, this training provides a thorough introduction to Shake. Part I covers working with various media, learning shortcuts, using the Curve Editor, and rendering to disk. Part II will be available in the early summer and will cover key topics such as masks, rotoscoping, color correction, image tracking, and keying. Exercise files accompany the tutorial

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Gnomon Shake tutorial collection

Gnomon Shake 101 :Interface and Workflow

Designed for the compositing artist new to Shake, this lecture covers the essential capabilities and workflow of the program. Martin discusses the UI (user interface) covering all aspects of its functionality. He focuses on his own production workflow, revealing how to effectively create a professional node-based composite. Topics covered include rotoscoping, color correction, premultiplication issues of a digital image, animation and movement. Learn methodologies and shortcuts that will dramatically improve your efficiency and performance

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Digital Tutors – Next-Gen Game Pipeline Bundle(16CD)

Digital Tutors – Next-Gen Game Pipeline Bundle

8 Gb | 16 CD | 29 hrs. 55 min

Learn the production workflow to next-gen game development and time-saving techniques for all stages of game development pipelines. Features low-poly modeling in Maya, sculpting and adding detail in ZBrush, texture painting in ZBrush, animation techniques in Maya, building real-time shaders, and deploying your game with Maya and XNA. Contains nearly 30 hours of project-based training for technical and creative artists.
Included in this bundle:

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If you want to make a movie, either Short , feature or … This interactive film school is the best place to start

How to Make Your Movie ” has won eight awards, including the New York Festivals Grand Award for Best of Show. And after screenings at nearly 30 film festivals in 12 countries, it’s clear that this program resonates with aspiring filmmakers, film and video professionals, and people who love film.

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The Gnomon Workshop: Vue Infinite-Interface and Workflow
The Gnomon Workshop: Vue Infinite: Interface and Workflow by Ethan SUMMERS
Video Training | 1 DVD ISO: ~2.8 GB packed | Running Time: 285 Minutes.
Reup by request.

In this DVD, Ethan Summers shares his techniques for e-on’s Vue Infinite, an amazing landscape creation tool and general purpose rendering engine capable of handling scenes as large as 50 billion polygons. Starting at an introductory level, Ethan covers all the main windows and functions within Vue. He then discusses more advanced topics including strategies for creating ecosystems, methods for designing realistic terrains, and ultimately how to employ DEM maps through the function editor and in conjunction with Maya.

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Lynda – Poser 7 Essential Training
Poser 7 is one of the most enjoyable applications for creating realistic animated 3-D characters. In Poser 7 Essential Training, instructor Larry Mitchell explains how to design, pose, and animate 3-D characters using the program’s intuitive interface, tools, and workflow. The training covers everything from essential animation principles to working on the intricate details of individual body parts and complicated facial expressions.

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Digital Apprentice Workshop Humanoid Animation

Running Time: 3 Hours + | Video Size: 1024×768 | Audio: Stereo |File Type: Quicktime H.264

Humanoid Animation I features the most complex walk cycle ever recorded for an animation tutorial video. In this video veteran animator David Weinstein will show you how he breaks down and begins his walk cycles – moving onto cleanup – and finally the high resolution details. Using a layering technique, David will show the viewer how to understand the mechanics of each section of the body. Building and blending all the body quadrants together to achieve a full character walking performance. Then in the final stages bringing the character to life by adding high frequency animation additions including keyframed skin, muscle, fat and facial performance. This is a tutorial that should not be missed.

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