techniques

All posts tagged techniques

Digital-tutors: Quadrupeds rigging, animation and maya in zbrush 3

digital tutors Collection bunndle.

Rigging Quadrupeds in Maya Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Contains nearly 7 hours of project-based training. Perfect for intermediate artists. Popular highlights include

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Digital Tutors: maya Collection (total size 85 GB)

Digital Tutors: Animating Next Gen Characters In Maya
4xCDs | 2.3 GB

Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.
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Masters of Animation [1986] – VHSRip

(Produced and directed by John Halas. Associate Producer, Jean-Marc Peyron. Editor, Sean Lenihan. Commentary, David Healy and Oswald Laurence. Original Music, Peter Shade, Richard Arnell and David Hewson. 1986)

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A series of four programs produced and directed by John Halas. Over 10 years in the making, Masters of Animation represents the peak achievements of 7,000 artists from 13 countries. Produced and directed by John Halas, former president of the International Animated Film Association and award-winning animator, the series provides an opportunity to experience the exciting diversity of the world’s leading animation artists. In addition, viewers are treated to examples of state of the art animation technology.

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Digital Tutors & 3D Tutorial Collection Softimage? XSI

3D Tutorial – Get Moving Character Animation tutorial for XSI | 1.21GB

6-hours of self-paced, project based training for the BEGINNING to INTERMEDIATE level XSI Character Animation enthusiast.

For the intermediate level XSI Character Animation enthusiast or anyone interested in just learning more about animating using SOFTIMAGE|XSI. This new tutorial is approximately 6 (SIX) HOURS long, and consists of a self-paced project based training course comprised of 11 modules and 64 video lectures. The purpose of this series is to introduce you to essential character animation concepts within SOFTIMAGE|XSI and will show you ways that the default XSI rigs and tools can be used to create outstanding animated output.

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n this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.

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* Be introduced to modeling theories
* Learn how to use powerful tools like the Soft Modification Tool and the Split Edge Ring Tool.
* Learn how to create custom hotkeys and marking menus
* Import image planes and block out a character

* Create an Adobe Photoshop network
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Photoshop CS4 for Photographers is an essential course for any digital photographer who wants to master the software’s vast array of image enhancement techniques. Professional photographer and instructor Chris Orwig uses his own compelling images to demonstrate how the power of Photoshop can make photographers more passionate about their work. He covers many aspects of the application, such as working with RAW images, using curves and levels, making images snap, and enhancing bland photographs by converting them to black and white. Exercise files accompany this course.

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In After Effects CS4 Essential Training, Chad Perkins teaches fundamental motion graphics design techniques from the ground up. He shows how to gather video, audio, and graphical source materials into layered compositions, make edits and adjustments, then bring it all to life with a powerful array of visual effects and animation techniques. These skills are demonstrated in a series of increasingly intricate projects, from creating a galaxy to building a fantasy battle scene. Chad also demonstrates workflows for keying and compositing, shows how to integrate with other applications, shares useful tips and secrets, and much more. Exercise files accompany the course. Continue Reading

Dover Studios – Maya NURBS Modeling 2nd Edition

If you want to learn how to use Maya’s NURBS modeling tools for animation, visual effects, and games, this DVD is for you!

This edition has been revised and expanded to include: creating boundary surfaces, sculpting with Maya Artisan, understanding UV surface coordinates, and much more!

Visual effects artists, Andrew Hazelden and Russell Hazelden, provide numerous tips for efficient modeling, including: how to keep objects organized using the layer editor, how to create accurate scale models using reference images, and countless time saving keyboard shortcuts.

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