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Tag Archive 'Digital-Tutors'


Learn proper body mechanics for creating believable animations with 7 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists.
Popular highlights include: Body Mechanics Overview of Pushing Light & Heavy Objects; Driving Force Through Leg Animation; Creating Character Kinetics for Believable Weight; Using Action and Counteraction to Create Tension; Using Line of Action to Define the Movement; Preplanning Animation with Example Storyboards; Forward locomotion; Maintaining Balance Though Foot Placement; Measuring Appeal & Pose Clarity Though Silhouettes; Timing & Spacing of Keyframes; Blocking Animation; Adding Follow-through, Arcs, and Overlapping; Adding Exaggeration for Believable Performances; Animating the Body in Sections; Using the Graph Editor to Refine Blocked Animation; Holding Poses with Weighted & Free Tangents Weights; Utilizing Character Sets for Multiple Keyframe Modification;

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Digital Tutors – Introduction To ICE In XSI 7 | 598 MB
Learn a production-proven workflow to visual programming with ICE and easily extend the capabilities of XSI. Intergrate into existing popelines, rapid prototyping of tools, visually debug, and iterate and create in real-time. Perfect for artists and technical directors. Provides over 3 hours of project-based training for artists new to ICE in XSI.

This post was submitted by naveen.

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Digital Tutors – Introduction to XSI 7 | 1.9 GB

Softimage training partner Digital-Tutors announced at SIGGRAPH the availability of INTRODUCTION TO XSI 7 and INTRODUCTION TO ICE IN XSI 7 — the first two comprehensive training titles developed for XSI 7 and the latest additions to Digital-Tutors\’ growing library of interactive training for digital artists using SOFTIMAGE|XSI 7, the newest version of the complete 3D package for modeling, animating, rendering, and character development.

This post was submitted by naveen.

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Digital tutors Visual Guide to Animation

The ‘Visual Guide to Animation’ is a software independent course that provides a step-by-step approach to building a solid foundation tounderstanding and learning the basics of computer animation and covers fundamental animation terms and definitions as well as a variety ofessential animation tips, tools, and techniques.

This post was submitted by naveen.

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Digital Tutors – Introduction to Fluids in Houdini

This post was submitted by naveen sharma.

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Full Complete 3 CD/DVD Tutorial,objects,scenes,animations,projects files Modeling Facial Maya and Zbrush PC / MAC
Pack 1,73 GB | Repack 2,1 GB

This post was submitted by vadoski23.

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Digital Tutors – Introduction to Photoshop CS3

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Digital Tutors – Next-Gen Game Pipeline Bundle(16CD)

Digital Tutors – Next-Gen Game Pipeline Bundle

8 Gb | 16 CD | 29 hrs. 55 min

Learn the production workflow to next-gen game development and time-saving techniques for all stages of game development pipelines. Features low-poly modeling in Maya, sculpting and adding detail in ZBrush, texture painting in ZBrush, animation techniques in Maya, building real-time shaders, and deploying your game with Maya and XNA. Contains nearly 30 hours of project-based training for technical and creative artists.
Included in this bundle:

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Digital Tutors – Real-Time Shaders with XNA
Learn the fundamentals of real-time shaders and a time-saving workflow to creating real-time shaders with XNA. Contains over 4 hours of project-based training for technical artists learning the methods of real-time shading using XNA.

This post was submitted by naveen sharma.

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Digital-tutors: Quadrupeds rigging, animation and maya in zbrush 3

digital tutors Collection bunndle.

Rigging Quadrupeds in Maya Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Contains nearly 7 hours of project-based training. Perfect for intermediate artists. Popular highlights include

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