glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI (IT IS JUST FOR MAX IN THIS POST!). glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
Its main features are:
-Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
-Poly surface mesh surface sequence is generated to visualize liquid surface
-Fully integrated in 3dsMax and Maya
-File cache system to store pre-calculated dynamics results
-Wet maps ( 3dsMax only)
-Texture mapping ( 3dsMax only)
-Arbitrary planar shapes as sources ( 3dsMax only)
-Fill objects function to speed up scene initial condition setup
-Friendly customizable UI full of shortcuts, menus and toolbar buttons
-Integration with Particle Flow ( 3dsMax only)
rapidshare link (6mb):
mediafire link :) :
Pwrapper is a surface blobMesh generator for any kind of particle system in 3dsMax, Maya and XSI(not only glu3D particles). Create a new instance of Pwrapper. Then select any particle system through pwrapper command panel and its particles will be wrapped with a poly surface mesh. Modify Pwrapper parameters to change surface look.
rapidshare (less than 1 mb):
mediafire link :
I hope these plugins are good :).And I don’t know from which max it is compatible, it is for max 2010 sure, but for the previous versions I don’t know.