The Texturing will cover the creation of custom brushes and seamless tileable textures in Photoshop followed by how to create a uv layout for a polygonal and subdivison surface character model in Maya. After these first few chapters, create realistic skin textures using a combination of hi resolution photographs and airbrushing, again within Photoshop using layers, then back into Maya to fine tune the textures using IPR (Interactive Photo realistic Rendering).
Includes all the texture and scene files
http://rapidshare.com/files/310882466/gi_texturing.part01.rar
http://rapidshare.com/files/311086493/gi_texturing.part02.rar
http://rapidshare.com/files/311103322/gi_texturing.part03.rar
http://rapidshare.com/files/311126311/gi_texturing.part04.rar
http://rapidshare.com/files/311353055/gi_texturing.part05.rar
http://rapidshare.com/files/311364220/gi_texturing.part06.rar
http://rapidshare.com/files/311380812/gi_texturing.part07.rar
http://rapidshare.com/files/311398946/gi_texturing.part08.rar
http://rapidshare.com/files/312020387/gi_texturing.part09.rar
http://rapidshare.com/files/312035235/gi_texturing.part10.rar
http://rapidshare.com/files/312048609/gi_texturing.part11.rar
http://rapidshare.com/files/312281899/gi_texturing.part12.rar
http://rapidshare.com/files/312293677/gi_texturing.part13.rar
http://rapidshare.com/files/312453142/gi_texturing.part14.rar
http://rapidshare.com/files/312463076/gi_texturing.part15.rar
OM SHANTI