- 1 hrs. 6 min.
- Released on August 1, 2011
- Project Files Included (5 MB)
- Required Software: Softimage 2012 SP1
We?ll begin this project by learning the new terms and nodes we have access to, such as the topology data type, modeling ICE Trees, and empty meshes. Next we’ll learn about some limitations of the topology nodes by creating an ICE tree that deletes all polygons outside a Null. We’ll then begin our main shatter project by creating all the objects and nodes to shatter our own object. Then we’ll learn methods of controlling our shatter points and correctly setting the Chunk IDs. Finally we will break our chunks out into separate meshes with a compound we will create using the topology nodes. As a bonus, we will set-up a basic rigid-body simulation and learn how to set the center of mass using a quick custom compound.
11 videos in this course
1. Introduction and project overview
2. ICE Modeling Concepts, terminology and nodes
3. Our First Example: Deleting Polygons inside a Null
4. Evaluating the Sample Shatter Scene and ICE Trees
5. Building our Slice Plane Point Cloud and Shatter mesh
6. Filtering our slice point cloud based off a Null
7. Creating a Chunk ID to create separate meshes per chunk
8. Using an If node to delete non-Chunk vertexes
9. Packaging our Extract Chunk Geometry into a Compound
10. Bonus Lesson: Setting up a rough Rigid Body simulation
11. Bonus Lesson: Automatically setting the Center of Mass
http://www.fileserve.com/file/xECy47e/EGUDTIPICEMS2012.rar
http://www.url-dead/file/1673396004/EGUDTIPICEMS2012.rar
http://bitshare.com/files/ghi2q9ce/EGUDTIPICEMS2012.rar.html
http://www.uploadstation.com/file/AwsKrEU/EGUDTIPICEMS2012.rar
http://www.wupload.com/file/96584780/EGUDTIPICEMS2012.rar
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Wow Wow Wow. I could keep repeating that, like a broken record. Thanks so very much. Now if someone could upload the “Wings Rigging Tutorial in Softimage” he would be no less than a superhero to me ;D
Thanks Eugustus.
thanks :D
thanks you very much Egustus