Intermediate | 2h 07m | 576 MB | Project Files | Software used: Maya
Once you’ve drawn your initial product design, it’s time to take it to a 3D program for modeling. Veejay Gahir takes the initial sketch of a Formula 1 steering wheel from the first part of this series and shows you how to model and render a fully realized version in Maya. He shows how to import the sketch, use box and freeform modeling techniques to create the basic shape, and add details like buttons, dials, and decals. Finally, Veejay shows how to add texture and lights and render out the final view of your model.
This course uses an F1 wheel as an example project, but the techniques can be applied to any other automotive or consumer product.
Home:
http://lynda.com/tutorial/160062
Download:
http://uploaded.net/file/6mkvisgs/LcMayaF1Wheel.part1.rar
http://uploaded.net/file/x0cg547r/LcMayaF1Wheel.part2.rar
http://uploaded.net/file/1vos6yh7/LcMayaF1Wheel.part3.rar
http://rg.to/file/2c55289217695a821fe41d6927615de6/LcMayaF1Wheel.part1.rar.html
http://rg.to/file/6cc5506eb5fa3330d0167c54d11ea943/LcMayaF1Wheel.part2.rar.html
http://rg.to/file/4321dcf8e5f1b719165b6fee06d68ccc/LcMayaF1Wheel.part3.rar.html
http://k2s.cc/file/98730d651a05c/LcMayaF1Wheel.part1.rar
http://k2s.cc/file/62e9d4ba030c1/LcMayaF1Wheel.part2.rar
http://k2s.cc/file/0c48c9ec1a1c5/LcMayaF1Wheel.part3.rar