FaceRig Pro
Title:?FaceRig Pro
Info:
FaceRig is a program enabling anyone with a webcam to digitally embody awesome characters. It is meant to be an open creation platform so everybody can make their own characters, backgrounds or props and import them into FaceRig
* Real time head and expression tracking in an input video stream (also with audio analysis)
* Combining tracked data with additional virtual puppeteering input
* On-the-fly animation re-targeting for the tracked data and applying the animation on a user selected 3d model, with audio processing (voice alteration)
* Rendering and lighting the animated model in real time, in a user selected background
* Encoding the rendered video and sending it further as output from a virtual webcam (it basically intercepts webcam input, and swaps the images captured by your real webcam with the fantastic content before sending it further)
* Provide the interface for tuning the parameters of all operations above
* Customizable avatars
* Open creation platform: you can make your own models (outside of FaceRig), import and use them as your avatars. The models need to be created according to a set of published specs
http://rg.to/file/27650f695500ab39436abc36b10f9134/FACERIGPROMAGNiTUDE.part1.rar.html http://rg.to/file/d47ca61eafe76aa6e95596b229415d4d/FACERIGPROMAGNiTUDE.part2.rar.html http://rg.to/file/ee18611d255d08e7556b4d088f935281/FACERIGPROMAGNiTUDE.part3.rar.html http://rg.to/file/25e3d6ae9901a25f8a3a75c41679151e/FACERIGPROMAGNiTUDE.part4.rar.html http://rg.to/file/4dafa58dd80a13d0783ce4a9dea698ca/FACERIGPROMAGNiTUDE.part5.rar.html
http://ul.to/r2lvzs9c http://ul.to/tevms2hr http://ul.to/jhrey436 http://ul.to/30biyws2 http://ul.to/qh33sm94
http://nitroflare.com/view/597DEC4128ED507/FACERIGPROMAGNiTUDE.part5.rar http://nitroflare.com/view/75C719D3E48FBE9/FACERIGPROMAGNiTUDE.part3.rar http://nitroflare.com/view/767CCC970D59602/FACERIGPROMAGNiTUDE.part2.rar http://nitroflare.com/view/B1A1E96750B0D0C/FACERIGPROMAGNiTUDE.part1.rar http://nitroflare.com/view/2FFAA12DD875A3B/FACERIGPROMAGNiTUDE.part4.rar
“With Classic and Pro version is not possible to export the facial tracking data into an another program such as maya and 3ds max. But this feature for animators is only available with the Studio version (the most expensive one).
Can anyone conferm it?”
“That’s correct. The Studio version will be able to export motion capture data for animators, among other features.
You can, in theory, import new characters right now, but there’s no documentation on how to do it, and it isn’t as easy as dropping it into a folder right now.
This WILL change in the future though, as we hope to have Workshop support once the majority of the bugs are dealt with. However, characters will need to be rigged in a specific way for the program to recognize them. Otherwise, they might not respond at all, or might give very hilarious but broken responses instead of what you want (ever wonder what would happen if you mapped the eyebrows to your mouth on accident? That kind of thing xP ) “