CG Persia

  • Blog
  • Forum
    • Latest Threads
  • Torrents
    • Latest Uploads
  • Applications
    • Autodesk
      • 3dsMax
      • Maya
      • Softimage
      • Autocad
      • Mudbox
      • Sketchbook
      • Motionbuilder
      • Solidworks
      • Revit
    • Adobe
      • Photoshop
      • After-Effects
      • Premiere
      • illustrator
    • The Foundry
      • Modo
      • Mari
      • Nuke
      • Colorway
    • Eyeon
      • VUE
      • Fusion
      • LumenRT
    • Nextlimit
      • Maxwell Render
      • Realflow
    • Plugins
      • V-Ray
      • Arnold
      • Mental-ray
      • Allegorithmic
      • Cebas
    • Cinema 4d
    • Blender
    • Houdini
    • Lightwave
    • Sketchup
    • Keyshot
    • Lumion
    • Unity3D
    • Unreal Engine
    • XSI
    • Rhino
    • Zbrush
  • Tutorials
    • Pluralsight
      • Digital-Tutors
    • Lynda
    • Linkedin
    • cmiVFX
    • FXPHD
    • Gnomon
    • Gumroad
    • Udemy
    • CGSociety
    • 3DMotive
    • CreativeLive
    • CGCookie
    • 3DBuzz
    • InfiniteSkills
    • Skillfeed
    • Skillshare
    • Tutsplus
    • VTC
  • Textures
  • 3D Models
  • Archives
  • DMCA
  • About
    • Privacy Policy
    • IRC

Digital Tutors – Texturing Game Assets in MARI

Posted by Diptra on 2015/12/23
Posted in: 2D, CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: Digital-Tutors, Mari, Texturing.

Post Cover

Duration 3h 8m Project Files Included MP4


Info

Title:?Digital Tutors – Texturing Game Assets in MARI

Info:

In this MARI tutorial, we’ll walk through a standard workflow for texturing game assets.
We’ll take a step-by-step approach through the process, starting with nothing and ending our project with completed PBR texture maps that’re ready to take into Unreal Engine.
We’ll start by learning how to setup our project for a multi-material PBR asset. From here, we’ll learn how MARI handles a linear workflow using Color Management and how that affects our game assets. Next, we’ll learn how to bring in supplementary maps like an ID map and normal map so we can use them as we build our textures. We’ll learn how to use an exciting new feature in MARI 3.0 to send a high res mesh over to MODO for ambient occlusion baking.
As we’re painting, we’ll learn about important topics like selections, projection masking and adjustment layers, to name a few. To wrap things up, we’ll learn how to resize and export all of our texture maps for use in Unreal Engine.
By the end of this MARI training, you’ll have all of the basics down so you can start painting your own game assets.

Download

Rapidgator

http://rg.to/file/c57006760b35b47979318ca04e3c6c9d/DTTexGamAssetsMARI.part1.rar.html
http://rg.to/file/6b4883b90e4b3f2255621c98518f5341/DTTexGamAssetsMARI.part2.rar.html
http://rg.to/file/556053b2eb04a68bdad8212ba35e1c0c/DTTexGamAssetsMARI.part3.rar.html
http://rg.to/file/de6b1baa07e4455ea0087d41d1785772/DTTexGamAssetsMARI.part4.rar.html
http://rg.to/file/2890f05abfa62304daf1ed4d4cd1ba15/DTTexGamAssetsMARI.part5.rar.html
http://rg.to/file/6750621fce5427af526fc4d68a148f84/DTTexGamAssetsMARI.part6.rar.html
http://rg.to/file/24244ad70106a39d552105e9afc17e3c/DTTexGamAssetsMARI.part7.rar.html

Uploaded

http://alfafile.net/file/gdqu
http://alfafile.net/file/gdqz
http://alfafile.net/file/gdqi
http://alfafile.net/file/gdqS
http://alfafile.net/file/gdqC
http://alfafile.net/file/gdqV
http://alfafile.net/file/gdqE
http://ul.to/7ji159x2
http://ul.to/ea4arc4z
http://ul.to/ece7eva0
http://ul.to/y5okbhhz
http://ul.to/th1ae1jc
http://ul.to/onp2mm4f
http://ul.to/gmnarzo0

Nitroflare

http://nitroflare.com/view/F2C8F3C99C181C3/DTTexGamAssetsMARI.part1.rar
http://nitroflare.com/view/B786076AE5E4A86/DTTexGamAssetsMARI.part3.rar
http://nitroflare.com/view/D8D27545048B0DD/DTTexGamAssetsMARI.part5.rar
http://nitroflare.com/view/1020A8EAE35D52B/DTTexGamAssetsMARI.part4.rar
http://nitroflare.com/view/756A6B248130CD6/DTTexGamAssetsMARI.part2.rar
http://nitroflare.com/view/D2A2268160DB896/DTTexGamAssetsMARI.part6.rar
http://nitroflare.com/view/641FCC351762209/DTTexGamAssetsMARI.part7.rar

Posts navigation

← Digital Tutors – Modeling and Texturing a Low Poly Game Environment in Maya
Digital Tutors – Texturing VFX Assets in MARI →
  • Search

  • RSS Feed

    CGPersia Official Telegram Channel

    CGPersia IRC Chat

  • Categories

    • Downloads (27,965)
      • CG Releases (25,790)
        • 2D (17,740)
          • Textures (583)
        • 3D (4,766)
          • 3D Models (1,673)
        • Softwares (9,850)
          • Linux (626)
          • Mac (1,982)
          • Plugins (3,911)
          • Windows (8,177)
      • Collection (538)
      • Learning (15,590)
        • Ebooks (277)
        • Tutorials (15,313)
          • Videos (13,254)
      • Miscellaneous (225)
      • Torrent (1,013)
  • Recent Posts

    • CGAxis – Physical 9 Complete
    • Motion Design School – Blender RockStar
    • Udemy – Unity 2D: Creative Game Development for Beginners
    • Compositing Academy – Nuke Compositing Career Starter Bundle
    • Udemy – Hard-Surface modeling in Blender
    • ArtStation – Ultimate Gun and Weapon Smart Materials for Substance 3D Painter
    • Learn Squared – Painting Historical Fiction
    • Underpaint Academy – Successful Character Design with Leslie Tran
    • Udemy – The Making of Hellboy: Part 1_Modeling
    • SideFX Houdini INDIE 20.5.593 Win x64
    • Udemy – After Effects 2025: Complete Motion Graphics & VFX Course
    • Plasticity – Car 3D Modeling Course
    • Udemy – Build A Modular Weapon Firing System In Unreal Engine 5
    • Adobe Lightroom 8.3.1 Win x64
    • Udemy – KATANA | Mastering LookDev & Lighting for the VFX industry
  • December 2015
    M T W T F S S
     123456
    78910111213
    14151617181920
    21222324252627
    28293031  
    « Nov   Jan »
  • Tag Cloud

    3d modeling 3ds Max Adobe Adobe After Effects Adobe Photoshop Adobe Premiere Pro After Effects Animation Arnold Artstation Autodesk Blender Cinema 4D Digital-Tutors digital editing digital painting Digital Sculpting eLearning Evermotion FBX Game Development Gnomon Graphic Arts Gumroad Houdini Lightroom lynda Maya Mirrors Modeling Nuke Photoshop Plugins Pluralsight Skillshare Substance Painter Training Udemy Unity Unreal Engine Unreal Engine 4 Video editing Video Learning Vray Zbrush
  • RSS CG Channel News

    • WARNING: Be sure to scan all the downloaded files with your Antivirus and if there is an executable or installer file, make sure to have your antivirus active and open in the background while installing or running the app. Some of the materials posted here are downloaded from CGPeers, So they could potentially have something injected in them.
    • We always ask bloggers to scan all the files before publishing the posts, but sometimes it's hard to detect all these things, so if you found anything suspicious (Not false positive, Generic, Patcher, Riskware and Heuristic results, most patches could get false flags like that by some Antivirus companies.) be sure to post comments with the file name and a VirusTotal report result link or the file MD5 Hash (higher than 30% overall positive result). Thank you.

    • CAUTION:
      We do NOT sell invites here or anywhere else. Any seller claiming to have the rights to sell invites is LYING.
      Do not attempt to buy invites or accounts from any site, marketplace, social media, etc. You’ll likely get banned at some point so don't risk it!

  • Donation