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SolidAngle MtoA 1.2.7.0 – 2014-2016 – WIN

Posted by Diptra on 2016/03/09
Posted in: 2D, CG Releases, Downloads, Softwares, Windows. Tagged: Arnold, Maya, Solidangle.

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SolidAngle MtoA 1.2.7.0 – 2014-2016 – WIN


Info

Title:?SolidAngle MtoA 1.2.7.0 – 2014-2016 – WIN

Info:

1.2.7.0

Release Date

March 08, 2016

This version uses the?Arnold?4.2.13.0>?core

ARNOLD RENDERVIEW ENHANCEMENTS

  • First?support for OpenColorIO?in the RenderView. It is now possible to load a .ocio configuration file from the Display Settings, and choose a View Transform for the Display.
  • RenderView updates the View Transform according to?Maya’s Color Management. Not only the OCIO settings are updated from Maya preferences, but also most of the Maya native View Transforms (gamma, sRGB, Rec709, Log, Raw).
  • Allow to?load 3D lut files from all formats?supported by OCIO.
  • RenderView?options are now saved with the Maya scene. This allows to restore previously defined options when re-opening an existing scene.
  • A/B Comparison tool. Allows to choose 2 snapshots to be compared using a wipe tool. Choosing a single snapshot will compare it with the current render.
  • Changed the behaviour of the play / stop / refresh?icons. The meaning of the icons should now be easier to understand, when compared to Maya’s native Render View.
  • Snapshots Library and Display Settings (previous LUT window) appear now inside of the RenderView window instead of being separate UIs. The layout is thus much more consistent now across different platforms.
  • Rendered Images can be saved from the RenderView in?EXR for all platforms. The default folder is Maya’s project “image” folder.
  • Support for EXR background images in all platforms.
  • All rendered AOVs can be saved at once in a?Multi-Layer EXR.
  • Existing?images can be loaded in the Snapshots Library?for comparison.
  • Save UI threads?option that allows to reserve one or two threads in order to avoid slowing down Maya UI, which improves IPR performance. This is only applied during the early progressive sampling steps and not for the final AA step.
  • Support?picking of Procedurals / Standins?in the RenderView. The “ID” AOV is no longer needed to support object picking, and thus is no longer added automatically to the list of AOVs.
  • Update Full Scene?option allows to clear and re-generate the whole Arnold scene. This avoids to close and re-open the RenderView.
  • Improved Crop Region UI. You can now drag the region corners, or pan the region rectangle. An option allows to grey-out what’s outside the crop region.
  • Render is?updated when the Render Layer?is changed.
  • Limited logging verbosity during IPR. Restoring the original scene verbosity just for the final step by default. The option Log allows to control that behaviour.
  • Rendering tiles squares are now displayed for the last AA step.
  • Optionally apply LUT options to the Background image.
  • RenderView options can now be set by script. For example?arnoldRenderView -opt “3D Manipulation” “1”
  • It’s possible to open the RenderView without inmediately triggering a render by scripting?arnoldRenderView -mode open
  • Restore the previous Window size when closing / reopening the RenderView, or when opening a previously saved scene.
  • Ensure the AOVs / Cameras drop-down list is large enough to display the item names.
  • Added minimize / maximize buttons to the window.
  • Download

    Rapidgator

    http://rg.to/file/413cfe60e1b26edc6c8e1ff976454c6d/SolidAngleMtoA1.2.7.020142016WIN.rar.html
    

    Uploaded

    http://ul.to/z4wzcexq
    

    Nitroflare

    http://nitroflare.com/view/8CD6B61E3DB7A55/SolidAngleMtoA1.2.7.020142016WIN.rar
    

    Alfafile

    http://alfafile.net/file/R2PG
    

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