The Foundry – Subdivision Surface Modeling in MODO r2
Title: The Foundry – Subdivision Surface Modeling in MODO r2
Info:
This video tutorial from Andy Brown is all about how to approach the modeling of hard surface (vs. organic) model with multiple interlocking parts. When approaching any kind of complex model it is best to have a plan or methodology that will allow you to complete the project in an efficient and controlled manner. In this video album we show you how to develop and apply such a plan as you tackle modeling a high-resolution game or film asset. The video is for anyone wanting to understand the fundamentals of modeling with Subdivision surfaces. We start by exploring efficient ways of creating initial stand-in geometry, which will not only be an invaluable tool for testing the design of the object, but will also act as a starting point for the final model and other people in the production pipeline.
We then explore the decision-making processes involved in tool section and workflow as we construct part of a ?mech? using Subdivision surfaces. We then use basic animation rigging in MODO to make sure the model has adequate clearances for someone else to animate.
This is an updated version of the original subdivision surface training from Luxology and Andy Brown.
http://rg.to/file/2448e18c699e3de916dd4340eb5fa45c/TheFoundrySubSurfaceModelingMODOr2.part1.rar.html http://rg.to/file/7f51b94259f80bff91640ebd20ad1701/TheFoundrySubSurfaceModelingMODOr2.part2.rar.html http://rg.to/file/b86efd4145a3fb9c194e4686fb09b4b9/TheFoundrySubSurfaceModelingMODOr2.part3.rar.html
http://ul.to/xulp3xs6 http://ul.to/xdvkg4up http://ul.to/7q9pec1n
http://nitroflare.com/view/AE6B58AA0632ECB/TheFoundrySubSurfaceModelingMODOr2.part1.rar http://nitroflare.com/view/5721187D4F89F5A/TheFoundrySubSurfaceModelingMODOr2.part3.rar http://nitroflare.com/view/145C77D5CA70019/TheFoundrySubSurfaceModelingMODOr2.part2.rar
http://rutracker.org/forum/viewtopic.php?t=2433926 Very old!! 2009! Modo 401! ROLF!
I can’t detect any difference from the original release myself, but this is such a useful release by MODO expert Andy Brown that almost any MODO user would probably benefit hugely from its focus on time-saving modeling and workflow techniques.
thanks !
very useful