Isotropix Clarisse iFX v3.0 SP6 X64
Title: Isotropix Clarisse iFX v3.0 SP6 X64
Info:
Clarisse iFX is a new breed of high-end 2D/3D animation software which is the fusion of an animation package, a compositing software and a 3d rendering engine. It has been designed to streamline the workflow of CG artists to let them work and constantly interact on their final image with full effects on
Rendering
All new physically based rendering engine
New physical lights, materials and volumes
New layered and composite materials
New multi-sample deformation and transformation motion blur
Rendering speed optimizations such as up to twice as fast to render volumes
Look Development
All new UDIM/UVTiles UV baking supporting AOVs and projection baking
Displacements support in Shading Layers
New Open Shading Language (OSL) texture pattern generation
New master input and texture bypass support
New texture coordinate space modes and alternate position support
New set of textures and math operators
Layout
New and revamped 3D manipulators
New item snapping tools
New density map based point cloud generation
ID based scattering and per scatterer decimation
Item selection locks and item isolation
Wireframe selection highlight in 3D View
Scene Assembly
Rule based groups performance improvements
Item/context level disabling
Item/context reordering and color tagging
Project loading and item creation/deletion speed optimizations
New project search path
File referencing speed improvements
User Interface
All new Texture View
Background/foreground plates support in 3D View
Improved Color Dialog with LUT support
Fully scriptable application menu bar and python commands log output
User-configurable units
3D View, Attribute Editor, Graph Editor and Material Editor improvements
http://rg.to/file/c862384a10e2ecfef275fb5456315710/IsotropixClarisseiFXv3.0SP6X64.part1.rar.html http://rg.to/file/5762e634e8181f28389528df4f25b8d6/IsotropixClarisseiFXv3.0SP6X64.part2.rar.html http://rg.to/file/dcb2904feabee0dfe1580ad0bc2a7912/IsotropixClarisseiFXv3.0SP6X64.part3.rar.html http://rg.to/file/6e3e175fc97f27c056755b517613af90/IsotropixClarisseiFXv3.0SP6X64Mac.part1.rar.html http://rg.to/file/835184bffb0b7ef3023062bb371d1e05/IsotropixClarisseiFXv3.0SP6X64Mac.part2.rar.html
http://ul.to/8ayu66m9 http://ul.to/cegfygcs http://ul.to/6uvauj7i http://uploaded.net/file/p15iwyn9/IsotropixClarisseiFXv3.0SP6X64Mac.part1.rar http://uploaded.net/file/0wrysiao/IsotropixClarisseiFXv3.0SP6X64Mac.part2.rar
http://nitroflare.com/view/D33958DFBD12F11/IsotropixClarisseiFXv3.0SP6X64.part3.rar http://nitroflare.com/view/D3A078B794C5E68/IsotropixClarisseiFXv3.0SP6X64.part1.rar http://nitroflare.com/view/A099C5D15E37A7D/IsotropixClarisseiFXv3.0SP6X64.part2.rar http://nitroflare.com/view/3323D03780EBAF8/IsotropixClarisseiFXv3.0SP6X64Mac.part2.rar http://nitroflare.com/view/79F2E8039E6CE21/IsotropixClarisseiFXv3.0SP6X64Mac.part1.rar
Anyone use this thing? Is it good?
This is my experience from it so far. This is an application for set dressing, lighting and rendering VERY HEAVY SCENES fast, you can move objects while rendering on the same rendering image! it is like Katana but much more easy (Katana is used for rendering and loading heavy scenes fast too), fast and user friendly, creative, it has interactive rendering and an easy to use interface. It is used for landscapes and matte painting with thousands of mesh objects. It has not a steep learning curve (like Katana). You can learn it fast. It is a high-end application used in Double Negative (it has been used and production proven in 47 projects: Insurgent, Mockingjay Part 2, Mission Impossible 5, Spectre and Bridge of Spies, Gods and Kings), ILM (it was used in the latest Star Wars movie, the force awakens). It uses openVDB (clouds, explosions) from Houdini and Alembic for motion. I did not found a proper tutorial for water and ocean and it lacks many tutorials yet, it has a small community (but bigger than Katana). It has a very fast renderer with it’s own shaders but no connection to other renderers (like Katana has Arnold in Windows or Renderman in Linux). It exports AOV of course for finale compositing. It is not strictly node based like Katana, It uses nodes only in shaders. It’s animation tools are only the basics, you can animate a simple camera but for all the others you need alembic. I hope it helps.
Another thing, Clarisse likes exr extensively for import and export.
If you could get scenes in and out the software with textures and animation in tac! ( ABC works without textures) But a time consuming reassembling! other than that it would be great.. :)
Thx, for reply guys.