Gumroad – Procedural Modeling – 4 chapters
Title: Gumroad – Procedural Modeling – 4 chapters
Here is the bundle of the 4th chapters for the Procedural Modeling for beginners. This is a tutorial that will help you understand some foundation of houdini modeling, more focused on game development. On this tutorial you will learn:
– Understanding Houdini viewport and interface
– Managing nodes, layout and naming
– Understanding points, vertices, primitives and their respective groups
– Using boolean for modeling.
– Creating a room with procedural uv’s and curves
– Transforming geometry around nodes.
– Merging objects from different networks, instancing and copying.
– Adding windows and door to the environment.
https://rg.to/folder/4581118/Gumroad Procedural Modeling 4 chapters L.html
http://nitroflare.com/view/68D206A0CA180CC/GRProceduralModeling4chapters.part2.rar http://nitroflare.com/view/561C31A0D4157D2/GRProceduralModeling4chapters.part4.rar http://nitroflare.com/view/F771366539CFF1D/GRProceduralModeling4chapters.part5.rar http://nitroflare.com/view/4CF36A787A80500/GRProceduralModeling4chapters.part8.rar http://nitroflare.com/view/9EE29A3232A9637/GRProceduralModeling4chapters.part7.rar http://nitroflare.com/view/0A121D0C9A8998E/GRProceduralModeling4chapters.part6.rar http://nitroflare.com/view/545603AD929F283/GRProceduralModeling4chapters.part1.rar http://nitroflare.com/view/332270771EBAEB7/GRProceduralModeling4chapters.part3.rar